HGFriendsModule.cs 35 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Reflection;
  31. using System.Threading;
  32. using log4net;
  33. using Nini.Config;
  34. using Nwc.XmlRpc;
  35. using Mono.Addins;
  36. using OpenMetaverse;
  37. using OpenSim.Framework;
  38. using OpenSim.Region.Framework.Interfaces;
  39. using OpenSim.Region.Framework.Scenes;
  40. using OpenSim.Services.Interfaces;
  41. using OpenSim.Services.Connectors.Hypergrid;
  42. using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
  43. using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
  44. using GridRegion = OpenSim.Services.Interfaces.GridRegion;
  45. namespace OpenSim.Region.CoreModules.Avatar.Friends
  46. {
  47. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGFriendsModule")]
  48. public class HGFriendsModule : FriendsModule, ISharedRegionModule, IFriendsModule, IFriendsSimConnector
  49. {
  50. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  51. private int m_levelHGFriends = 0;
  52. IUserManagement m_uMan;
  53. public IUserManagement UserManagementModule
  54. {
  55. get
  56. {
  57. if (m_uMan == null)
  58. m_uMan = m_Scenes[0].RequestModuleInterface<IUserManagement>();
  59. return m_uMan;
  60. }
  61. }
  62. protected HGFriendsServicesConnector m_HGFriendsConnector = new HGFriendsServicesConnector();
  63. protected HGStatusNotifier m_StatusNotifier;
  64. #region ISharedRegionModule
  65. public override string Name
  66. {
  67. get { return "HGFriendsModule"; }
  68. }
  69. public override void AddRegion(Scene scene)
  70. {
  71. if (!m_Enabled)
  72. return;
  73. base.AddRegion(scene);
  74. scene.RegisterModuleInterface<IFriendsSimConnector>(this);
  75. }
  76. public override void RegionLoaded(Scene scene)
  77. {
  78. if (!m_Enabled)
  79. return;
  80. if (m_StatusNotifier == null)
  81. m_StatusNotifier = new HGStatusNotifier(this);
  82. }
  83. protected override void InitModule(IConfigSource config)
  84. {
  85. base.InitModule(config);
  86. // Additionally to the base method
  87. IConfig friendsConfig = config.Configs["HGFriendsModule"];
  88. if (friendsConfig != null)
  89. {
  90. m_levelHGFriends = friendsConfig.GetInt("LevelHGFriends", 0);
  91. // TODO: read in all config variables pertaining to
  92. // HG friendship permissions
  93. }
  94. }
  95. #endregion
  96. #region IFriendsSimConnector
  97. /// <summary>
  98. /// Notify the user that the friend's status changed
  99. /// </summary>
  100. /// <param name="userID">user to be notified</param>
  101. /// <param name="friendID">friend whose status changed</param>
  102. /// <param name="online">status</param>
  103. /// <returns></returns>
  104. public bool StatusNotify(UUID friendID, UUID userID, bool online)
  105. {
  106. return LocalStatusNotification(friendID, userID, online);
  107. }
  108. #endregion
  109. protected override void OnInstantMessage(IClientAPI client, GridInstantMessage im)
  110. {
  111. if ((InstantMessageDialog)im.dialog == InstantMessageDialog.FriendshipOffered)
  112. {
  113. // we got a friendship offer
  114. UUID principalID = new UUID(im.fromAgentID);
  115. UUID friendID = new UUID(im.toAgentID);
  116. // Check if friendID is foreigner and if principalID has the permission
  117. // to request friendships with foreigners. If not, return immediately.
