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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Diagnostics;
- using System.IO;
- using System.Reflection;
- using System.Text;
- using System.Threading;
- using log4net;
- namespace OpenSim.GridLaunch
- {
- internal partial class AppExecutor : IDisposable
- {
- // How long to wait for process to shut down by itself
- private static readonly int shutdownWaitSeconds = 10;
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- //private StreamWriter Input { get { return process.StandardInput; } }
- //private StreamReader Output { get { return process.StandardOutput; } }
- //private StreamReader Error { get { return process.StandardError; } }
- private StreamWriter Input { get; set; }
- private StreamReader Output { get; set; }
- private StreamReader Error { get; set; }
- private object processLock = new object();
- private bool isRunning = false;
- public bool IsRunning { get { return isRunning; } }
- private string file;
- public string File { get { return file; } }
- Process process;
- public AppExecutor(string File)
- {
- file = File;
- }
- #region Dispose of unmanaged resources
- ~AppExecutor()
- {
- Dispose();
- }
- private bool isDisposed = false;
- public void Dispose()
- {
- if (!isDisposed)
- {
- isDisposed = true;
- Stop();
- }
- }
- #endregion
- #region Start / Stop process
- public void Start()
- {
- if (isDisposed)
- throw new ApplicationException("Attempt to start process in Disposed instance of AppExecutor.");
- // Stop before starting
- Stop();
- lock (processLock)
- {
- isRunning = true;
- m_log.InfoFormat("Starting \"{0}\".", file);
- // Start the process
- process = new Process();
- process.StartInfo.FileName = file;
- process.StartInfo.Arguments = "";
- process.StartInfo.CreateNoWindow = true;
- process.StartInfo.UseShellExecute = false;
- process.StartInfo.ErrorDialog = false;
- process.EnableRaisingEvents = true;
- // Redirect all standard input/output/errors
- process.StartInfo.RedirectStandardInput = true;
- process.StartInfo.RedirectStandardOutput = true;
- process.StartInfo.RedirectStandardError = true;
- // Start process
- process.Start();
- Input = process.StandardInput;
- Output = process.StandardOutput;
- Error = process.StandardError;
- // Start data copying
- timer_Start();
- // We will flush manually
- //Input.AutoFlush = false;
- }
- }
- public void Stop()
- {
- // Shut down process
- // We will ignore some exceptions here, against good programming practice... :)
- lock (processLock)
- {
- // Running?
- if (!isRunning)
- return;
- isRunning = false;
- timer_Stop();
- m_log.InfoFormat("Stopping \"{0}\".", file);
- // Send exit command to console
- try
- {
- if (Input != null)
- {
- _writeLine("");
- _writeLine("exit");
- _writeLine("quit");
- // Wait for process to exit
- process.WaitForExit(1000 * shutdownWaitSeconds);
- }
- }
- catch (Exception ex)
- {
- m_log.ErrorFormat("Exeption asking \"{0}\" to shut down: {1}", file, ex.ToString());
- }
- try
- {
- // Forcefully kill it
- if (process.HasExited != true)
- process.Kill();
- }
- catch (Exception ex)
- {
- m_log.ErrorFormat("Exeption killing \"{0}\": {1}", file, ex.ToString());
- }
- try
- {
- // Free resources
- process.Close();
- }
- catch (Exception ex)
- {
- m_log.ErrorFormat("Exeption freeing resources for \"{0}\": {1}", file, ex.ToString());
- }
- // Dispose of stream and process object
- //SafeDisposeOf(Input);
- //SafeDisposeOf(Output);
- //SafeDisposeOf(Error);
- Program.SafeDisposeOf(process);
- }
- // Done stopping process
- }
- #endregion
- #region Write to stdInput
- public void Write(string Text)
- {
- // Lock so process won't shut down while we write, and that we won't write while proc is shutting down
- lock (processLock)
- {
- _write(Text);
- }
- }
- public void _write(string Text)
- {
- if (Input != null)
- {
- try
- {
- Input.Write(Text);
- Input.Flush();
- }
- catch (Exception ex)
- {
- m_log.ErrorFormat("Exeption sending text \"{0}\" to \"{1}\": {2}", file, Text, ex.ToString());
- }
- }
- }
- public void WriteLine(string Text)
- {
- // Lock so process won't shut down while we write, and that we won't write while proc is shutting down
- lock (processLock)
- {
- _writeLine(Text);
- }
- }
- public void _writeLine(string Text)
- {
- if (Input != null)
- {
- try
- {
- m_log.DebugFormat("\"{0}\": Sending: \"{1}\"", file, Text);
- Input.WriteLine(Text);
- Input.Flush();
- }
- catch (Exception ex)
- {
- m_log.ErrorFormat("Exeption sending text \"{0}\" to \"{1}\": {2}", file, Text, ex.ToString());
- }
- }
- }
- #endregion
- }
- }
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