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AssemblyInfo.cs 1.4 KB

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  1. using System.Reflection;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. using Mono.Addins;
  5. // General Information about an assembly is controlled through the following
  6. // set of attributes. Change these attribute values to modify the information
  7. // associated with an assembly.
  8. [assembly: AssemblyTitle("OpenSim")]
  9. [assembly: AssemblyDescription("The executable for for simulator")]
  10. [assembly: AssemblyConfiguration("")]
  11. [assembly: AssemblyCompany("http://opensimulator.org")]
  12. [assembly: AssemblyProduct("OpenSim")]
  13. [assembly: AssemblyCopyright("OpenSimulator developers")]
  14. [assembly: AssemblyTrademark("")]
  15. [assembly: AssemblyCulture("")]
  16. // Setting ComVisible to false makes the types in this assembly not visible
  17. // to COM components. If you need to access a type in this assembly from
  18. // COM, set the ComVisible attribute to true on that type.
  19. [assembly: ComVisible(false)]
  20. // The following GUID is for the ID of the typelib if this project is exposed to COM
  21. [assembly: Guid("f6700ed5-1e6f-44d8-8397-e5eac42b3856")]
  22. // Version information for an assembly consists of the following four values:
  23. //
  24. // Major Version
  25. // Minor Version
  26. // Build Number
  27. // Revision
  28. //
  29. [assembly: AssemblyVersion("0.8.3.*")]
  30. [assembly: AddinRoot("OpenSim", OpenSim.VersionInfo.VersionNumber)]
  31. [assembly: ImportAddinAssembly("OpenSim.Framework.dll")]