  118. if (!UserManagementModule.IsLocalGridUser(friendID))
  119. {
  120. ScenePresence avatar = null;
  121. ((Scene)client.Scene).TryGetScenePresence(principalID, out avatar);
  122. if (avatar == null)
  123. return;
  124. if (avatar.GodController.UserLevel < m_levelHGFriends)
  125. {
  126. client.SendAgentAlertMessage("Unable to send friendship invitation to foreigner. Insufficient permissions.", false);
  127. return;
  128. }
  129. }
  130. }
  131. base.OnInstantMessage(client, im);
  132. }
  133. protected override void OnApproveFriendRequest(IClientAPI client, UUID friendID, List<UUID> callingCardFolders)
  134. {
  135. // Update the local cache. Yes, we need to do it right here
  136. // because the HGFriendsService placed something on the DB
  137. // from under the sim
  138. base.OnApproveFriendRequest(client, friendID, callingCardFolders);
  139. }
  140. protected override bool CacheFriends(IClientAPI client)
  141. {
  142. // m_log.DebugFormat("[HGFRIENDS MODULE]: Entered CacheFriends for {0}", client.Name);
  143. if (base.CacheFriends(client))
  144. {
  145. UUID agentID = client.AgentId;
  146. // we do this only for the root agent
  147. if (m_Friends[agentID].Refcount == 1)
  148. {
  149. IUserManagement uMan = m_Scenes[0].RequestModuleInterface<IUserManagement>();
  150. if(uMan == null)
  151. return true;
  152. // We need to preload the user management cache with the names
  153. // of foreign friends, just like we do with SOPs' creators
  154. foreach (FriendInfo finfo in m_Friends[agentID].Friends)
  155. {
  156. if (finfo.TheirFlags != -1)
  157. {
  158. if (Util.ParseFullUniversalUserIdentifier(finfo.Friend, out UUID id, out string url, out string first, out string last))
  159. {
  160. //m_log.DebugFormat("[HGFRIENDS MODULE]: caching {0}", finfo.Friend);
  161. uMan.AddUser(id,first,last, url);
  162. }
  163. }
  164. }
  165. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting CacheFriends for {0} since detected root agent", client.Name);
  166. return true;
  167. }
  168. }
  169. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting CacheFriends for {0} since detected not root agent", client.Name);
  170. return false;
  171. }
  172. public override bool SendFriendsOnlineIfNeeded(IClientAPI client)
  173. {
  174. // m_log.DebugFormat("[HGFRIENDS MODULE]: Entering SendFriendsOnlineIfNeeded for {0}", client.Name);
  175. if (base.SendFriendsOnlineIfNeeded(client))
  176. {
  177. AgentCircuitData aCircuit = ((Scene)client.Scene).AuthenticateHandler.GetAgentCircuitData(client.AgentId);
  178. if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
  179. {
  180. UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(client.Scene.RegionInfo.ScopeID, client.AgentId);
  181. if (account == null) // foreign
  182. {
  183. FriendInfo[] friends = GetFriendsFromCache(client.AgentId);
  184. foreach (FriendInfo f in friends)
  185. {
  186. int rights = f.TheirFlags;
  187. if(rights != -1 )
  188. client.SendChangeUserRights(new UUID(f.Friend), client.AgentId, rights);
  189. }
  190. }
  191. }
  192. }
  193. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting SendFriendsOnlineIfNeeded for {0}", client.Name);
  194. return false;
  195. }
  196. protected override void GetOnlineFriends(UUID userID, List<string> friendList, /*collector*/ List<UUID> online)
  197. {
  198. // m_log.DebugFormat("[HGFRIENDS MODULE]: Entering GetOnlineFriends for {0}", userID);
  199. List<string> fList = new List<string>();
  200. foreach (string s in friendList)
  201. {
  202. if (s.Length < 36)
  203. m_log.WarnFormat(
  204. "[HGFRIENDS MODULE]: Ignoring friend {0} ({1} chars) for {2} since identifier too short",
  205. s, s.Length, userID);
  206. else
  207. fList.Add(s.Substring(0, 36));
  208. }
  209. // FIXME: also query the presence status of friends in other grids (like in HGStatusNotifier.Notify())
  210. PresenceInfo[] presence = PresenceService.GetAgents(fList.ToArray());
  211. foreach (PresenceInfo pi in presence)
