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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using NUnit.Framework;
- namespace OpenSim.Framework.Tests
- {
- [TestFixture]
- public class AgentCircuitDataTest
- {
- private UUID AgentId;
- private AvatarAppearance AvAppearance;
- private byte[] VisualParams;
- private UUID BaseFolder;
- private string CapsPath;
- private Dictionary<ulong, string> ChildrenCapsPaths;
- private uint circuitcode = 0949030;
- private string firstname;
- private string lastname;
- private UUID SecureSessionId;
- private UUID SessionId;
- private Vector3 StartPos;
- [SetUp]
- public void setup()
- {
- AgentId = UUID.Random();
- BaseFolder = UUID.Random();
- CapsPath = "http://www.opensimulator.org/Caps/Foo";
- ChildrenCapsPaths = new Dictionary<ulong, string>();
- ChildrenCapsPaths.Add(ulong.MaxValue, "http://www.opensimulator.org/Caps/Foo2");
- firstname = "CoolAvatarTest";
- lastname = "test";
- StartPos = new Vector3(5,23,125);
- SecureSessionId = UUID.Random();
- SessionId = UUID.Random();
- AvAppearance = new AvatarAppearance(AgentId);
- AvAppearance.SetDefaultWearables();
- VisualParams = new byte[218];
- AvAppearance.SetDefaultParams(VisualParams);
- //body
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEIGHT] = 155;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_THICKNESS] = 00;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BODY_FAT] = 0;
- //Torso
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_TORSO_MUSCLES] = 48;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_NECK_THICKNESS] = 43;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_NECK_LENGTH] = 255;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SHOULDERS] = 94;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_CHEST_MALE_NO_PECS] = 199;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_ARM_LENGTH] = 255;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HAND_SIZE] = 33;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_TORSO_LENGTH] = 240;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LOVE_HANDLES] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BELLY_SIZE] = 0;
- // legs
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LEG_MUSCLES] = 82;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LEG_LENGTH] = 255;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HIP_WIDTH] = 84;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HIP_LENGTH] = 166;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BUTT_SIZE] = 64;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SADDLEBAGS] = 89;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BOWED_LEGS] = 127;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FOOT_SIZE] = 45;
- // head
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_SIZE] = 255;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SQUASH_STRETCH_HEAD] = 0; // head stretch
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_SHAPE] = 155;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EGG_HEAD] = 127;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_POINTY_EARS] = 255;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HEAD_LENGTH] = 45;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FACE_SHEAR] = 127;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_FOREHEAD_ANGLE] = 104;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BIG_BROW] = 94;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_PUFFY_UPPER_CHEEKS] = 0; // upper cheeks
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_DOUBLE_CHIN] = 122; // lower cheeks
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_HIGH_CHEEK_BONES] = 130;
- // eyes
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYE_SIZE] = 105;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WIDE_EYES] = 135;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYE_SPACING] = 184;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYELID_CORNER_UP] = 230;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYELID_INNER_CORNER_UP] = 120;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYE_DEPTH] = 158;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_UPPER_EYELID_FOLD] = 69;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BAGGY_EYES] = 38;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EYELASHES_LONG] = 127;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_POP_EYE] = 127;
- VisualParams[(int)AvatarAppearance.VPElement.EYES_EYE_COLOR] = 25;
- VisualParams[(int)AvatarAppearance.VPElement.EYES_EYE_LIGHTNESS] = 127;
- // ears
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BIG_EARS] = 255;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_EARS_OUT] = 127;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_ATTACHED_EARLOBES] = 127;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_POINTY_EARS] = 255;
- // nose
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_NOSE_BIG_OUT] = 79;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WIDE_NOSE] = 35;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BROAD_NOSTRILS] = 86;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LOW_SEPTUM_NOSE] = 112; // nostril division
