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SQLiteUserAccountData.cs 3.6 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Data;
  31. using OpenMetaverse;
  32. using OpenSim.Framework;
  33. #if CSharpSqlite
  34. using Community.CsharpSqlite.Sqlite;
  35. #else
  36. using Mono.Data.Sqlite;
  37. #endif
  38. namespace OpenSim.Data.SQLite
  39. {
  40. public class SQLiteUserAccountData : SQLiteGenericTableHandler<UserAccountData>, IUserAccountData
  41. {
  42. public SQLiteUserAccountData(string connectionString, string realm)
  43. : base(connectionString, realm, "UserAccount")
  44. {
  45. }
  46. public UserAccountData[] GetUsers(UUID scopeID, string query)
  47. {
  48. string[] words = query.Split();
  49. for (int i = 0 ; i < words.Length ; i++)
  50. {
  51. if (words[i].Length < 3)
  52. {
  53. if (i != words.Length - 1)
  54. Array.Copy(words, i + 1, words, i, words.Length - i - 1);
  55. Array.Resize(ref words, words.Length - 1);
  56. }
  57. }
  58. if (words.Length == 0)
  59. return new UserAccountData[0];
  60. if (words.Length > 2)
  61. return new UserAccountData[0];
  62. using (SqliteCommand cmd = new SqliteCommand())
  63. {
  64. if (words.Length == 1)
  65. {
  66. cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
  67. m_Realm, scopeID.ToString(), words[0]);
  68. }
  69. else
  70. {
  71. cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{3}%')",
  72. m_Realm, scopeID.ToString(), words[0], words[1]);
  73. }
  74. return DoQuery(cmd);
  75. }
  76. }
  77. public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
  78. {
  79. return null;
  80. }
  81. }
  82. }