  212. {
  213. UUID presenceID;
  214. if (UUID.TryParse(pi.UserID, out presenceID))
  215. online.Add(presenceID);
  216. }
  217. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting GetOnlineFriends for {0}", userID);
  218. }
  219. protected override void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online)
  220. {
  221. //m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID);
  222. // First, let's divide the friends on a per-domain basis
  223. Dictionary<string, List<FriendInfo>> friendsPerDomain = new Dictionary<string, List<FriendInfo>>();
  224. foreach (FriendInfo friend in friendList)
  225. {
  226. UUID friendID;
  227. if (UUID.TryParse(friend.Friend, out friendID))
  228. {
  229. if (!friendsPerDomain.ContainsKey("local"))
  230. friendsPerDomain["local"] = new List<FriendInfo>();
  231. friendsPerDomain["local"].Add(friend);
  232. }
  233. else
  234. {
  235. // it's a foreign friend
  236. if (Util.ParseUniversalUserIdentifier(friend.Friend, out friendID, out string url))
  237. {
  238. // Let's try our luck in the local sim. Who knows, maybe it's here
  239. if (LocalStatusNotification(userID, friendID, online))
  240. continue;
  241. if (!friendsPerDomain.ContainsKey(url))
  242. friendsPerDomain[url] = new List<FriendInfo>();
  243. friendsPerDomain[url].Add(friend);
  244. }
  245. }
  246. }
  247. // For the local friends, just call the base method
  248. // Let's do this first of all
  249. if (friendsPerDomain.ContainsKey("local"))
  250. base.StatusNotify(friendsPerDomain["local"], userID, online);
  251. m_StatusNotifier.Notify(userID, friendsPerDomain, online);
  252. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting StatusNotify for {0}", userID);
  253. }
  254. protected override bool GetAgentInfo(UUID scopeID, string fid, out UUID agentID, out string first, out string last)
  255. {
  256. first = "Unknown"; last = "UserHGGAI";
  257. if (base.GetAgentInfo(scopeID, fid, out agentID, out first, out last))
  258. return true;
  259. // fid is not a UUID...
  260. if (Util.ParseFullUniversalUserIdentifier(fid, out agentID, out string url, out string f, out string l))
  261. {
  262. if (agentID.IsNotZero())
  263. {
  264. m_uMan.AddUser(agentID, f, l, url);
  265. string name = m_uMan.GetUserName(agentID);
  266. string[] parts = name.Trim().Split(new char[] { ' ' });
  267. if (parts.Length == 2)
  268. {
  269. first = parts[0];
  270. last = parts[1];
  271. }
  272. else
  273. {
  274. first = f;
  275. last = l;
  276. }
  277. return true;
  278. }
  279. }
  280. return false;
  281. }
  282. protected override string GetFriendshipRequesterName(UUID agentID)
  283. {
  284. return m_uMan.GetUserName(agentID);
  285. }
  286. protected override string FriendshipMessage(string friendID)
  287. {
  288. UUID id;
  289. if (UUID.TryParse(friendID, out id))
  290. return base.FriendshipMessage(friendID);
  291. return "Please confirm this friendship you made while you where on another HG grid";
  292. }
  293. protected override FriendInfo GetFriend(FriendInfo[] friends, UUID friendID)
  294. {
  295. foreach (FriendInfo fi in friends)
  296. {
  297. if (fi.Friend.StartsWith(friendID.ToString()))
  298. return fi;
  299. }
  300. return null;
  301. }
  302. public override FriendInfo[] GetFriendsFromService(IClientAPI client)
  303. {
  304. // m_log.DebugFormat("[HGFRIENDS MODULE]: Entering GetFriendsFromService for {0}", client.Name);
  305. Boolean agentIsLocal = true;
  306. if (UserManagementModule != null)
  307. agentIsLocal = UserManagementModule.IsLocalGridUser(client.AgentId);
  308. if (agentIsLocal)
  309. return base.GetFriendsFromService(client);
  310. FriendInfo[] finfos = new FriendInfo[0];
  311. // Foreigner
  312. AgentCircuitData agentClientCircuit = ((Scene)(client.Scene)).AuthenticateHandler.GetAgentCircuitData(client.CircuitCode);
  313. if (agentClientCircuit != null)
  314. {
  315. // Note that this is calling a different interface than base; this one calls with a string param!
