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- using OpenMetaverse;
- namespace OpenSim.Framework
- {
- public enum ObjectChangeType : uint
- {
-
- Position = 0x01,
- Rotation = 0x02,
- Scale = 0x04,
- Group = 0x08,
- UniformScale = 0x10,
-
-
- primP = 0x01,
- primR = 0x02,
- primPR = 0x03,
- primS = 0x04,
- primPS = 0x05,
- primRS = 0x06,
- primPSR = 0x07,
- primUS = 0x14,
- primPUS = 0x15,
- primRUS = 0x16,
- primPUSR = 0x17,
-
- groupP = 0x09,
- groupR = 0x0A,
- groupPR = 0x0B,
- groupS = 0x0C,
- groupPS = 0x0D,
- groupRS = 0x0E,
- groupPSR = 0x0F,
- groupUS = 0x1C,
- groupPUS = 0x1D,
- groupRUS = 0x1E,
- groupPUSR = 0x1F,
- PRSmask = 0x07
- }
- public struct ObjectChangeData
- {
- public Quaternion rotation;
- public Vector3 position;
- public Vector3 scale;
- public ObjectChangeType change;
- }
- }
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