BaseStatsCollector.cs 4.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Diagnostics;
  29. using System.Text;
  30. using OpenMetaverse;
  31. using OpenMetaverse.StructuredData;
  32. namespace OpenSim.Framework.Monitoring
  33. {
  34. /// <summary>
  35. /// Statistics which all collectors are interested in reporting
  36. /// </summary>
  37. public class BaseStatsCollector : IStatsCollector
  38. {
  39. public virtual string Report(IScene scene = null)
  40. {
  41. return string.Empty;
  42. }
  43. public virtual string Report()
  44. {
  45. StringBuilder sb = new StringBuilder(Environment.NewLine);
  46. sb.Append("MEMORY STATISTICS");
  47. sb.Append(Environment.NewLine);
  48. sb.AppendFormat(
  49. "Heap allocated to OpenSim : {0} MB\n",
  50. Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0));
  51. sb.AppendFormat(
  52. "Heap allocation rate (last/avg): {0}/{1}MB/s\n",
  53. Math.Round((MemoryWatchdog.LastHeapAllocationRate * 1000) / 1048576.0, 3),
  54. Math.Round((MemoryWatchdog.AverageHeapAllocationRate * 1000) / 1048576.0, 3));
  55. try
  56. {
  57. using (Process myprocess = Process.GetCurrentProcess())
  58. {
  59. sb.AppendFormat(
  60. "Process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
  61. Math.Round(myprocess.WorkingSet64 / 1024.0 / 1024.0),
  62. Math.Round(myprocess.PagedMemorySize64 / 1024.0 / 1024.0),
  63. Math.Round(myprocess.VirtualMemorySize64 / 1024.0 / 1024.0));
  64. sb.AppendFormat(
  65. "Peak process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
  66. Math.Round(myprocess.PeakWorkingSet64 / 1024.0 / 1024.0),
  67. Math.Round(myprocess.PeakPagedMemorySize64 / 1024.0 / 1024.0),
  68. Math.Round(myprocess.PeakVirtualMemorySize64 / 1024.0 / 1024.0));
  69. sb.AppendFormat("\nTotal process Threads {0}\n", myprocess.Threads.Count);
  70. }
  71. }
  72. catch
  73. { }
  74. // else
  75. // sb.Append("Process reported as Exited \n");
  76. return sb.ToString();
  77. }
  78. public virtual string XReport(string uptime, string version)
  79. {
  80. return (string)Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0).ToString();
  81. }
  82. public virtual OSDMap OReport(string uptime, string version)
  83. {
  84. OSDMap ret = new OSDMap();
  85. ret.Add("TotalMemory", new OSDReal(Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)));
  86. return ret;
  87. }
  88. public virtual string XReport(string uptime, string version, string scene)
  89. {
  90. return (string)Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0).ToString();
  91. }
  92. public virtual OSDMap OReport(string uptime, string version, string scene)
  93. {
  94. OSDMap ret = new OSDMap();
  95. ret.Add("TotalMemory", new OSDReal(Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)));
  96. return ret;
  97. }
  98. }
  99. }