  316. finfos = FriendsService.GetFriends(client.AgentId.ToString());
  317. m_log.DebugFormat("[HGFRIENDS MODULE]: Fetched {0} local friends for visitor {1}", finfos.Length, client.AgentId.ToString());
  318. }
  319. // m_log.DebugFormat("[HGFRIENDS MODULE]: Exiting GetFriendsFromService for {0}", client.Name);
  320. return finfos;
  321. }
  322. protected override bool StoreRights(UUID agentID, UUID friendID, int rights)
  323. {
  324. Boolean agentIsLocal = true;
  325. Boolean friendIsLocal = true;
  326. if (UserManagementModule != null)
  327. {
  328. agentIsLocal = UserManagementModule.IsLocalGridUser(agentID);
  329. friendIsLocal = UserManagementModule.IsLocalGridUser(friendID);
  330. }
  331. // Are they both local users?
  332. if (agentIsLocal && friendIsLocal)
  333. {
  334. // local grid users
  335. return base.StoreRights(agentID, friendID, rights);
  336. }
  337. if (agentIsLocal) // agent is local, friend is foreigner
  338. {
  339. FriendInfo[] finfos = GetFriendsFromCache(agentID);
  340. FriendInfo finfo = GetFriend(finfos, friendID);
  341. if (finfo != null)
  342. {
  343. FriendsService.StoreFriend(agentID.ToString(), finfo.Friend, rights);
  344. return true;
  345. }
  346. }
  347. if (friendIsLocal) // agent is foreigner, friend is local
  348. {
  349. string agentUUI = GetUUI(friendID, agentID);
  350. if (agentUUI != string.Empty)
  351. {
  352. FriendsService.StoreFriend(agentUUI, friendID.ToString(), rights);
  353. return true;
  354. }
  355. }
  356. return false;
  357. }
  358. protected override void StoreBackwards(UUID friendID, UUID agentID)
  359. {
  360. bool agentIsLocal = true;
  361. // bool friendIsLocal = true;
  362. if (UserManagementModule != null)
  363. {
  364. agentIsLocal = UserManagementModule.IsLocalGridUser(agentID);
  365. // friendIsLocal = UserManagementModule.IsLocalGridUser(friendID);
  366. }
  367. // Is the requester a local user?
  368. if (agentIsLocal)
  369. {
  370. // local grid users
  371. m_log.DebugFormat("[HGFRIENDS MODULE]: Friendship requester is local. Storing backwards.");
  372. base.StoreBackwards(friendID, agentID);
  373. return;
  374. }
  375. // no provision for this temporary friendship state when user is not local
  376. //FriendsService.StoreFriend(friendID.ToString(), agentID.ToString(), 0);
  377. }
  378. protected override void StoreFriendships(UUID agentID, UUID friendID)
  379. {
  380. Boolean agentIsLocal = true;
  381. Boolean friendIsLocal = true;
  382. if (UserManagementModule != null)
  383. {
  384. agentIsLocal = UserManagementModule.IsLocalGridUser(agentID);
  385. friendIsLocal = UserManagementModule.IsLocalGridUser(friendID);
  386. }
  387. // Are they both local users?
