Mirror of the OpenSimulator source code, just because it isn't on a server with a nice frontend!

MW c1b8283ad1 Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. il y a 17 ans
Assets c1b8283ad1 Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. il y a 17 ans
GridServers c1b8283ad1 Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. il y a 17 ans
physics e0f74692ad Added option to start in sandbox mode and to run a local login server il y a 17 ans
types d69c951ed0 il y a 17 ans
world ce70bd6b42 Merged Gareth's Chat and Sticky edges code from trunk il y a 17 ans
Config.cs d9e3768ba9 Physics Plugin system is now working (although there is only currently plugin for basic movements) il y a 17 ans
Main.cs c1b8283ad1 Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. il y a 17 ans
OpenSimClient.cs c1b8283ad1 Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. il y a 17 ans
Second-server.csproj b7d9de1b40 Started to port Local AssetCache from standalone branch il y a 17 ans
Second-server.sln a41e0e918d A example of how the physics plugins might work il y a 17 ans
Util.cs d69c951ed0 il y a 17 ans