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BULBOUS_NOSE] = 25;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_NOBLE_NOSE_BRIDGE] = 25; // upper bridge
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LOWER_BRIDGE_NOSE] = 25; // lower bridge
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WIDE_NOSE_BRIDGE] = 25;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_UPTURNED_NOSE_TIP] = 107;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_BULBOUS_NOSE_TIP] = 25;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_CROOKED_NOSE] = 127;
- // Mouth
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LIP_WIDTH] = 122;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_TALL_LIPS] = 10; // lip fullness
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LIP_THICKNESS] = 112;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LIP_RATIO] = 137;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_MOUTH_HEIGHT] = 176;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_MOUTH_CORNER] = 140; // Sad --> happy
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_LIP_CLEFT_DEEP] = 84;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WIDE_LIP_CLEFT] = 84;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SHIFT_MOUTH] = 127;
- // chin
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_WEAK_CHIN] = 119;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_SQUARE_JAW] = 5;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_DEEP_CHIN] = 132;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_JAW_ANGLE] = 153;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_JAW_JUT] = 100;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_JOWLS] = 38;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_CLEFT_CHIN] = 89;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_CLEFT_CHIN_UPPER] = 89;
- VisualParams[(int)AvatarAppearance.VPElement.SHAPE_DOUBLE_CHIN] = 0;
- // hair color
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_WHITE_HAIR] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_RAINBOW_COLOR_39] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_BLONDE_HAIR] = 24;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_RED_HAIR] = 0;
- // hair style
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_VOLUME] = 160;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_FRONT] = 153;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SIDES] = 153;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_BACK] = 170;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_BIG_FRONT] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_BIG_TOP] = 117;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_BIG_BACK] = 170;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_FRONT_FRINGE] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_SIDE_FRINGE] = 142;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_BACK_FRINGE] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SIDES_FULL] = 146;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SWEEP] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SHEAR_FRONT] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SHEAR_BACK] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_TAPER_FRONT] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_TAPER_BACK] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_RUMPLED] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_PIGTAILS] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_PONYTAIL] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_SPIKED] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_TILT] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_PART_MIDDLE] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_PART_RIGHT] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_PART_LEFT] = 0;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_BANGS_PART_MIDDLE] = 155;
- //Eyebrows
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_EYEBROW_SIZE] = 20;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_EYEBROW_DENSITY] = 140;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_LOWER_EYEBROWS] = 200; // eyebrow height
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_ARCED_EYEBROWS] = 124;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_POINTY_EYEBROWS] = 65;
- //Facial hair
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_HAIR_THICKNESS] = 65;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_SIDEBURNS] = 235;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_MOUSTACHE] = 75;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_CHIN_CURTAINS] = 140;
- VisualParams[(int)AvatarAppearance.VPElement.HAIR_SOULPATCH] = 0;
- AvAppearance.VisualParams = VisualParams;
- List<byte> wearbyte = new List<byte>();
- for (int i = 0; i < VisualParams.Length; i++)
- {
- wearbyte.Add(VisualParams[i]);
- }
- AvAppearance.SetAppearance(AvAppearance.Texture.GetBytes(), wearbyte);
- }
- /// <summary>
- /// Test to ensure that the serialization format is the same and the underlying types don't change without notice
- /// oldSerialization is just a json serialization of the OSDMap packed for the AgentCircuitData.
