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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using Nwc.XmlRpc;
- using OpenMetaverse;
- using OpenSim.Framework;
- namespace OpenSim.Data
- {
- /// <summary>
- /// A class which contains information known to the grid server about a region
- /// </summary>
- [Serializable]
- public class RegionProfileData
- {
- /// <summary>
- /// The name of the region
- /// </summary>
- public string regionName = String.Empty;
- /// <summary>
- /// A 64-bit number combining map position into a (mostly) unique ID
- /// </summary>
- public ulong regionHandle;
- /// <summary>
- /// OGS/OpenSim Specific ID for a region
- /// </summary>
- public UUID UUID;
- /// <summary>
- /// Coordinates of the region
- /// </summary>
- public uint regionLocX;
- public uint regionLocY;
- public uint regionLocZ; // Reserved (round-robin, layers, etc)
- /// <summary>
- /// Authentication secrets
- /// </summary>
- /// <remarks>Not very secure, needs improvement.</remarks>
- public string regionSendKey = String.Empty;
- public string regionRecvKey = String.Empty;
- public string regionSecret = String.Empty;
- /// <summary>
- /// Whether the region is online
- /// </summary>
- public bool regionOnline;
- /// <summary>
- /// Information about the server that the region is currently hosted on
- /// </summary>
- public string serverIP = String.Empty;
- public uint serverPort;
- public string serverURI = String.Empty;
- public uint httpPort;
- public uint remotingPort;
- public string httpServerURI = String.Empty;
- /// <summary>
- /// Set of optional overrides. Can be used to create non-eulicidean spaces.
- /// </summary>
- public ulong regionNorthOverrideHandle;
- public ulong regionSouthOverrideHandle;
- public ulong regionEastOverrideHandle;
- public ulong regionWestOverrideHandle;
- /// <summary>
- /// Optional: URI Location of the region database
- /// </summary>
- /// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
- public string regionDataURI = String.Empty;
- /// <summary>
- /// Region Asset Details
- /// </summary>
- public string regionAssetURI = String.Empty;
- public string regionAssetSendKey = String.Empty;
- public string regionAssetRecvKey = String.Empty;
- /// <summary>
- /// Region Userserver Details
- /// </summary>
- public string regionUserURI = String.Empty;
- public string regionUserSendKey = String.Empty;
- public string regionUserRecvKey = String.Empty;
- /// <summary>
- /// Region Map Texture Asset
- /// </summary>
- public UUID regionMapTextureID = new UUID("00000000-0000-1111-9999-000000000006");
- /// <summary>
- /// this particular mod to the file provides support within the spec for RegionProfileData for the
- /// owner_uuid for the region
- /// </summary>
- public UUID owner_uuid = UUID.Zero;
- /// <summary>
- /// OGS/OpenSim Specific original ID for a region after move/split
- /// </summary>
- public UUID originUUID;
- /// <summary>
- /// The Maturity rating of the region
- /// </summary>
- public uint maturity;
- //Data Wrappers
- public string RegionName
- {
- get { return regionName; }
- set { regionName = value; }
- }
- public ulong RegionHandle
- {
- get { return regionHandle; }
- set { regionHandle = value; }
- }
- public UUID Uuid
- {
- get { return UUID; }
- set { UUID = value; }
- }
- public uint RegionLocX
- {
- get { return regionLocX; }
- set { regionLocX = value; }
- }
- public uint RegionLocY
- {
- get { return regionLocY; }
- set { regionLocY = value; }
- }
- public uint RegionLocZ
- {
- get { return regionLocZ; }
- set { regionLocZ = value; }
- }
- public string RegionSendKey
- {
- get { return regionSendKey; }
- set { regionSendKey = value; }
- }
- public string RegionRecvKey
- {
- get { return regionRecvKey; }
- set { regionRecvKey = value; }
- }
- public string RegionSecret
- {
- get { return regionSecret; }
- set { regionSecret = value; }
- }
- public bool RegionOnline
