UbitUmarov 39c8db8eb1 ubOde change terrain min height to -100m. Maybe this way a viewer dev mays fix rendering below 0m, like making them think z = 1m for that purpose, for example %!s(int64=6) %!d(string=hai) anos
..
BasicPhysics c92ba1cc04 shut up some pesty warnings %!s(int64=6) %!d(string=hai) anos
BulletS c92ba1cc04 shut up some pesty warnings %!s(int64=6) %!d(string=hai) anos
ConvexDecompositionDotNet b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
Meshing 324bda8ab9 mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match stated on ini files. %!s(int64=7) %!d(string=hai) anos
Ode 3d87e37d99 make old Ode PInvoke follow ms coding rules %!s(int64=6) %!d(string=hai) anos
POS b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
SharedBase 9d8220ac9f some reduction on large colision repulsive force on non physical placement of physical prims %!s(int64=7) %!d(string=hai) anos
ubOde 39c8db8eb1 ubOde change terrain min height to -100m. Maybe this way a viewer dev mays fix rendering below 0m, like making them think z = 1m for that purpose, for example %!s(int64=6) %!d(string=hai) anos
ubOdeMeshing e9d2d81880 pesty warnings %!s(int64=6) %!d(string=hai) anos