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ServiceAuth.cs 3.0 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using log4net;
  31. using Nini.Config;
  32. namespace OpenSim.Framework.ServiceAuth
  33. {
  34. public class ServiceAuth
  35. {
  36. // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  37. public static IServiceAuth Create(IConfigSource config, string section)
  38. {
  39. CompoundAuthentication compoundAuth = new CompoundAuthentication();
  40. bool allowLlHttpRequestIn
  41. = Util.GetConfigVarFromSections<bool>(config, "AllowllHTTPRequestIn", new string[] { "Network", section }, false);
  42. if (!allowLlHttpRequestIn)
  43. compoundAuth.AddAuthenticator(new DisallowLlHttpRequest());
  44. string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", section }, "None");
  45. switch (authType)
  46. {
  47. case "BasicHttpAuthentication":
  48. compoundAuth.AddAuthenticator(new BasicHttpAuthentication(config, section));
  49. break;
  50. }
  51. // foreach (IServiceAuth auth in compoundAuth.GetAuthentors())
  52. // m_log.DebugFormat("[SERVICE AUTH]: Configured authenticator {0}", auth.Name);
  53. if (compoundAuth.Count > 0)
  54. return compoundAuth;
  55. else
  56. return null;
  57. }
  58. }
  59. }