  388. if (agentIsLocal && friendIsLocal)
  389. {
  390. // local grid users
  391. m_log.DebugFormat("[HGFRIENDS MODULE]: Users are both local");
  392. DeletePreviousHGRelations(agentID, friendID);
  393. base.StoreFriendships(agentID, friendID);
  394. return;
  395. }
  396. // ok, at least one of them is foreigner, let's get their data
  397. IClientAPI agentClient = LocateClientObject(agentID);
  398. IClientAPI friendClient = LocateClientObject(friendID);
  399. AgentCircuitData agentClientCircuit = null;
  400. AgentCircuitData friendClientCircuit = null;
  401. string agentUUI = string.Empty;
  402. string friendUUI = string.Empty;
  403. string agentFriendService = string.Empty;
  404. string friendFriendService = string.Empty;
  405. if (agentClient != null)
  406. {
  407. agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode);
  408. agentUUI = Util.ProduceUserUniversalIdentifier(agentClientCircuit);
  409. agentFriendService = agentClientCircuit.ServiceURLs["FriendsServerURI"].ToString();
  410. RecacheFriends(agentClient);
  411. }
  412. if (friendClient != null)
  413. {
  414. friendClientCircuit = ((Scene)(friendClient.Scene)).AuthenticateHandler.GetAgentCircuitData(friendClient.CircuitCode);
  415. friendUUI = Util.ProduceUserUniversalIdentifier(friendClientCircuit);
  416. friendFriendService = friendClientCircuit.ServiceURLs["FriendsServerURI"].ToString();
  417. RecacheFriends(friendClient);
  418. }
  419. m_log.DebugFormat("[HGFRIENDS MODULE] HG Friendship! thisUUI={0}; friendUUI={1}; foreignThisFriendService={2}; foreignFriendFriendService={3}",
  420. agentUUI, friendUUI, agentFriendService, friendFriendService);
  421. // Generate a random 8-character hex number that will sign this friendship
  422. string secret = UUID.Random().ToString().Substring(0, 8);
  423. string theFriendUUID = friendUUI + ";" + secret;
  424. string agentUUID = agentUUI + ";" + secret;
  425. if (agentIsLocal) // agent is local, 'friend' is foreigner
  426. {
  427. // This may happen when the agent returned home, in which case the friend is not there
  428. // We need to look for its information in the friends list itself
  429. FriendInfo[] finfos = null;
  430. bool confirming = false;
  431. if (friendUUI.Length == 0)
  432. {
  433. finfos = GetFriendsFromCache(agentID);
  434. foreach (FriendInfo finfo in finfos)
  435. {
  436. if (finfo.TheirFlags == -1)
  437. {
  438. if (finfo.Friend.StartsWith(friendID.ToString()))
  439. {
  440. friendUUI = finfo.Friend;
  441. theFriendUUID = friendUUI;
  442. // If it's confirming the friendship, we already have the full UUI with the secret
  443. if (Util.ParseFullUniversalUserIdentifier(theFriendUUID, out UUID utmp, out string url,
  444. out string first, out string last))
  445. {
  446. agentUUID = agentUUI + ";" + secret;
  447. m_uMan.AddUser(utmp, first, last, url);
  448. }
  449. confirming = true;
  450. break;
  451. }
  452. }
  453. }
  454. if (!confirming)
  455. {
  456. friendUUI = m_uMan.GetUserUUI(friendID);
  457. theFriendUUID = friendUUI + ";" + secret;
  458. }
  459. friendFriendService = m_uMan.GetUserServerURL(friendID, "FriendsServerURI");
  460. // m_log.DebugFormat("[HGFRIENDS MODULE] HG Friendship! thisUUI={0}; friendUUI={1}; foreignThisFriendService={2}; foreignFriendFriendService={3}",
  461. // agentUUI, friendUUI, agentFriendService, friendFriendService);
  462. }
  463. // Delete any previous friendship relations
  464. DeletePreviousRelations(agentID, friendID);
  465. // store in the local friends service a reference to the foreign friend
  466. FriendsService.StoreFriend(agentID.ToString(), theFriendUUID, 1);
  467. // and also the converse
  468. FriendsService.StoreFriend(theFriendUUID, agentID.ToString(), 1);
  469. //if (!confirming)
  470. //{
  471. // store in the foreign friends service a reference to the local agent
  472. HGFriendsServicesConnector friendsConn = null;
  473. if (friendClientCircuit != null) // the friend is here, validate session