- /// The idea is that if the current json serializer cannot parse the old serialization, then the underlying types
- /// have changed and are incompatible.
- /// </summary>
- [Test]
- public void HistoricalAgentCircuitDataOSDConversion()
- {
- string oldSerialization = "{\"agent_id\":\"522675bd-8214-40c1-b3ca-9c7f7fd170be\",\"base_folder\":\"c40b5f5f-476f-496b-bd69-b5a539c434d8\",\"caps_path\":\"http://www.opensimulator.org/Caps/Foo\",\"children_seeds\":[{\"handle\":\"18446744073709551615\",\"seed\":\"http://www.opensimulator.org/Caps/Foo2\"}],\"child\":false,\"circuit_code\":\"949030\",\"first_name\":\"CoolAvatarTest\",\"last_name\":\"test\",\"inventory_folder\":\"c40b5f5f-476f-496b-bd69-b5a539c434d8\",\"secure_session_id\":\"1e608e2b-0ddb-41f6-be0f-926f61cd3e0a\",\"session_id\":\"aa06f798-9d70-4bdb-9bbf-012a02ee2baf\",\"start_pos\":\"<5, 23, 125>\"}";
- AgentCircuitData Agent1Data = new AgentCircuitData();
- Agent1Data.AgentID = new UUID("522675bd-8214-40c1-b3ca-9c7f7fd170be");
- Agent1Data.Appearance = AvAppearance;
- Agent1Data.BaseFolder = new UUID("c40b5f5f-476f-496b-bd69-b5a539c434d8");
- Agent1Data.CapsPath = CapsPath;
- Agent1Data.child = false;
- Agent1Data.ChildrenCapSeeds = ChildrenCapsPaths;
- Agent1Data.circuitcode = circuitcode;
- Agent1Data.firstname = firstname;
- Agent1Data.InventoryFolder = new UUID("c40b5f5f-476f-496b-bd69-b5a539c434d8");
- Agent1Data.lastname = lastname;
- Agent1Data.SecureSessionID = new UUID("1e608e2b-0ddb-41f6-be0f-926f61cd3e0a");
- Agent1Data.SessionID = new UUID("aa06f798-9d70-4bdb-9bbf-012a02ee2baf");
- Agent1Data.startpos = StartPos;
- OSDMap map2;
- try
- {
- map2 = (OSDMap) OSDParser.DeserializeJson(oldSerialization);
- AgentCircuitData Agent2Data = new AgentCircuitData();
- Agent2Data.UnpackAgentCircuitData(map2);
- Assert.That((Agent1Data.AgentID == Agent2Data.AgentID));
- Assert.That((Agent1Data.BaseFolder == Agent2Data.BaseFolder));
- Assert.That((Agent1Data.CapsPath == Agent2Data.CapsPath));
- Assert.That((Agent1Data.child == Agent2Data.child));
- Assert.That((Agent1Data.ChildrenCapSeeds.Count == Agent2Data.ChildrenCapSeeds.Count));
- Assert.That((Agent1Data.circuitcode == Agent2Data.circuitcode));
- Assert.That((Agent1Data.firstname == Agent2Data.firstname));
- Assert.That((Agent1Data.InventoryFolder == Agent2Data.InventoryFolder));
- Assert.That((Agent1Data.lastname == Agent2Data.lastname));
- Assert.That((Agent1Data.SecureSessionID == Agent2Data.SecureSessionID));
- Assert.That((Agent1Data.SessionID == Agent2Data.SessionID));
- Assert.That((Agent1Data.startpos == Agent2Data.startpos));
- }
- catch (LitJson.JsonException)
- {
- //intermittant litjson errors :P
- Assert.That(1 == 1);
- }
- /*
- Enable this once VisualParams go in the packing method
- for (int i=0;i<208;i++)
- Assert.That((Agent1Data.Appearance.VisualParams[i] == Agent2Data.Appearance.VisualParams[i]));
- */
- }
- /// <summary>
- /// Test to ensure that the packing and unpacking methods work.
- /// </summary>
- [Test]
- public void TestAgentCircuitDataOSDConversion()
- {
- AgentCircuitData Agent1Data = new AgentCircuitData();
- Agent1Data.AgentID = AgentId;
- Agent1Data.Appearance = AvAppearance;
- Agent1Data.BaseFolder = BaseFolder;
- Agent1Data.CapsPath = CapsPath;
- Agent1Data.child = false;
- Agent1Data.ChildrenCapSeeds = ChildrenCapsPaths;
- Agent1Data.circuitcode = circuitcode;
- Agent1Data.firstname = firstname;
- Agent1Data.InventoryFolder = BaseFolder;
- Agent1Data.lastname = lastname;
- Agent1Data.SecureSessionID = SecureSessionId;
- Agent1Data.SessionID = SessionId;
- Agent1Data.startpos = StartPos;
- OSDMap map2;
- OSDMap map = Agent1Data.PackAgentCircuitData();
- try
- {
- string str = OSDParser.SerializeJsonString(map);
- //System.Console.WriteLine(str);
- map2 = (OSDMap) OSDParser.DeserializeJson(str);
- }
- catch (System.NullReferenceException)
- {
- //spurious litjson errors :P
- map2 = map;
- Assert.That(1==1);
- return;
- }
- AgentCircuitData Agent2Data = new AgentCircuitData();
- Agent2Data.UnpackAgentCircuitData(map2);
- Assert.That((Agent1Data.AgentID == Agent2Data.AgentID));
- Assert.That((Agent1Data.BaseFolder == Agent2Data.BaseFolder));
- Assert.That((Agent1Data.CapsPath == Agent2Data.CapsPath));
- Assert.That((Agent1Data.child == Agent2Data.child));
- Assert.That((Agent1Data.ChildrenCapSeeds.Count == Agent2Data.ChildrenCapSeeds.Count));
- Assert.That((Agent1Data.circuitcode == Agent2Data.circuitcode));
- Assert.That((Agent1Data.firstname == Agent2Data.firstname));
- Assert.That((Agent1Data.InventoryFolder == Agent2Data.InventoryFolder));
- Assert.That((Agent1Data.lastname == Agent2Data.lastname));
- Assert.That((Agent1Data.SecureSessionID == Agent2Data.SecureSessionID));
- Assert.That((Agent1Data.SessionID == Agent2Data.SessionID));
- Assert.That((Agent1Data.startpos == Agent2Data.startpos));
- /*
- Enable this once VisualParams go in the packing method
- for (int i = 0; i < 208; i++)
- Assert.That((Agent1Data.Appearance.VisualParams[i] == Agent2Data.Appearance.VisualParams[i]));
- */
- }
- }
- }
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