Justin Clark-Casey (justincc) bdc968f1fc Factor out common default animations code into SLUtil. LLClientView now makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy. 12 rokov pred
..
Agent 749c3fef8a Change "help" to display categories/module list then "help <category/module>" to display commands in a category. 12 rokov pred
Asset 749c3fef8a Change "help" to display categories/module list then "help <category/module>" to display commands in a category. 12 rokov pred
Avatar 749c3fef8a Change "help" to display categories/module list then "help <category/module>" to display commands in a category. 12 rokov pred
Example f58941e89f Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns). 13 rokov pred
Framework b6ac1c46cd Get rid of AvatarAppearance.Owner to simplify the code. 13 rokov pred
PhysicsParameters 749c3fef8a Change "help" to display categories/module list then "help <category/module>" to display commands in a category. 12 rokov pred
PrimLimitsModule e3b8d42bbc refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code 13 rokov pred
Resources 85654f82a5 First cut of AutoBackupModule; only compile-tested so far 13 rokov pred
Scripting 6b867773a8 Remove some debugging output form the logger 12 rokov pred
ServiceConnectorsIn 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 13 rokov pred
World bdc968f1fc Factor out common default animations code into SLUtil. LLClientView now makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy. 12 rokov pred
README 0867302e09 reformatting README (just noticed that that line was a bit on the long 15 rokov pred

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules

we will keep these modules in-tree.