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AssetLoader
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e207284fef
Clean up logging calls using String.Format explicitly
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%!s(int64=17) %!d(string=hai) anos |
Communications
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ce1bbc0ae4
* Patched fixed merge from trunk
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%!s(int64=17) %!d(string=hai) anos |
Configuration
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
Console
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c66b5a9e71
Report command string on ConsoleBase.RunCommand exception
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%!s(int64=17) %!d(string=hai) anos |
Data
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
Data.DB4o
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
Data.MSSQL
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
Data.MySQL
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
Data.SQLite
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
RegionLoader
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6ed5283bc0
Converted logging to use log4net.
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%!s(int64=17) %!d(string=hai) anos |
Servers
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7102ac7769
"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
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%!s(int64=17) %!d(string=hai) anos |
Statistics
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ce1bbc0ae4
* Patched fixed merge from trunk
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%!s(int64=17) %!d(string=hai) anos |
ACL.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
AgentCircuitData.cs
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b25f9f322c
* Mother of all commits:
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%!s(int64=17) %!d(string=hai) anos |
AgentCircuitManager.cs
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14a8700be0
The ThreadPool ClientView Branch.
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%!s(int64=17) %!d(string=hai) anos |
AgentInventory.cs
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b25f9f322c
* Mother of all commits:
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%!s(int64=17) %!d(string=hai) anos |
AssemblyInfo.cs
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6ed5283bc0
Converted logging to use log4net.
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%!s(int64=17) %!d(string=hai) anos |
AssetBase.cs
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b25f9f322c
* Mother of all commits:
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%!s(int64=17) %!d(string=hai) anos |
AssetConfig.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
AssetLandmark.cs
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efd90b56b7
* Optimized usings
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%!s(int64=17) %!d(string=hai) anos |
AssetRequest.cs
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99844ee4c0
Added copyright statements.
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%!s(int64=17) %!d(string=hai) anos |
AssetStorage.cs
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efd90b56b7
* Optimized usings
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%!s(int64=17) %!d(string=hai) anos |
AuthenticateResponse.cs
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efd90b56b7
* Optimized usings
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%!s(int64=17) %!d(string=hai) anos |
AvatarWearable.cs
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efd90b56b7
* Optimized usings
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%!s(int64=17) %!d(string=hai) anos |
BlockingQueue.cs
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14a8700be0
The ThreadPool ClientView Branch.
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%!s(int64=17) %!d(string=hai) anos |
ChildAgentDataUpdate.cs
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5cf96daaf2
* Enabled dead region tracking for ChildAgentDataUpdates
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%!s(int64=17) %!d(string=hai) anos |
ClientManager.cs
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ce1bbc0ae4
* Patched fixed merge from trunk
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%!s(int64=17) %!d(string=hai) anos |
ConfigurationMember.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
ConfigurationOption.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
Constants.cs
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3b9d332f84
Added copyright notices.
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%!s(int64=17) %!d(string=hai) anos |
Culture.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
EstateSettings.cs
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6ed5283bc0
Converted logging to use log4net.
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%!s(int64=17) %!d(string=hai) anos |
FriendListItem.cs
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bbac579849
* More message server methods
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%!s(int64=17) %!d(string=hai) anos |
GridConfig.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
GridInstantMessage.cs
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b4c9b6bd19
* You can add and remove a friend in standalone now within the same simulator. It saves.
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%!s(int64=17) %!d(string=hai) anos |
IAssetLoader.cs
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20653830fb
* Refactored out function to load specified AssetSet Xml
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%!s(int64=17) %!d(string=hai) anos |
IAssetProvider.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
IAssetServer.cs
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877713999c
* Report 'asset not found' situations back to UserTextureDownloadService
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%!s(int64=17) %!d(string=hai) anos |
IClientAPI.cs
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14a8700be0
The ThreadPool ClientView Branch.
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%!s(int64=17) %!d(string=hai) anos |
IGenericConfig.cs
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efd90b56b7
* Optimized usings
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%!s(int64=17) %!d(string=hai) anos |
IPlugin.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
IRegionCommsListener.cs
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3fe6b2280d
* Shutting down child agents properly in neighbor regions.
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%!s(int64=17) %!d(string=hai) anos |
IRegionLoader.cs
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efd90b56b7
* Optimized usings
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%!s(int64=17) %!d(string=hai) anos |
IScene.cs
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07d0f558c4
* Fixed nebadon's UserServer crash bug from yesterday.
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%!s(int64=17) %!d(string=hai) anos |
IUserData.cs
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a3851b3812
* Added hooks for logout to all IUserService and all that implement it.
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%!s(int64=17) %!d(string=hai) anos |
IUserService.cs
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500d259c25
* Do not allow a user to be created if one with the same name already exists
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%!s(int64=17) %!d(string=hai) anos |
InventoryConfig.cs
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6ed5283bc0
Converted logging to use log4net.
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%!s(int64=17) %!d(string=hai) anos |
InventoryItemBase.cs
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5ef1433e95
Correctly output library inventory folder type and version information
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%!s(int64=17) %!d(string=hai) anos |
LandData.cs
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b25f9f322c
* Mother of all commits:
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%!s(int64=17) %!d(string=hai) anos |
Login.cs
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b25f9f322c
* Mother of all commits:
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%!s(int64=17) %!d(string=hai) anos |
MapBlockData.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
MessageServerConfig.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
NeighbourInfo.cs
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efd90b56b7
* Optimized usings
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%!s(int64=17) %!d(string=hai) anos |
NetworkServersInfo.cs
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b25f9f322c
* Mother of all commits:
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%!s(int64=17) %!d(string=hai) anos |
PacketPool.cs
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5a6fd21a2c
Whitespace cleanup.
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%!s(int64=17) %!d(string=hai) anos |
PrimitiveBaseShape.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
RegionCommsListener.cs
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882566a32f
* Converted the last of the events to the private delegate instance method to avoid race conditions.
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%!s(int64=17) %!d(string=hai) anos |
RegionHandle.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
RegionInfo.cs
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f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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%!s(int64=17) %!d(string=hai) anos |
Remoting.cs
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efd90b56b7
* Optimized usings
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%!s(int64=17) %!d(string=hai) anos |
SerializableRegionInfo.cs
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f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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%!s(int64=17) %!d(string=hai) anos |
TaskInventoryItem.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
ThreadTracker.cs
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0103c43697
Update svn properties.
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%!s(int64=17) %!d(string=hai) anos |
UserConfig.cs
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a8cfbbe963
Minor cleanup.
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%!s(int64=17) %!d(string=hai) anos |
UserProfileData.cs
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f3afa68a2a
* Made new Framework.Constants class, added RegionSize member.
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%!s(int64=17) %!d(string=hai) anos |
Util.cs
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a1625a5410
* Applying mantis 339 patches round 2 -- Thanks daedius
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%!s(int64=17) %!d(string=hai) anos |
sLLVector3.cs
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b4c9b6bd19
* You can add and remove a friend in standalone now within the same simulator. It saves.
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%!s(int64=17) %!d(string=hai) anos |