- {
- get { return regionOnline; }
- set { regionOnline = value; }
- }
- public string ServerIP
- {
- get { return serverIP; }
- set { serverIP = value; }
- }
- public uint ServerPort
- {
- get { return serverPort; }
- set { serverPort = value; }
- }
- public string ServerURI
- {
- get { return serverURI; }
- set { serverURI = value; }
- }
- public uint ServerHttpPort
- {
- get { return httpPort; }
- set { httpPort = value; }
- }
- public uint ServerRemotingPort
- {
- get { return remotingPort; }
- set { remotingPort = value; }
- }
- public ulong NorthOverrideHandle
- {
- get { return regionNorthOverrideHandle; }
- set { regionNorthOverrideHandle = value; }
- }
- public ulong SouthOverrideHandle
- {
- get { return regionSouthOverrideHandle; }
- set { regionSouthOverrideHandle = value; }
- }
- public ulong EastOverrideHandle
- {
- get { return regionEastOverrideHandle; }
- set { regionEastOverrideHandle = value; }
- }
- public ulong WestOverrideHandle
- {
- get { return regionWestOverrideHandle; }
- set { regionWestOverrideHandle = value; }
- }
- public string RegionDataURI
- {
- get { return regionDataURI; }
- set { regionDataURI = value; }
- }
- public string RegionAssetURI
- {
- get { return regionAssetURI; }
- set { regionAssetURI = value; }
- }
- public string RegionAssetSendKey
- {
- get { return regionAssetSendKey; }
- set { regionAssetSendKey = value; }
- }
- public string RegionAssetRecvKey
- {
- get { return regionAssetRecvKey; }
- set { regionAssetRecvKey = value; }
- }
- public string RegionUserURI
- {
- get { return regionUserURI; }
- set { regionUserURI = value; }
- }
- public string RegionUserSendKey
- {
- get { return regionUserSendKey; }
- set { regionUserSendKey = value; }
- }
- public string RegionUserRecvKey
- {
- get { return regionUserRecvKey; }
- set { regionUserRecvKey = value; }
- }
- public UUID RegionMapTextureID
- {
- get { return regionMapTextureID; }
- set { regionMapTextureID = value; }
- }
- public UUID Owner_uuid
- {
- get { return owner_uuid; }
- set { owner_uuid = value; }
- }
- public UUID OriginUUID
- {
- get { return originUUID; }
- set { originUUID = value; }
- }
- public uint Maturity
- {
- get { return maturity; }
- set { maturity = value; }
- }
- public byte AccessLevel
- {
- get { return Util.ConvertMaturityToAccessLevel(maturity); }
- }
- public RegionInfo ToRegionInfo()
- {
- return RegionInfo.Create(UUID, regionName, regionLocX, regionLocY, serverIP, httpPort, serverPort, remotingPort, serverURI);
- }
- public static RegionProfileData FromRegionInfo(RegionInfo regionInfo)
- {
- if (regionInfo == null)
- {
- return null;
- }
- return Create(regionInfo.RegionID, regionInfo.RegionName, regionInfo.RegionLocX,
- regionInfo.RegionLocY, regionInfo.ExternalHostName,
- (uint) regionInfo.ExternalEndPoint.Port, regionInfo.HttpPort, regionInfo.RemotingPort,
- regionInfo.ServerURI, regionInfo.AccessLevel);
- }
- public static RegionProfileData Create(UUID regionID, string regionName, uint locX, uint locY, string externalHostName, uint regionPort, uint httpPort, uint remotingPort, string serverUri, byte access)
- {
- RegionProfileData regionProfile;
- regionProfile = new RegionProfileData();
- regionProfile.regionLocX = locX;
- regionProfile.regionLocY = locY;
- regionProfile.regionHandle =
- Utils.UIntsToLong((regionProfile.regionLocX * Constants.RegionSize),
- (regionProfile.regionLocY*Constants.RegionSize));
- regionProfile.serverIP = externalHostName;
- regionProfile.serverPort = regionPort;
- regionProfile.httpPort = httpPort;
- regionProfile.remotingPort = remotingPort;
- regionProfile.serverURI = serverUri;
- regionProfile.httpServerURI = "http://" + externalHostName + ":" + httpPort + "/";
- regionProfile.UUID = regionID;
- regionProfile.regionName = regionName;
- regionProfile.maturity = access;
- return regionProfile;
- }
- }
- }
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