  474. friendsConn = new HGFriendsServicesConnector(friendFriendService, friendClientCircuit.SessionID, friendClientCircuit.ServiceSessionID);
  475. else // the friend is not here, he initiated the request in his home world
  476. friendsConn = new HGFriendsServicesConnector(friendFriendService);
  477. friendsConn.NewFriendship(friendID, agentUUID);
  478. //}
  479. }
  480. else if (friendIsLocal) // 'friend' is local, agent is foreigner
  481. {
  482. // Delete any previous friendship relations
  483. DeletePreviousRelations(agentID, friendID);
  484. // store in the local friends service a reference to the foreign agent
  485. FriendsService.StoreFriend(friendID.ToString(), agentUUI + ";" + secret, 1);
  486. // and also the converse
  487. FriendsService.StoreFriend(agentUUI + ";" + secret, friendID.ToString(), 1);
  488. if (agentClientCircuit != null)
  489. {
  490. // store in the foreign friends service a reference to the local agent
  491. HGFriendsServicesConnector friendsConn = new HGFriendsServicesConnector(agentFriendService, agentClientCircuit.SessionID, agentClientCircuit.ServiceSessionID);
  492. friendsConn.NewFriendship(agentID, friendUUI + ";" + secret);
  493. }
  494. }
  495. else // They're both foreigners!
  496. {
  497. HGFriendsServicesConnector friendsConn;
  498. if (agentClientCircuit != null)
  499. {
  500. friendsConn = new HGFriendsServicesConnector(agentFriendService, agentClientCircuit.SessionID, agentClientCircuit.ServiceSessionID);
  501. friendsConn.NewFriendship(agentID, friendUUI + ";" + secret);
  502. }
  503. if (friendClientCircuit != null)
  504. {
  505. friendsConn = new HGFriendsServicesConnector(friendFriendService, friendClientCircuit.SessionID, friendClientCircuit.ServiceSessionID);
  506. friendsConn.NewFriendship(friendID, agentUUI + ";" + secret);
  507. }
  508. }
  509. // my brain hurts now
  510. }
  511. private void DeletePreviousRelations(UUID a1, UUID a2)
  512. {
  513. // Delete any previous friendship relations
  514. FriendInfo[] finfos = null;
  515. FriendInfo f = null;
  516. finfos = GetFriendsFromCache(a1);
  517. if (finfos != null)
  518. {
  519. f = GetFriend(finfos, a2);
  520. if (f != null)
  521. {
  522. FriendsService.Delete(a1, f.Friend);
  523. // and also the converse
  524. FriendsService.Delete(f.Friend, a1.ToString());
  525. }
  526. }
  527. finfos = GetFriendsFromCache(a2);
  528. if (finfos != null)
  529. {
  530. f = GetFriend(finfos, a1);
  531. if (f != null)
  532. {
  533. FriendsService.Delete(a2, f.Friend);
  534. // and also the converse
  535. FriendsService.Delete(f.Friend, a2.ToString());
  536. }
  537. }
  538. }
  539. private void DeletePreviousHGRelations(UUID a1, UUID a2)
  540. {
  541. // Delete any previous friendship relations
  542. FriendInfo[] finfos = null;
  543. finfos = GetFriendsFromCache(a1);
  544. if (finfos != null)
  545. {
  546. foreach (FriendInfo f in finfos)
  547. {
  548. if (f.TheirFlags == -1)
  549. {
  550. if (f.Friend.StartsWith(a2.ToString()))
  551. {
  552. FriendsService.Delete(a1, f.Friend);
  553. // and also the converse
  554. FriendsService.Delete(f.Friend, a1.ToString());
  555. }
  556. }
  557. }
  558. }
  559. finfos = GetFriendsFromCache(a1);
  560. if (finfos != null)
  561. {
  562. foreach (FriendInfo f in finfos)
  563. {
  564. if (f.TheirFlags == -1)
  565. {
  566. if (f.Friend.StartsWith(a1.ToString()))
  567. {
  568. FriendsService.Delete(a2, f.Friend);
  569. // and also the converse
  570. FriendsService.Delete(f.Friend, a2.ToString());
  571. }
  572. }
  573. }
  574. }
  575. }
  576. protected override bool DeleteFriendship(UUID agentID, UUID exfriendID)
  577. {
  578. Boolean agentIsLocal = true;
  579. Boolean friendIsLocal = true;
  580. if (UserManagementModule != null)
  581. {
  582. agentIsLocal = UserManagementModule.IsLocalGridUser(agentID);
  583. friendIsLocal = UserManagementModule.IsLocalGridUser(exfriendID);
  584. }
  585. // Are they both local users?
