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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using System.Net;
- using System.Text;
- using log4net;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Framework.Servers.HttpServer;
- namespace OpenSim.Framework.Servers
- {
- public class MainServer
- {
- // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static BaseHttpServer instance = null;
- private static Dictionary<uint, BaseHttpServer> m_Servers = new Dictionary<uint, BaseHttpServer>();
- /// <summary>
- /// Control the printing of certain debug messages.
- /// </summary>
- /// <remarks>
- /// If DebugLevel >= 1 then short warnings are logged when receiving bad input data.
- /// If DebugLevel >= 2 then long warnings are logged when receiving bad input data.
- /// If DebugLevel >= 3 then short notices about all incoming non-poll HTTP requests are logged.
- /// If DebugLevel >= 4 then the time taken to fulfill the request is logged.
- /// If DebugLevel >= 5 then the start of the body of incoming non-poll HTTP requests will be logged.
- /// If DebugLevel >= 6 then the entire body of incoming non-poll HTTP requests will be logged.
- /// </remarks>
- public static int DebugLevel
- {
- get { return s_debugLevel; }
- set
- {
- s_debugLevel = value;
- lock (m_Servers)
- foreach (BaseHttpServer server in m_Servers.Values)
- server.DebugLevel = s_debugLevel;
- }
- }
- private static int s_debugLevel;
- /// <summary>
- /// Set the main HTTP server instance.
- /// </summary>
- /// <remarks>
- /// This will be used to register all handlers that listen to the default port.
- /// </remarks>
- /// <exception cref='Exception'>
- /// Thrown if the HTTP server has not already been registered via AddHttpServer()
- /// </exception>
- public static BaseHttpServer Instance
- {
- get { return instance; }
- set
- {
- lock (m_Servers)
- if (!m_Servers.ContainsValue(value))
- throw new Exception("HTTP server must already have been registered to be set as the main instance");
- instance = value;
- }
- }
- /// <summary>
- /// Get all the registered servers.
- /// </summary>
- /// <remarks>
- /// Returns a copy of the dictionary so this can be iterated through without locking.
- /// </remarks>
- /// <value></value>
- public static Dictionary<uint, BaseHttpServer> Servers
- {
- get { return new Dictionary<uint, BaseHttpServer>(m_Servers); }
- }
- public static void RegisterHttpConsoleCommands(ICommandConsole console)
- {
- console.Commands.AddCommand(
- "Comms", false, "show http-handlers",
- "show http-handlers",
- "Show all registered http handlers", HandleShowHttpHandlersCommand);
- console.Commands.AddCommand(
- "Debug", false, "debug http", "debug http <in|out|all> [<level>]",
- "Turn on http request logging.",
- "If in or all and\n"
- + " level <= 0 then no extra logging is done.\n"
- + " level >= 1 then short warnings are logged when receiving bad input data.\n"
- + " level >= 2 then long warnings are logged when receiving bad input data.\n"
- + " level >= 3 then short notices about all incoming non-poll HTTP requests are logged.\n"
- + " level >= 4 then the time taken to fulfill the request is logged.\n"
- + " level >= 5 then a sample from the beginning of the data is logged.\n"
- + " level >= 6 then the entire data is logged.\n"
- + " no level is specified then the current level is returned.\n\n"
- + "If out or all and\n"
- + " level >= 3 then short notices about all outgoing requests going through WebUtil are logged.\n"
- + " level >= 4 then the time taken to fulfill the request is logged.\n"
- + " level >= 5 then a sample from the beginning of the data is logged.\n"
- + " level >= 6 then the entire data is logged.\n",
- HandleDebugHttpCommand);
- }
- /// <summary>
- /// Turn on some debugging values for OpenSim.
