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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- namespace libTerrain
- {
- partial class Channel
- {
- /// <summary>
- /// Produces a set of coordinates defined by an edge point. Eg - 0 = 0,0. 256 = 0,256. 512 = 256,256
- /// Assumes a 256^2 heightmap. This needs fixing for input values of w,h
- /// </summary>
- /// <param name="val"></param>
- /// <param name="w"></param>
- /// <param name="h"></param>
- /// <returns></returns>
- private int[] RadialEdge256(int val)
- {
- // Four cases:
- // 1. 000..255 return 0,val
- // 2. 256..511 return val - 256,255
- // 3. 512..767 return 255, val - 511
- // 4. 768..1023 return val - 768,0
- int[] ret = new int[2];
- if (val < 256)
- {
- ret[0] = 0;
- ret[1] = val;
- return ret;
- }
- if (val < 512)
- {
- ret[0] = (val%256);
- ret[1] = 255;
- return ret;
- }
- if (val < 768)
- {
- ret[0] = 255;
- ret[1] = 255 - (val%256);
- return ret;
- }
- if (val < 1024)
- {
- ret[0] = 255 - (val%256);
- ret[1] = 255;
- return ret;
- }
- throw new Exception("Out of bounds parameter (val)");
- }
- public void Fracture(int number, double scalemin, double scalemax)
- {
- SetDiff();
- Random rand = new Random(seed);
- for (int i = 0; i < number; i++)
- {
- int[] a, b;
- a = RadialEdge256(rand.Next(1023)); // TODO: Broken
- b = RadialEdge256(rand.Next(1023)); // TODO: Broken
- double z = rand.NextDouble();
- double u = rand.NextDouble();
- double v = rand.NextDouble();
- for (int x = 0; x < w; x++)
- {
- for (int y = 0; y < h; y++)
- {
- double miny = Tools.LinearInterpolate(a[1], b[1], (double) x/(double) w);
- if (v >= 0.5)
- {
- if (u >= 0.5)
- {
- if (y > miny)
- {
- map[x, y] += Tools.LinearInterpolate(scalemin, scalemax, z);
- }
- }
- else
- {
- if (y < miny)
- {
- map[x, y] += Tools.LinearInterpolate(scalemin, scalemax, z);
- }
- }
- }
- else
- {
- if (u >= 0.5)
- {
- if (x > miny)
- {
- map[x, y] += Tools.LinearInterpolate(scalemin, scalemax, z);
- }
- }
- else
- {
- if (x < miny)
- {
- map[x, y] += Tools.LinearInterpolate(scalemin, scalemax, z);
- }
- }
- }
- }
- }
- }
- Normalise();
- }
- }
- }
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