.. |
Agent
|
ec8d21c434
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
|
10 years ago |
Asset
|
08606ae409
Make the IteratingUuidGatherer the only UuidGatherer.
|
9 years ago |
Avatar
|
1e444b1449
Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
|
9 years ago |
Framework
|
c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
|
9 years ago |
Hypergrid
|
e2dd15625f
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
|
9 years ago |
Properties
|
da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
|
9 years ago |
Scripting
|
f6168ded47
Remove references to MAX_ASSET_DESC from the dynamic texture module, hardcode to 128 as in other inventory modules.
|
9 years ago |
ServiceConnectorsIn
|
10a8d2852e
OpenSimExtras
|
10 years ago |
ServiceConnectorsOut
|
c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
|
9 years ago |
World
|
dc4c9b1bb0
Minor whitespace removal
|
9 years ago |