- /// </summary>
- /// <param name="args"></param>
- private static void HandleDebugHttpCommand(string module, string[] cmdparams)
- {
- if (cmdparams.Length < 3)
- {
- MainConsole.Instance.Output("Usage: debug http <in|out|all> 0..6");
- return;
- }
- bool inReqs = false;
- bool outReqs = false;
- bool allReqs = false;
- string subCommand = cmdparams[2];
- if (subCommand.ToLower() == "in")
- {
- inReqs = true;
- }
- else if (subCommand.ToLower() == "out")
- {
- outReqs = true;
- }
- else if (subCommand.ToLower() == "all")
- {
- allReqs = true;
- }
- else
- {
- MainConsole.Instance.Output("You must specify in, out or all");
- return;
- }
- if (cmdparams.Length >= 4)
- {
- string rawNewDebug = cmdparams[3];
- int newDebug;
- if (!int.TryParse(rawNewDebug, out newDebug))
- {
- MainConsole.Instance.OutputFormat("{0} is not a valid debug level", rawNewDebug);
- return;
- }
- if (newDebug < 0 || newDebug > 6)
- {
- MainConsole.Instance.OutputFormat("{0} is outside the valid debug level range of 0..6", newDebug);
- return;
- }
- if (allReqs || inReqs)
- {
- MainServer.DebugLevel = newDebug;
- MainConsole.Instance.OutputFormat("IN debug level set to {0}", newDebug);
- }
- if (allReqs || outReqs)
- {
- WebUtil.DebugLevel = newDebug;
- MainConsole.Instance.OutputFormat("OUT debug level set to {0}", newDebug);
- }
- }
- else
- {
- if (allReqs || inReqs)
- MainConsole.Instance.OutputFormat("Current IN debug level is {0}", MainServer.DebugLevel);
- if (allReqs || outReqs)
- MainConsole.Instance.OutputFormat("Current OUT debug level is {0}", WebUtil.DebugLevel);
- }
- }
- private static void HandleShowHttpHandlersCommand(string module, string[] args)
- {
- if (args.Length != 2)
- {
- MainConsole.Instance.Output("Usage: show http-handlers");
- return;
- }
- StringBuilder handlers = new StringBuilder();
- lock (m_Servers)
- {
- foreach (BaseHttpServer httpServer in m_Servers.Values)
- {
- handlers.AppendFormat(
- "Registered HTTP Handlers for server at {0}:{1}\n", httpServer.ListenIPAddress, httpServer.Port);
-
- handlers.AppendFormat("* XMLRPC:\n");
- foreach (String s in httpServer.GetXmlRpcHandlerKeys())
- handlers.AppendFormat("\t{0}\n", s);
-
- handlers.AppendFormat("* HTTP:\n");
- foreach (String s in httpServer.GetHTTPHandlerKeys())
- handlers.AppendFormat("\t{0}\n", s);
- handlers.AppendFormat("* HTTP (poll):\n");
- foreach (String s in httpServer.GetPollServiceHandlerKeys())
- handlers.AppendFormat("\t{0}\n", s);
-
- handlers.AppendFormat("* JSONRPC:\n");
- foreach (String s in httpServer.GetJsonRpcHandlerKeys())
- handlers.AppendFormat("\t{0}\n", s);
-
- // handlers.AppendFormat("* Agent:\n");
- // foreach (String s in httpServer.GetAgentHandlerKeys())
- // handlers.AppendFormat("\t{0}\n", s);
-
- handlers.AppendFormat("* LLSD:\n");
- foreach (String s in httpServer.GetLLSDHandlerKeys())
- handlers.AppendFormat("\t{0}\n", s);
-
- handlers.AppendFormat("* StreamHandlers ({0}):\n", httpServer.GetStreamHandlerKeys().Count);
- foreach (String s in httpServer.GetStreamHandlerKeys())
- handlers.AppendFormat("\t{0}\n", s);
- handlers.Append("\n");
- }
- }
- MainConsole.Instance.Output(handlers.ToString());
- }
- /// <summary>
- /// Register an already started HTTP server to the collection of known servers.
- /// </summary>
- /// <param name='server'></param>
- public static void AddHttpServer(BaseHttpServer server)
- {
- lock (m_Servers)
- {
- if (m_Servers.ContainsKey(server.Port))
- throw new Exception(string.Format("HTTP server for port {0} already exists.", server.Port));
- m_Servers.Add(server.Port, server);
- }
- }
- /// <summary>
- /// Removes the http server listening on the given port.
- /// </summary>
- /// <remarks>
- /// It is the responsibility of the caller to do clean up.
- /// </remarks>
- /// <param name='port'></param>
- /// <returns></returns>
- public static bool RemoveHttpServer(uint port)
- {
- lock (m_Servers)
- return m_Servers.Remove(port);
- }
- /// <summary>
- /// Does this collection of servers contain one with the given port?
- /// </summary>
- /// <remarks>
- /// Unlike GetHttpServer, this will not instantiate a server if one does not exist on that port.
- /// </remarks>
- /// <param name='port'></param>
- /// <returns>true if a server with the given port is registered, false otherwise.</returns>
- public static bool ContainsHttpServer(uint port)
- {
- lock (m_Servers)
- return m_Servers.ContainsKey(port);
- }
- /// <summary>
- /// Get the default http server or an http server for a specific port.
- /// </summary>
- /// <remarks>
- /// If the requested HTTP server doesn't already exist then a new one is instantiated and started.
- /// </remarks>
- /// <returns></returns>
- /// <param name='port'>If 0 then the default HTTP server is returned.</param>
- public static IHttpServer GetHttpServer(uint port)
- {
- return GetHttpServer(port, null);
- }
- /// <summary>
- /// Get the default http server, an http server for a specific port
- /// and/or an http server bound to a specific address
- /// </summary>
- /// <remarks>
- /// If the requested HTTP server doesn't already exist then a new one is instantiated and started.
- /// </remarks>
- /// <returns></returns>
- /// <param name='port'>If 0 then the default HTTP server is returned.</param>
- /// <param name='ipaddr'>A specific IP address to bind to. If null then the default IP address is used.</param>
- public static IHttpServer GetHttpServer(uint port, IPAddress ipaddr)
- {
- if (port == 0)
- return Instance;
-
- if (instance != null && port == Instance.Port)
- return Instance;
- lock (m_Servers)
- {
- if (m_Servers.ContainsKey(port))
- return m_Servers[port];
- m_Servers[port] = new BaseHttpServer(port);
- if (ipaddr != null)
- m_Servers[port].ListenIPAddress = ipaddr;
- m_Servers[port].Start();
- return m_Servers[port];
- }
- }
- }
- }
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