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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using log4net;
- using Nini.Config;
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using OpenSim.Framework;
- using OpenSim.Services.Interfaces;
- using OpenMetaverse;
- namespace OpenSim.Services.Connectors.Inventory
- {
- public class HGInventoryServiceConnector : ISessionAuthInventoryService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private Dictionary<string, InventoryServicesConnector> m_connectors = new Dictionary<string, InventoryServicesConnector>();
- public HGInventoryServiceConnector(IConfigSource source)
- {
- IConfig moduleConfig = source.Configs["Modules"];
- if (moduleConfig != null)
- {
- IConfig inventoryConfig = source.Configs["InventoryService"];
- if (inventoryConfig == null)
- {
- m_log.Error("[HG INVENTORY SERVICE]: InventoryService missing from OpenSim.ini");
- return;
- }
- m_log.Info("[HG INVENTORY SERVICE]: HG inventory service enabled");
- }
- }
- private bool StringToUrlAndUserID(string id, out string url, out string userID)
- {
- url = String.Empty;
- userID = String.Empty;
- Uri assetUri;
- if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
- assetUri.Scheme == Uri.UriSchemeHttp)
- {
- url = "http://" + assetUri.Authority;
- userID = assetUri.LocalPath.Trim(new char[] { '/' });
- return true;
- }
- return false;
- }
- private ISessionAuthInventoryService GetConnector(string url)
- {
- InventoryServicesConnector connector = null;
- lock (m_connectors)
- {
- if (m_connectors.ContainsKey(url))
- {
- connector = m_connectors[url];
- }
- else
- {
- // We're instantiating this class explicitly, but this won't
- // work in general, because the remote grid may be running
- // an inventory server that has a different protocol.
- // Eventually we will want a piece of protocol asking
- // the remote server about its kind. Definitely cool thing to do!
- connector = new InventoryServicesConnector(url);
- m_connectors.Add(url, connector);
- }
- }
- return connector;
- }
- public string Host
- {
- get { return string.Empty; }
- }
- public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback)
- {
- m_log.Debug("[HGInventory]: GetUserInventory " + id);
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- connector.GetUserInventory(userID, sessionID, callback);
- }
- }
- /// <summary>
- /// Gets the user folder for the given folder-type
- /// </summary>
- /// <param name="userID"></param>
- /// <param name="type"></param>
- /// <returns></returns>
- public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(string id, UUID sessionID)
- {
- m_log.Debug("[HGInventory]: GetSystemFolders " + id);
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.GetSystemFolders(userID, sessionID);
- }
- return new Dictionary<AssetType, InventoryFolderBase>();
- }
- /// <summary>
- /// Gets everything (folders and items) inside a folder
- /// </summary>
- /// <param name="userId"></param>
- /// <param name="folderID"></param>
- /// <returns></returns>
- public InventoryCollection GetFolderContent(string id, UUID folderID, UUID sessionID)
- {
- m_log.Debug("[HGInventory]: GetFolderContent " + id);
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.GetFolderContent(userID, folderID, sessionID);
- }
- return null;
- }
- public bool AddFolder(string id, InventoryFolderBase folder, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.AddFolder(userID, folder, sessionID);
- }
- return false;
- }
- public bool UpdateFolder(string id, InventoryFolderBase folder, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.UpdateFolder(userID, folder, sessionID);
- }
- return false;
- }
- public bool MoveFolder(string id, InventoryFolderBase folder, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.MoveFolder(userID, folder, sessionID);
- }
- return false;
- }
- public bool DeleteFolders(string id, List<UUID> folders, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.DeleteFolders(userID, folders, sessionID);
- }
- return false;
- }
- public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.PurgeFolder(userID, folder, sessionID);
- }
- return false;
- }
- public List<InventoryItemBase> GetFolderItems(string id, UUID folderID, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.GetFolderItems(userID, folderID, sessionID);
- }
- return new List<InventoryItemBase>();
- }
-
- public bool AddItem(string id, InventoryItemBase item, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.AddItem(userID, item, sessionID);
- }
- return false;
- }
- public bool UpdateItem(string id, InventoryItemBase item, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.UpdateItem(userID, item, sessionID);
- }
- return false;
- }
- public bool MoveItems(string id, List<InventoryItemBase> items, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.MoveItems(userID, items, sessionID);
- }
- return false;
- }
- public bool DeleteItems(string id, List<UUID> itemIDs, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.DeleteItems(userID, itemIDs, sessionID);
- }
- return false;
- }
- public InventoryItemBase QueryItem(string id, InventoryItemBase item, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.QueryItem(userID, item, sessionID);
- }
- return null;
- }
- public InventoryFolderBase QueryFolder(string id, InventoryFolderBase folder, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.QueryFolder(userID, folder, sessionID);
- }
- return null;
- }
- public int GetAssetPermissions(string id, UUID assetID, UUID sessionID)
- {
- string url = string.Empty;
- string userID = string.Empty;
- if (StringToUrlAndUserID(id, out url, out userID))
- {
- ISessionAuthInventoryService connector = GetConnector(url);
- return connector.GetAssetPermissions(userID, assetID, sessionID);
- }
- return 0;
- }
- }
- }
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