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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using log4net;
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Framework.Communications;
- using OpenSim.Services.Interfaces;
- using OpenSim.Server.Base;
- using OpenMetaverse;
- namespace OpenSim.Services.Connectors
- {
- public class XInventoryServicesConnector : IInventoryService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private string m_ServerURI = String.Empty;
- private object m_Lock = new object();
- public XInventoryServicesConnector()
- {
- }
- public XInventoryServicesConnector(string serverURI)
- {
- m_ServerURI = serverURI.TrimEnd('/');
- }
- public XInventoryServicesConnector(IConfigSource source)
- {
- Initialise(source);
- }
- public virtual void Initialise(IConfigSource source)
- {
- IConfig assetConfig = source.Configs["InventoryService"];
- if (assetConfig == null)
- {
- m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
- throw new Exception("Inventory connector init error");
- }
- string serviceURI = assetConfig.GetString("InventoryServerURI",
- String.Empty);
- if (serviceURI == String.Empty)
- {
- m_log.Error("[INVENTORY CONNECTOR]: No Server URI named in section InventoryService");
- throw new Exception("Inventory connector init error");
- }
- m_ServerURI = serviceURI;
- }
- public bool CreateUserInventory(UUID principalID)
- {
- Dictionary<string,object> ret = MakeRequest("CREATEUSERINVENTORY",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() }
- });
- if (ret == null)
- return false;
- if (ret.Count == 0)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public List<InventoryFolderBase> GetInventorySkeleton(UUID principalID)
- {
- Dictionary<string,object> ret = MakeRequest("GETINVENTORYSKELETON",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() }
- });
- if (ret == null)
- return null;
- if (ret.Count == 0)
- return null;
- List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
- try
- {
- foreach (Object o in ret.Values)
- folders.Add(BuildFolder((Dictionary<string, object>)o));
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping folder list: {0}", e.Message);
- }
- return folders;
- }
- public InventoryFolderBase GetRootFolder(UUID principalID)
- {
- Dictionary<string,object> ret = MakeRequest("GETROOTFOLDER",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() }
- });
- if (ret == null)
- return null;
- if (ret.Count == 0)
- return null;
- return BuildFolder((Dictionary<string, object>)ret["folder"]);
- }
- public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type)
- {
- Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() },
- { "TYPE", ((int)type).ToString() }
- });
- if (ret == null)
- return null;
- if (ret.Count == 0)
- return null;
- return BuildFolder((Dictionary<string, object>)ret["folder"]);
- }
- public InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
- {
- InventoryCollection inventory = new InventoryCollection();
- inventory.Folders = new List<InventoryFolderBase>();
- inventory.Items = new List<InventoryItemBase>();
- inventory.UserID = principalID;
- try
- {
- Dictionary<string,object> ret = MakeRequest("GETFOLDERCONTENT",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() },
- { "FOLDER", folderID.ToString() }
- });
- if (ret == null)
- return null;
- if (ret.Count == 0)
- return null;
- Dictionary<string,object> folders =
- (Dictionary<string,object>)ret["FOLDERS"];
- Dictionary<string,object> items =
- (Dictionary<string,object>)ret["ITEMS"];
- foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
- inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
- foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
- inventory.Items.Add(BuildItem((Dictionary<string, object>)o));
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception in GetFolderContent: {0}", e.Message);
- }
- return inventory;
- }
- public List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
- {
- Dictionary<string,object> ret = MakeRequest("GETFOLDERITEMS",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() },
- { "FOLDER", folderID.ToString() }
- });
- if (ret == null)
- return null;
- if (ret.Count == 0)
- return null;
- Dictionary<string, object> items = (Dictionary<string, object>)ret["ITEMS"];
- List<InventoryItemBase> fitems = new List<InventoryItemBase>();
- foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
- fitems.Add(BuildItem((Dictionary<string, object>)o));
- return fitems;
- }
- public bool AddFolder(InventoryFolderBase folder)
- {
- Dictionary<string,object> ret = MakeRequest("ADDFOLDER",
- new Dictionary<string,object> {
- { "ParentID", folder.ParentID.ToString() },
- { "Type", folder.Type.ToString() },
- { "Version", folder.Version.ToString() },
- { "Name", folder.Name.ToString() },
- { "Owner", folder.Owner.ToString() },
- { "ID", folder.ID.ToString() }
