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- using System;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.Communications;
- using OpenSim.Framework.Servers;
- using OpenSim.Region.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Tests.Common.Mock
- {
- public class TestScene : Scene
- {
- public TestScene(
- RegionInfo regInfo, AgentCircuitManager authen,
- SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService,
- IConfigSource config, string simulatorVersion)
- : base(regInfo, authen, sceneGridService, simDataService, estateDataService,
- config, simulatorVersion)
- {
- }
- ~TestScene()
- {
-
- Console.WriteLine("TestScene destructor called");
- }
-
-
-
-
-
-
-
-
-
- public override bool VerifyUserPresence(AgentCircuitData agent, out string reason)
- {
- reason = String.Empty;
- return true;
- }
-
- public AsyncSceneObjectGroupDeleter SceneObjectGroupDeleter
- {
- get { return m_asyncSceneObjectDeleter; }
- }
- }
- }
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