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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Text;
- using System.Reflection;
- using OpenMetaverse;
- using NUnit.Framework;
- using OpenSim.Framework;
- using OpenSim.Services.Interfaces;
- using OpenSim.Services.Connectors;
- using OpenSim.Tests.Common;
- namespace Robust.Tests
- {
- [TestFixture]
- public class InventoryClient
- {
- // private static readonly ILog m_log =
- // LogManager.GetLogger(
- // MethodBase.GetCurrentMethod().DeclaringType);
- private UUID m_userID = new UUID("00000000-0000-0000-0000-333333333333");
- private UUID m_rootFolderID;
- private UUID m_notecardsFolder;
- private UUID m_objectsFolder;
- [Test]
- public void Inventory_001_CreateInventory()
- {
- TestHelpers.InMethod();
- XInventoryServicesConnector m_Connector = new XInventoryServicesConnector(DemonServer.Address);
- // Create an inventory that looks like this:
- //
- // /My Inventory
- // <other system folders>
- // /Objects
- // Some Object
- // /Notecards
- // Notecard 1
- // Notecard 2
- // /Test Folder
- // Link to notecard -> /Notecards/Notecard 2
- // Link to Objects folder -> /Objects
- bool success = m_Connector.CreateUserInventory(m_userID);
- Assert.IsTrue(success, "Failed to create user inventory");
- m_rootFolderID = m_Connector.GetRootFolder(m_userID).ID;
- Assert.AreNotEqual(m_rootFolderID, UUID.Zero, "Root folder ID must not be UUID.Zero");
- InventoryFolderBase of = m_Connector.GetFolderForType(m_userID, FolderType.Object);
- Assert.IsNotNull(of, "Failed to retrieve Objects folder");
- m_objectsFolder = of.ID;
- Assert.AreNotEqual(m_objectsFolder, UUID.Zero, "Objects folder ID must not be UUID.Zero");
- // Add an object
- InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
- item.AssetID = UUID.Random();
- item.AssetType = (int)AssetType.Object;
- item.Folder = m_objectsFolder;
- item.Name = "Some Object";
- item.Description = string.Empty;
- success = m_Connector.AddItem(item);
- Assert.IsTrue(success, "Failed to add object to inventory");
- InventoryFolderBase ncf = m_Connector.GetFolderForType(m_userID, FolderType.Notecard);
- Assert.IsNotNull(of, "Failed to retrieve Notecards folder");
- m_notecardsFolder = ncf.ID;
- Assert.AreNotEqual(m_notecardsFolder, UUID.Zero, "Notecards folder ID must not be UUID.Zero");
- m_notecardsFolder = ncf.ID;
- // Add a notecard
- item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
- item.AssetID = UUID.Random();
- item.AssetType = (int)AssetType.Notecard;
- item.Folder = m_notecardsFolder;
- item.Name = "Test Notecard 1";
- item.Description = string.Empty;
- success = m_Connector.AddItem(item);
- Assert.IsTrue(success, "Failed to add Notecard 1 to inventory");
- // Add another notecard
- item.ID = new UUID("20000000-0000-0000-0000-000000000002");
- item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
- item.Name = "Test Notecard 2";
- item.Description = string.Empty;
- success = m_Connector.AddItem(item);
- Assert.IsTrue(success, "Failed to add Notecard 2 to inventory");
- // Add a folder
- InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
- folder.Type = (int)FolderType.None;
- success = m_Connector.AddFolder(folder);
- Assert.IsTrue(success, "Failed to add Test Folder to inventory");
- // Add a link to notecard 2 in Test Folder
- item.AssetID = item.ID; // use item ID of notecard 2
- item.ID = new UUID("40000000-0000-0000-0000-000000000004");
- item.AssetType = (int)AssetType.Link;
- item.Folder = folder.ID;
- item.Name = "Link to notecard";
- item.Description = string.Empty;
- success = m_Connector.AddItem(item);