- });
- if (ret == null)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public bool UpdateFolder(InventoryFolderBase folder)
- {
- Dictionary<string,object> ret = MakeRequest("UPDATEFOLDER",
- new Dictionary<string,object> {
- { "ParentID", folder.ParentID.ToString() },
- { "Type", folder.Type.ToString() },
- { "Version", folder.Version.ToString() },
- { "Name", folder.Name.ToString() },
- { "Owner", folder.Owner.ToString() },
- { "ID", folder.ID.ToString() }
- });
- if (ret == null)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public bool MoveFolder(InventoryFolderBase folder)
- {
- Dictionary<string,object> ret = MakeRequest("MOVEFOLDER",
- new Dictionary<string,object> {
- { "ParentID", folder.ParentID.ToString() },
- { "ID", folder.ID.ToString() },
- { "PRINCIPAL", folder.Owner.ToString() }
- });
- if (ret == null)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public bool DeleteFolders(UUID principalID, List<UUID> folderIDs)
- {
- List<string> slist = new List<string>();
- foreach (UUID f in folderIDs)
- slist.Add(f.ToString());
- Dictionary<string,object> ret = MakeRequest("DELETEFOLDERS",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() },
- { "FOLDERS", slist }
- });
- if (ret == null)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public bool PurgeFolder(InventoryFolderBase folder)
- {
- Dictionary<string,object> ret = MakeRequest("PURGEFOLDER",
- new Dictionary<string,object> {
- { "ID", folder.ID.ToString() }
- });
- if (ret == null)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public bool AddItem(InventoryItemBase item)
- {
- if (item.CreatorData == null)
- item.CreatorData = String.Empty;
- Dictionary<string,object> ret = MakeRequest("ADDITEM",
- new Dictionary<string,object> {
- { "AssetID", item.AssetID.ToString() },
- { "AssetType", item.AssetType.ToString() },
- { "Name", item.Name.ToString() },
- { "Owner", item.Owner.ToString() },
- { "ID", item.ID.ToString() },
- { "InvType", item.InvType.ToString() },
- { "Folder", item.Folder.ToString() },
- { "CreatorId", item.CreatorId.ToString() },
- { "CreatorData", item.CreatorData.ToString() },
- { "Description", item.Description.ToString() },
- { "NextPermissions", item.NextPermissions.ToString() },
- { "CurrentPermissions", item.CurrentPermissions.ToString() },
- { "BasePermissions", item.BasePermissions.ToString() },
- { "EveryOnePermissions", item.EveryOnePermissions.ToString() },
- { "GroupPermissions", item.GroupPermissions.ToString() },
- { "GroupID", item.GroupID.ToString() },
- { "GroupOwned", item.GroupOwned.ToString() },
- { "SalePrice", item.SalePrice.ToString() },
- { "SaleType", item.SaleType.ToString() },
- { "Flags", item.Flags.ToString() },
- { "CreationDate", item.CreationDate.ToString() }
- });
- if (ret == null)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public bool UpdateItem(InventoryItemBase item)
- {
- if (item.CreatorData == null)
- item.CreatorData = String.Empty;
- Dictionary<string,object> ret = MakeRequest("UPDATEITEM",
- new Dictionary<string,object> {
- { "AssetID", item.AssetID.ToString() },
- { "AssetType", item.AssetType.ToString() },
- { "Name", item.Name.ToString() },
- { "Owner", item.Owner.ToString() },
- { "ID", item.ID.ToString() },
- { "InvType", item.InvType.ToString() },
- { "Folder", item.Folder.ToString() },
- { "CreatorId", item.CreatorId.ToString() },
- { "CreatorData", item.CreatorData.ToString() },
- { "Description", item.Description.ToString() },
- { "NextPermissions", item.NextPermissions.ToString() },
- { "CurrentPermissions", item.CurrentPermissions.ToString() },
- { "BasePermissions", item.BasePermissions.ToString() },
- { "EveryOnePermissions", item.EveryOnePermissions.ToString() },
- { "GroupPermissions", item.GroupPermissions.ToString() },
- { "GroupID", item.GroupID.ToString() },
- { "GroupOwned", item.GroupOwned.ToString() },
- { "SalePrice", item.SalePrice.ToString() },
- { "SaleType", item.SaleType.ToString() },
- { "Flags", item.Flags.ToString() },
- { "CreationDate", item.CreationDate.ToString() }
- });
- if (ret == null)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public bool MoveItems(UUID principalID, List<InventoryItemBase> items)
- {
- List<string> idlist = new List<string>();
- List<string> destlist = new List<string>();
- foreach (InventoryItemBase item in items)
- {
- idlist.Add(item.ID.ToString());
- destlist.Add(item.Folder.ToString());
- }
- Dictionary<string,object> ret = MakeRequest("MOVEITEMS",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() },
- { "IDLIST", idlist },
- { "DESTLIST", destlist }
- });
- if (ret == null)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public bool DeleteItems(UUID principalID, List<UUID> itemIDs)
- {
- List<string> slist = new List<string>();
- foreach (UUID f in itemIDs)
- slist.Add(f.ToString());
