MySQLFramework.cs 4.4 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Data;
  31. using OpenMetaverse;
  32. using OpenSim.Framework;
  33. using MySql.Data.MySqlClient;
  34. namespace OpenSim.Data.MySQL
  35. {
  36. /// <summary>
  37. /// Common code for a number of database modules
  38. /// </summary>
  39. public class MySqlFramework
  40. {
  41. private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
  42. protected string m_connectionString = String.Empty;
  43. protected MySqlTransaction m_trans = null;
  44. // Constructor using a connection string. Instances constructed
  45. // this way will open a new connection for each call.
  46. protected MySqlFramework(string connectionString)
  47. {
  48. m_connectionString = connectionString;
  49. }
  50. // Constructor using a connection object. Instances constructed
  51. // this way will use the connection object and never create
  52. // new connections.
  53. protected MySqlFramework(MySqlTransaction trans)
  54. {
  55. m_trans = trans;
  56. }
  57. //////////////////////////////////////////////////////////////
  58. //
  59. // All non queries are funneled through one connection
  60. // to increase performance a little
  61. //
  62. protected int ExecuteNonQuery(MySqlCommand cmd)
  63. {
  64. if (m_trans == null)
  65. {
  66. using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
  67. {
  68. dbcon.Open();
  69. int ret = ExecuteNonQueryWithConnection(cmd, dbcon);
  70. dbcon.Close();
  71. return ret;
  72. }
  73. }
  74. else
  75. {
  76. return ExecuteNonQueryWithTransaction(cmd, m_trans);
  77. }
  78. }
  79. private int ExecuteNonQueryWithTransaction(MySqlCommand cmd, MySqlTransaction trans)
  80. {
  81. cmd.Transaction = trans;
  82. return ExecuteNonQueryWithConnection(cmd, trans.Connection);
  83. }
  84. private int ExecuteNonQueryWithConnection(MySqlCommand cmd, MySqlConnection dbcon)
  85. {
  86. try
  87. {
  88. cmd.Connection = dbcon;
  89. try
  90. {
  91. int ret = cmd.ExecuteNonQuery();
  92. cmd.Connection = null;
  93. return ret;
  94. }
  95. catch (Exception e)
  96. {
  97. m_log.Error(e.Message, e);
  98. m_log.Error(Environment.StackTrace.ToString());
  99. cmd.Connection = null;
  100. return 0;
  101. }
  102. }
  103. catch (Exception e)
  104. {
  105. m_log.Error(e.Message, e);
  106. return 0;
  107. }
  108. }
  109. }
  110. }