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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using log4net;
- using System;
- using System.Threading;
- using System.Collections.Generic;
- using System.Collections.Concurrent;
- using System.IO;
- using System.Reflection;
- using System.Timers;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.Monitoring;
- using OpenSim.Framework.ServiceAuth;
- using OpenSim.Services.Interfaces;
- using OpenMetaverse;
- namespace OpenSim.Services.Connectors
- {
- public class AssetServicesConnector : BaseServiceConnector, IAssetService
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- public readonly object ConnectorLock = new object();
- protected IAssetCache m_Cache = null;
- private string m_ServerURI = string.Empty;
- private delegate void AssetRetrievedEx(AssetBase asset);
- // Keeps track of concurrent requests for the same asset, so that it's only loaded once.
- // Maps: Asset ID -> Handlers which will be called when the asset has been loaded
- private Dictionary<string, List<AssetRetrievedEx>> m_AssetHandlers = new Dictionary<string, List<AssetRetrievedEx>>();
- public AssetServicesConnector()
- {
- }
- public AssetServicesConnector(string serverURI)
- {
- OSHHTPHost tmp = new OSHHTPHost(serverURI, true);
- m_ServerURI = tmp.IsResolvedHost ? tmp.URI : null;
- }
- public AssetServicesConnector(IConfigSource source)
- {
- Initialise(source);
- }
- public virtual void Initialise(IConfigSource source)
- {
- IConfig netconfig = source.Configs["Network"];
- IConfig assetConfig = source.Configs["AssetService"];
- if (assetConfig == null)
- {
- m_log.Error("[ASSET CONNECTOR]: AssetService missing from OpenSim.ini");
- throw new Exception("Asset connector init error");
- }
- m_ServerURI = assetConfig.GetString("AssetServerURI", string.Empty);
- if (string.IsNullOrEmpty(m_ServerURI))
- {
- if(netconfig != null)
- m_ServerURI = netconfig.GetString("asset_server_url", string.Empty);
- }
- if (string.IsNullOrEmpty(m_ServerURI))
- {
- m_log.Error("[ASSET CONNECTOR]: AssetServerURI not defined in section AssetService");
- throw new Exception("Asset connector init error");
- }
- OSHHTPHost m_GridAssetsURL = new OSHHTPHost(m_ServerURI, true);
- if(!m_GridAssetsURL.IsResolvedHost)
- {
- m_log.Error("[ASSET CONNECTOR]: Could not parse or resolve AssetServerURI");
- throw new Exception("Asset connector init error");
- }
- m_ServerURI = m_GridAssetsURL.URI;
- Initialise(source, "AssetService");
- }
- private int m_maxAssetRequestConcurrency = 8;
- public int MaxAssetRequestConcurrency
- {
- get { return m_maxAssetRequestConcurrency; }
- set { m_maxAssetRequestConcurrency = value; }
- }
- protected void SetCache(IAssetCache cache)
- {
- m_Cache = cache;
- }
- public AssetBase GetCached(string id)
- {
- AssetBase asset = null;
- if (m_Cache != null)
- {
- m_Cache.Get(id, out asset);
- }
- return asset;
- }
- public virtual AssetBase Get(string id)
- {
- AssetBase asset = null;
- if (m_Cache != null)
- {
- if (!m_Cache.Get(id, out asset))
- return null;
- }
- if (asset == null && m_ServerURI != null)
- {
- string uri = m_ServerURI + "/assets/" + id;
- asset = SynchronousRestObjectRequester.MakeGetRequest<AssetBase>(uri, 0, m_Auth);
- if (m_Cache != null)
- {
- if (asset != null)
- m_Cache.Cache(asset);
- else
- m_Cache.CacheNegative(id);
- }
- }
- return asset;
- }
- public AssetBase Get(string id, string ForeignAssetService, bool dummy)
- {
- return null;
- }
- public virtual AssetMetadata GetMetadata(string id)
- {
- if (m_Cache != null)
- {
- AssetBase fullAsset;
- if (!m_Cache.Get(id, out fullAsset))
- return null;
- if (fullAsset != null)
- return fullAsset.Metadata;
- }
- if (m_ServerURI == null)
- return null;
- string uri = m_ServerURI + "/assets/" + id + "/metadata";
- return SynchronousRestObjectRequester.MakeGetRequest<AssetMetadata>(uri, 0, m_Auth);
- }
- public virtual byte[] GetData(string id)
- {
- if (m_Cache != null)
- {
- if (!m_Cache.Get(id, out AssetBase fullAsset))
- return null;
- if (fullAsset != null)
- return fullAsset.Data;
- }
- if (m_ServerURI == null)
- return null;
- using (RestClient rc = new RestClient(m_ServerURI))
- {
- rc.AddResourcePath("assets/" + id + "/data");
- rc.RequestMethod = "GET";
- using (MemoryStream s = rc.Request(m_Auth))
- {
- if (s == null || s.Length == 0)
- return null;
- return s.ToArray();
- }
- }
- }
- public virtual bool Get(string id, object sender, AssetRetrieved handler)
- {
- AssetBase asset = null;
- if (m_Cache != null)
- {
- if (!m_Cache.Get(id, out asset))
- return false;
- }
- if (asset == null && m_ServerURI != null)
- {
- string uri = m_ServerURI + "/assets/" + id;
- lock (m_AssetHandlers)
- {
- AssetRetrievedEx handlerEx = new AssetRetrievedEx(delegate (AssetBase _asset) { handler(id, sender, _asset); });
- List<AssetRetrievedEx> handlers;
- if (m_AssetHandlers.TryGetValue(id, out handlers))
- {
- // Someone else is already loading this asset. It will notify our handler when done.