  586. if (agentIsLocal && friendIsLocal)
  587. {
  588. // local grid users
  589. return base.DeleteFriendship(agentID, exfriendID);
  590. }
  591. // ok, at least one of them is foreigner, let's get their data
  592. string agentUUI = string.Empty;
  593. string friendUUI = string.Empty;
  594. if (agentIsLocal) // agent is local, 'friend' is foreigner
  595. {
  596. // We need to look for its information in the friends list itself
  597. FriendInfo[] finfos = GetFriendsFromCache(agentID);
  598. FriendInfo finfo = GetFriend(finfos, exfriendID);
  599. if (finfo != null)
  600. {
  601. friendUUI = finfo.Friend;
  602. // delete in the local friends service the reference to the foreign friend
  603. FriendsService.Delete(agentID, friendUUI);
  604. // and also the converse
  605. FriendsService.Delete(friendUUI, agentID.ToString());
  606. // notify the exfriend's service
  607. Util.FireAndForget(
  608. delegate { Delete(exfriendID, agentID, friendUUI); }, null, "HGFriendsModule.DeleteFriendshipForeignFriend");
  609. m_log.DebugFormat("[HGFRIENDS MODULE]: {0} terminated {1}", agentID, friendUUI);
  610. return true;
  611. }
  612. }
  613. else if (friendIsLocal) // agent is foreigner, 'friend' is local
  614. {
  615. agentUUI = GetUUI(exfriendID, agentID);
  616. if (agentUUI != string.Empty)
  617. {
  618. // delete in the local friends service the reference to the foreign agent
  619. FriendsService.Delete(exfriendID, agentUUI);
  620. // and also the converse
  621. FriendsService.Delete(agentUUI, exfriendID.ToString());
  622. // notify the agent's service?
  623. Util.FireAndForget(
  624. delegate { Delete(agentID, exfriendID, agentUUI); }, null, "HGFriendsModule.DeleteFriendshipLocalFriend");
  625. m_log.DebugFormat("[HGFRIENDS MODULE]: {0} terminated {1}", agentUUI, exfriendID);
  626. return true;
  627. }
  628. }
  629. //else They're both foreigners! Can't handle this
  630. return false;
  631. }
  632. private string GetUUI(UUID localUser, UUID foreignUser)
  633. {
  634. // Let's see if the user is here by any chance
  635. FriendInfo[] finfos = GetFriendsFromCache(localUser);
  636. if (finfos != EMPTY_FRIENDS) // friend is here, cool
  637. {
  638. FriendInfo finfo = GetFriend(finfos, foreignUser);
  639. if (finfo != null)
  640. {
  641. return finfo.Friend;
  642. }
  643. }
  644. else // user is not currently on this sim, need to get from the service
  645. {
  646. finfos = FriendsService.GetFriends(localUser);
  647. foreach (FriendInfo finfo in finfos)
  648. {
  649. if (finfo.Friend.StartsWith(foreignUser.ToString())) // found it!
