.. |
Properties
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da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
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9 éve |
Tests
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4959dbba5e
BulletSim: make computation of hole cut in hull tester explicit
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9 éve |
BSAPIUnman.cs
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6e39cc316f
BulletSim: add ClearCollisionProxyCache function to API.
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11 éve |
BSAPIXNA.cs
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998d7009a6
Eliminated many warnings
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10 éve |
BSActorAvatarMove.cs
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6e2b532255
BulletSim: fix line ending problems.
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9 éve |
BSActorHover.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 éve |
BSActorLockAxis.cs
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291c7cdbcc
BulletSim: Add axis locking enabled through the ExtendedPhysics module.
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10 éve |
BSActorMoveToTarget.cs
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23516717e4
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
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11 éve |
BSActorSetForce.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 éve |
BSActorSetTorque.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 éve |
BSActors.cs
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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11 éve |
BSApiTemplate.cs
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de76116624
BulletSim: add parameters and parameter definitions for VHACD
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9 éve |
BSCharacter.cs
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cf85ade81e
BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt.
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10 éve |
BSConstraint.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 éve |
BSConstraint6Dof.cs
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30b3657a66
BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
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11 éve |
BSConstraintCollection.cs
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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11 éve |
BSConstraintConeTwist.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 éve |
BSConstraintHinge.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 éve |
BSConstraintSlider.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 éve |
BSConstraintSpring.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 éve |
BSDynamics.cs
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8d66284841
BulletSim: implement VEHICLE_REFERENCE_FRAME. Thanks Vegaslon!.
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9 éve |
BSLinkset.cs
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63d192f011
BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset.
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10 éve |
BSLinksetCompound.cs
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291c7cdbcc
BulletSim: Add axis locking enabled through the ExtendedPhysics module.
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10 éve |
BSLinksetConstraints.cs
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cf85ade81e
BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt.
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10 éve |
BSMaterials.cs
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6a9630d2bd
BulletSim: fix race condition when creating very large mega-regions.
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11 éve |
BSMotors.cs
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 éve |
BSParam.cs
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de76116624
BulletSim: add parameters and parameter definitions for VHACD
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9 éve |
BSPhysObject.cs
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291c7cdbcc
BulletSim: Add axis locking enabled through the ExtendedPhysics module.
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10 éve |
BSPlugin.cs
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eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
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12 éve |
BSPrim.cs
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c89d0e26b2
BulletSim: add the beginnings of hull creation unit testing.
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10 éve |
BSPrimDisplaced.cs
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6026759406
BulletSim: fix jumping up and down of linksets when center-of-mass
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11 éve |
BSPrimLinkable.cs
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63d192f011
BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset.
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10 éve |
BSScene.cs
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a617159f8b
BulletSim: correct some of the debugging input and output of PrimitiveBaseShape.
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10 éve |
BSShapeCollection.cs
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998d7009a6
Eliminated many warnings
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10 éve |
BSShapes.cs
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de76116624
BulletSim: add parameters and parameter definitions for VHACD
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9 éve |
BSTerrainHeightmap.cs
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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11 éve |
BSTerrainManager.cs
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df89e15290
BulletSim: non-functional changes to debugging statements and formatting.
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10 éve |
BSTerrainMesh.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 éve |
BulletSimData.cs
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124be38f74
Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default.
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10 éve |
BulletSimTODO.txt
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 éve |