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- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenSim.Framework;
- namespace OpenSim.Data
- {
-
-
-
-
- public interface IXAssetDataPlugin : IPlugin
- {
- AssetBase GetAsset(UUID uuid);
- void StoreAsset(AssetBase asset);
- bool ExistsAsset(UUID uuid);
- List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
- void Initialise(string connect);
- bool Delete(string id);
- }
- }
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