- Assert.IsTrue(success, "Failed to add link to notecard to inventory");
- // Add a link to the Objects folder in Test Folder
- item.AssetID = m_Connector.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
- item.ID = new UUID("50000000-0000-0000-0000-000000000005");
- item.AssetType = (int)AssetType.LinkFolder;
- item.Folder = folder.ID;
- item.Name = "Link to Objects folder";
- item.Description = string.Empty;
- success = m_Connector.AddItem(item);
- Assert.IsTrue(success, "Failed to add link to objects folder to inventory");
- InventoryCollection coll = m_Connector.GetFolderContent(m_userID, m_rootFolderID);
- Assert.IsNotNull(coll, "Failed to retrieve contents of root folder");
- Assert.Greater(coll.Folders.Count, 0, "Root folder does not have any subfolders");
- coll = m_Connector.GetFolderContent(m_userID, folder.ID);
- Assert.IsNotNull(coll, "Failed to retrieve contents of Test Folder");
- Assert.AreEqual(coll.Items.Count + coll.Folders.Count, 2, "Test Folder is expected to have exactly 2 things inside");
- }
- [Test]
- public void Inventory_002_MultipleItemsRequest()
- {
- TestHelpers.InMethod();
- XInventoryServicesConnector m_Connector = new XInventoryServicesConnector(DemonServer.Address);
- // Prefetch Notecard 1, will be cached from here on
- InventoryItemBase item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
- item = m_Connector.GetItem(item);
- Assert.NotNull(item, "Failed to get Notecard 1");
- Assert.AreEqual("Test Notecard 1", item.Name, "Wrong name for Notecard 1");
- UUID[] uuids = new UUID[2];
- uuids[0] = item.ID;
- uuids[1] = new UUID("20000000-0000-0000-0000-000000000002");
- InventoryItemBase[] items = m_Connector.GetMultipleItems(m_userID, uuids);
- Assert.NotNull(items, "Failed to get multiple items");
- Assert.IsTrue(items.Length == 2, "Requested 2 items, but didn't receive 2 items");
- // Now they should both be cached
- items = m_Connector.GetMultipleItems(m_userID, uuids);
- Assert.NotNull(items, "(Repeat) Failed to get multiple items");
- Assert.IsTrue(items.Length == 2, "(Repeat) Requested 2 items, but didn't receive 2 items");
- // This item doesn't exist, but [0] does, and it's cached.
- uuids[1] = new UUID("bb000000-0000-0000-0000-0000000000bb");
- // Fetching should return 2 items, but [1] should be null
- items = m_Connector.GetMultipleItems(m_userID, uuids);
- Assert.NotNull(items, "(Three times) Failed to get multiple items");
- Assert.IsTrue(items.Length == 2, "(Three times) Requested 2 items, but didn't receive 2 items");
- Assert.AreEqual("Test Notecard 1", items[0].Name, "(Three times) Wrong name for Notecard 1");
- Assert.IsNull(items[1], "(Three times) Expecting 2nd item to be null");
- // Now both don't exist
- uuids[0] = new UUID("aa000000-0000-0000-0000-0000000000aa");
- items = m_Connector.GetMultipleItems(m_userID, uuids);
- Assert.Null(items[0], "Request to multiple non-existent items is supposed to return null [0]");
- Assert.Null(items[1], "Request to multiple non-existent items is supposed to return null [1]");
- // This item exists, and it's not cached
- uuids[1] = new UUID("b0000000-0000-0000-0000-00000000000b");
- // Fetching should return 2 items, but [0] should be null
- items = m_Connector.GetMultipleItems(m_userID, uuids);
- Assert.NotNull(items, "(Four times) Failed to get multiple items");
- Assert.IsTrue(items.Length == 2, "(Four times) Requested 2 items, but didn't receive 2 items");
- Assert.AreEqual("Some Object", items[1].Name, "(Four times) Wrong name for Some Object");
- Assert.IsNull(items[0], "(Four times) Expecting 1st item to be null");
- }
- }
- }
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