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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using OpenSim.Region.Environment.Interfaces;
- namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
- {
- public class RevertSphere : ITerrainPaintableEffect
- {
- private readonly ITerrainChannel m_revertmap;
- public RevertSphere(ITerrainChannel revertmap)
- {
- m_revertmap = revertmap;
- }
- #region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
- {
- strength = TerrainUtil.MetersToSphericalStrength(strength);
- duration = 0.03; //MCP Should be read from ini file
-
- if (duration > 1.0)
- duration = 1.0;
- if (duration < 0)
- return;
- int x;
- for (x = 0; x < map.Width; x++)
- {
- int y;
- for (y = 0; y < map.Height; y++)
- {
- if (!mask[x,y])
- continue;
- // Calculate a sphere and add it to the heighmap
- double z = strength;
- z *= z;
- z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
- if (z > 0.0)
- {
- z *= duration;
- map[x, y] = (map[x, y] * (1.0 - z)) + (m_revertmap[x, y] * z);
- }
- }
- }
- }
- #endregion
- }
- }
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