HttpServerBase.cs 3.2 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Threading;
  29. using System.Reflection;
  30. using OpenSim.Framework.Console;
  31. using OpenSim.Framework.Servers.HttpServer;
  32. using log4net;
  33. using Nini.Config;
  34. namespace OpenSim.Server.Base
  35. {
  36. public class HttpServerBase : ServicesServerBase
  37. {
  38. // Logger
  39. //
  40. // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  41. // The http server instance
  42. //
  43. protected BaseHttpServer m_HttpServer = null;
  44. public IHttpServer HttpServer
  45. {
  46. get { return m_HttpServer; }
  47. }
  48. // Handle all the automagical stuff
  49. //
  50. public HttpServerBase(string prompt, string[] args) : base(prompt, args)
  51. {
  52. }
  53. protected override void ReadConfig()
  54. {
  55. IConfig networkConfig = m_Config.Configs["Network"];
  56. if (networkConfig == null)
  57. {
  58. System.Console.WriteLine("Section 'Network' not found, server can't start");
  59. Thread.CurrentThread.Abort();
  60. }
  61. uint port = (uint)networkConfig.GetInt("port", 0);
  62. if (port == 0)
  63. {
  64. System.Console.WriteLine("Port number not specified or 0, server can't start");
  65. Thread.CurrentThread.Abort();
  66. }
  67. m_HttpServer = new BaseHttpServer(port);
  68. if (MainConsole.Instance is RemoteConsole)
  69. {
  70. ((RemoteConsole)MainConsole.Instance).SetServer(m_HttpServer);
  71. }
  72. }
  73. protected override void Initialise()
  74. {
  75. m_HttpServer.Start();
  76. }
  77. }
  78. }