  650. {
  651. return finfo.Friend;
  652. }
  653. }
  654. }
  655. return string.Empty;
  656. }
  657. private void Delete(UUID foreignUser, UUID localUser, string uui)
  658. {
  659. if (Util.ParseFullUniversalUserIdentifier(uui, out UUID id, out string url, out string tmp, out string tmp1, out string secret))
  660. {
  661. m_log.DebugFormat("[HGFRIENDS MODULE]: Deleting friendship from {0}", url);
  662. HGFriendsServicesConnector friendConn = new HGFriendsServicesConnector(url);
  663. friendConn.DeleteFriendship(foreignUser, localUser, secret);
  664. }
  665. }
  666. protected override bool ForwardFriendshipOffer(UUID agentID, UUID friendID, GridInstantMessage im)
  667. {
  668. if (base.ForwardFriendshipOffer(agentID, friendID, im))
  669. return true;
  670. // OK, that didn't work, so let's try to find this user somewhere
  671. if (!m_uMan.IsLocalGridUser(friendID))
  672. {
  673. string friendsURL = m_uMan.GetUserServerURL(friendID, "FriendsServerURI");
  674. if (!string.IsNullOrEmpty(friendsURL))
  675. {
  676. m_log.DebugFormat("[HGFRIENDS MODULE]: Forwading friendship from {0} to {1} @ {2}", agentID, friendID, friendsURL);
  677. GridRegion region = new GridRegion();
  678. region.ServerURI = friendsURL;
  679. string name = im.fromAgentName;
  680. if (m_uMan.IsLocalGridUser(agentID))
  681. {
  682. IClientAPI agentClient = LocateClientObject(agentID);
  683. AgentCircuitData agentClientCircuit = ((Scene)(agentClient.Scene)).AuthenticateHandler.GetAgentCircuitData(agentClient.CircuitCode);
  684. string agentHomeService = string.Empty;
  685. try
  686. {
  687. agentHomeService = agentClientCircuit.ServiceURLs["HomeURI"].ToString();
  688. string lastname = "@" + new Uri(agentHomeService).Authority;
  689. string firstname = im.fromAgentName.Replace(" ", ".");
  690. name = firstname + lastname;
  691. }
  692. catch (KeyNotFoundException)
  693. {
  694. m_log.DebugFormat("[HGFRIENDS MODULE]: Key HomeURI not found for user {0}", agentID);
  695. return false;
  696. }
  697. catch (NullReferenceException)
  698. {
  699. m_log.DebugFormat("[HGFRIENDS MODULE]: Null HomeUri for local user {0}", agentID);
  700. return false;
  701. }
  702. catch (UriFormatException)
  703. {
  704. m_log.DebugFormat("[HGFRIENDS MODULE]: Malformed HomeUri {0} for local user {1}", agentHomeService, agentID);
  705. return false;
  706. }
  707. }
  708. m_HGFriendsConnector.FriendshipOffered(region, agentID, friendID, im.message, name);
  709. return true;
  710. }
  711. }
  712. return false;
  713. }
  714. public override bool LocalFriendshipOffered(UUID toID, GridInstantMessage im)
  715. {
  716. if (base.LocalFriendshipOffered(toID, im))
  717. {
  718. if (im.fromAgentName.Contains("@"))
  719. {
  720. string[] parts = im.fromAgentName.Split(new char[] { '@' });
  721. if (parts.Length == 2)
  722. {
  723. string[] fl = parts[0].Trim().Split(new char[] { '.' });
  724. if (fl.Length == 2)
  725. m_uMan.AddUser(new UUID(im.fromAgentID), fl[0], fl[1], "http://" + parts[1]);
  726. else
  727. m_uMan.AddUser(new UUID(im.fromAgentID), fl[0], "", "http://" + parts[1]);
  728. }
  729. }
  730. return true;
  731. }
  732. return false;
  733. }
  734. }
  735. }