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- using System.Drawing;
- using OpenMetaverse;
- namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
- {
- public interface IGraphics
- {
- UUID SaveBitmap(Bitmap data);
- UUID SaveBitmap(Bitmap data, bool lossless, bool temporary);
- Bitmap LoadBitmap(UUID assetID);
- }
- }
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