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Properties
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da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
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9 years ago |
Tests
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4959dbba5e
BulletSim: make computation of hole cut in hull tester explicit
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9 years ago |
BSAPIUnman.cs
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6e39cc316f
BulletSim: add ClearCollisionProxyCache function to API.
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11 years ago |
BSAPIXNA.cs
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998d7009a6
Eliminated many warnings
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10 years ago |
BSActorAvatarMove.cs
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6e2b532255
BulletSim: fix line ending problems.
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9 years ago |
BSActorHover.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 years ago |
BSActorLockAxis.cs
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291c7cdbcc
BulletSim: Add axis locking enabled through the ExtendedPhysics module.
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10 years ago |
BSActorMoveToTarget.cs
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23516717e4
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
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11 years ago |
BSActorSetForce.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 years ago |
BSActorSetTorque.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 years ago |
BSActors.cs
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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11 years ago |
BSApiTemplate.cs
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de76116624
BulletSim: add parameters and parameter definitions for VHACD
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9 years ago |
BSCharacter.cs
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cf85ade81e
BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt.
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10 years ago |
BSConstraint.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 years ago |
BSConstraint6Dof.cs
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30b3657a66
BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
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11 years ago |
BSConstraintCollection.cs
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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11 years ago |
BSConstraintConeTwist.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 years ago |
BSConstraintHinge.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 years ago |
BSConstraintSlider.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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11 years ago |
BSConstraintSpring.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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11 years ago |
BSDynamics.cs
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8d66284841
BulletSim: implement VEHICLE_REFERENCE_FRAME. Thanks Vegaslon!.
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9 years ago |
BSLinkset.cs
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63d192f011
BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset.
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10 years ago |
BSLinksetCompound.cs
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291c7cdbcc
BulletSim: Add axis locking enabled through the ExtendedPhysics module.
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10 years ago |
BSLinksetConstraints.cs
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cf85ade81e
BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt.
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10 years ago |
BSMaterials.cs
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6a9630d2bd
BulletSim: fix race condition when creating very large mega-regions.
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11 years ago |
BSMotors.cs
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 years ago |
BSParam.cs
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de76116624
BulletSim: add parameters and parameter definitions for VHACD
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9 years ago |
BSPhysObject.cs
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291c7cdbcc
BulletSim: Add axis locking enabled through the ExtendedPhysics module.
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10 years ago |
BSPlugin.cs
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eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
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12 years ago |
BSPrim.cs
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c89d0e26b2
BulletSim: add the beginnings of hull creation unit testing.
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10 years ago |
BSPrimDisplaced.cs
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6026759406
BulletSim: fix jumping up and down of linksets when center-of-mass
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11 years ago |
BSPrimLinkable.cs
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63d192f011
BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset.
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10 years ago |
BSScene.cs
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a617159f8b
BulletSim: correct some of the debugging input and output of PrimitiveBaseShape.
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10 years ago |
BSShapeCollection.cs
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998d7009a6
Eliminated many warnings
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10 years ago |
BSShapes.cs
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de76116624
BulletSim: add parameters and parameter definitions for VHACD
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9 years ago |
BSTerrainHeightmap.cs
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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11 years ago |
BSTerrainManager.cs
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df89e15290
BulletSim: non-functional changes to debugging statements and formatting.
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10 years ago |
BSTerrainMesh.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 years ago |
BulletSimData.cs
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124be38f74
Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default.
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10 years ago |
BulletSimTODO.txt
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 years ago |