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- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenSim.Framework;
- namespace OpenSim.Data
- {
- public interface IEstateDataStore
- {
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- void Initialise(string connectstring);
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- EstateSettings LoadEstateSettings(UUID regionID, bool create);
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- EstateSettings LoadEstateSettings(int estateID);
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- EstateSettings CreateNewEstate();
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- List<EstateSettings> LoadEstateSettingsAll();
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- void StoreEstateSettings(EstateSettings es);
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- List<int> GetEstates(string search);
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- List<int> GetEstatesByOwner(UUID ownerID);
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- List<int> GetEstatesAll();
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- bool LinkRegion(UUID regionID, int estateID);
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- List<UUID> GetRegions(int estateID);
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- bool DeleteEstate(int estateID);
- }
- }
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