- Dictionary<string,object> ret = MakeRequest("DELETEITEMS",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() },
- { "ITEMS", slist }
- });
- if (ret == null)
- return false;
- return bool.Parse(ret["RESULT"].ToString());
- }
- public InventoryItemBase GetItem(InventoryItemBase item)
- {
- try
- {
- Dictionary<string, object> ret = MakeRequest("GETITEM",
- new Dictionary<string, object> {
- { "ID", item.ID.ToString() }
- });
- if (ret == null)
- return null;
- if (ret.Count == 0)
- return null;
- return BuildItem((Dictionary<string, object>)ret["item"]);
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception in GetItem: {0}", e.Message);
- }
- return null;
- }
- public InventoryFolderBase GetFolder(InventoryFolderBase folder)
- {
- try
- {
- Dictionary<string, object> ret = MakeRequest("GETFOLDER",
- new Dictionary<string, object> {
- { "ID", folder.ID.ToString() }
- });
- if (ret == null)
- return null;
- if (ret.Count == 0)
- return null;
- return BuildFolder((Dictionary<string, object>)ret["folder"]);
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception in GetFolder: {0}", e.Message);
- }
- return null;
- }
- public List<InventoryItemBase> GetActiveGestures(UUID principalID)
- {
- Dictionary<string,object> ret = MakeRequest("GETACTIVEGESTURES",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() }
- });
- if (ret == null)
- return null;
- List<InventoryItemBase> items = new List<InventoryItemBase>();
- foreach (Object o in ret.Values) // getting the values directly, we don't care about the keys item_i
- items.Add(BuildItem((Dictionary<string, object>)o));
- return items;
- }
- public int GetAssetPermissions(UUID principalID, UUID assetID)
- {
- Dictionary<string,object> ret = MakeRequest("GETASSETPERMISSIONS",
- new Dictionary<string,object> {
- { "PRINCIPAL", principalID.ToString() },
- { "ASSET", assetID.ToString() }
- });
- if (ret == null)
- return 0;
- return int.Parse(ret["RESULT"].ToString());
- }
- // These are either obsolete or unused
- //
- public InventoryCollection GetUserInventory(UUID principalID)
- {
- return null;
- }
- public void GetUserInventory(UUID principalID, InventoryReceiptCallback callback)
- {
- }
- public bool HasInventoryForUser(UUID principalID)
- {
- return false;
- }
- // Helpers
- //
- private Dictionary<string,object> MakeRequest(string method,
- Dictionary<string,object> sendData)
- {
- sendData["METHOD"] = method;
- string reply = string.Empty;
- lock (m_Lock)
- reply = SynchronousRestFormsRequester.MakeRequest("POST",
- m_ServerURI + "/xinventory",
- ServerUtils.BuildQueryString(sendData));
- Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
- reply);
- return replyData;
- }
- private InventoryFolderBase BuildFolder(Dictionary<string,object> data)
- {
- InventoryFolderBase folder = new InventoryFolderBase();
- try
- {
- folder.ParentID = new UUID(data["ParentID"].ToString());
- folder.Type = short.Parse(data["Type"].ToString());
- folder.Version = ushort.Parse(data["Version"].ToString());
- folder.Name = data["Name"].ToString();
- folder.Owner = new UUID(data["Owner"].ToString());
- folder.ID = new UUID(data["ID"].ToString());
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception building folder: {0}", e.Message);
- }
- return folder;
- }
- private InventoryItemBase BuildItem(Dictionary<string,object> data)
- {
- InventoryItemBase item = new InventoryItemBase();
- try
- {
- item.AssetID = new UUID(data["AssetID"].ToString());
- item.AssetType = int.Parse(data["AssetType"].ToString());
- item.Name = data["Name"].ToString();
- item.Owner = new UUID(data["Owner"].ToString());
- item.ID = new UUID(data["ID"].ToString());
- item.InvType = int.Parse(data["InvType"].ToString());
- item.Folder = new UUID(data["Folder"].ToString());
- item.CreatorId = data["CreatorId"].ToString();
- if (data.ContainsKey("CreatorData"))
- item.CreatorData = data["CreatorData"].ToString();
- else
- item.CreatorData = String.Empty;
- item.Description = data["Description"].ToString();
- item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
- item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());
- item.BasePermissions = uint.Parse(data["BasePermissions"].ToString());
- item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString());
- item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString());
- item.GroupID = new UUID(data["GroupID"].ToString());
- item.GroupOwned = bool.Parse(data["GroupOwned"].ToString());
- item.SalePrice = int.Parse(data["SalePrice"].ToString());
- item.SaleType = byte.Parse(data["SaleType"].ToString());
- item.Flags = uint.Parse(data["Flags"].ToString());
- item.CreationDate = int.Parse(data["CreationDate"].ToString());
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception building item: {0}", e.Message);
- }
- return item;
- }
- }
- }
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