- handlers.Add(handlerEx);
- return true;
- }
- handlers = new List<AssetRetrievedEx>();
- handlers.Add(handlerEx);
- m_AssetHandlers.Add(id, handlers);
- QueuedAssetRequest request = new QueuedAssetRequest();
- request.id = id;
- request.uri = uri;
- Util.FireAndForget(x =>
- {
- AssetRequestProcessor(request);
- });
- }
- }
- else
- {
- if (asset != null && (asset.Data == null || asset.Data.Length == 0))
- asset = null;
- handler(id, sender, asset);
- }
- return true;
- }
- private class QueuedAssetRequest
- {
- public string uri;
- public string id;
- }
- private void AssetRequestProcessor(QueuedAssetRequest r)
- {
- string id = r.id;
- try
- {
- AssetBase a = SynchronousRestObjectRequester.MakeGetRequest<AssetBase>(r.uri, 30000, m_Auth);
- if (a != null && m_Cache != null)
- m_Cache.Cache(a);
- List<AssetRetrievedEx> handlers;
- lock (m_AssetHandlers)
- {
- handlers = m_AssetHandlers[id];
- m_AssetHandlers.Remove(id);
- }
- if(handlers != null)
- {
- foreach (AssetRetrievedEx h in handlers)
- {
- try { h.Invoke(a); }
- catch { }
- }
- handlers.Clear();
- }
- }
- catch { }
- }
- public virtual bool[] AssetsExist(string[] ids)
- {
- if (m_ServerURI == null)
- return null;
- string uri = m_ServerURI + "/get_assets_exist";
- bool[] exist = null;
- try
- {
- exist = SynchronousRestObjectRequester.MakeRequest<string[], bool[]>("POST", uri, ids, m_Auth);
- }
- catch (Exception)
- {
- // This is most likely to happen because the server doesn't support this function,
- // so just silently return "doesn't exist" for all the assets.
- }
- if (exist == null)
- exist = new bool[ids.Length];
- return exist;
- }
- string stringUUIDZero = UUID.Zero.ToString();
- public virtual string Store(AssetBase asset)
- {
- // Have to assign the asset ID here. This isn't likely to
- // trigger since current callers don't pass emtpy IDs
- // We need the asset ID to route the request to the proper
- // cluster member, so we can't have the server assign one.
- if (asset.ID.Length == 0 || asset.ID == stringUUIDZero)
- {
- if (asset.FullID.IsZero())
- {
- asset.FullID = UUID.Random();
- m_log.WarnFormat("[Assets] Zero ID: {0}", asset.Name);
- }
- asset.ID = asset.FullID.ToString();
- }
- else if (asset.FullID.IsZero())
- {
- if (UUID.TryParse(asset.ID, out UUID uuid))
- asset.FullID = uuid;
- else
- {
- m_log.WarnFormat("[Assets] Zero IDs: {0}",asset.Name);
- asset.FullID = UUID.Random();
- asset.ID = asset.FullID.ToString();
- }
- }
- if (asset.Temporary || asset.Local)
- {
- m_Cache?.Cache(asset);
- return asset.ID;
- }
- if (m_ServerURI == null)
- return null;
- string uri = m_ServerURI + "/assets/";
- string newID = null;
- try
- {
- newID = SynchronousRestObjectRequester.MakeRequest<AssetBase, string>("POST", uri, asset, 10000, m_Auth);
- }
- catch
- {
- newID = null;
- }
- if (string.IsNullOrEmpty(newID) || newID == stringUUIDZero)
- {
- return string.Empty;
- }
- else
- {
- if (newID != asset.ID)
- {
- // Placing this here, so that this work with old asset servers that don't send any reply back
- // SynchronousRestObjectRequester returns somethins that is not an empty string
- asset.ID = newID;
- m_Cache?.Cache(asset);
- }
- }
- return asset.ID;
- }
- public virtual bool UpdateContent(string id, byte[] data)
- {
- if (m_ServerURI == null)
- return false;
- AssetBase asset = null;
- m_Cache?.Get(id, out asset);
- if (asset == null)
- {
- AssetMetadata metadata = GetMetadata(id);
- if (metadata == null)
- return false;
- asset = new AssetBase(metadata.FullID, metadata.Name, metadata.Type, UUID.Zero.ToString());
- asset.Metadata = metadata;
- }
- asset.Data = data;
- string uri = m_ServerURI + "/assets/" + id;
- if (SynchronousRestObjectRequester.MakeRequest<AssetBase, bool>("POST", uri, asset, m_Auth))
- {
- m_Cache?.Cache(asset, true);
- return true;
- }
- return false;
- }
- public virtual bool Delete(string id)
- {
- m_Cache?.Expire(id);
- if (m_ServerURI == null)
- return false;
- string uri = m_ServerURI + "/assets/" + id;
- return SynchronousRestObjectRequester.MakeRequest<int, bool>("DELETE", uri, 0, m_Auth);
- }
- public void Get(string id, string ForeignAssetService, bool StoreOnLocalGrid, SimpleAssetRetrieved callBack)
- {
- return;
- }
- }
- }
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