Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in %!s(int64=16) %!d(string=hai) anos
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LindenUDP eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in %!s(int64=16) %!d(string=hai) anos
ClientStackManager.cs 5276c4bdf8 Update svn properties, minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
ClientStackUserSettings.cs 892e7bf9fb * Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not %!s(int64=16) %!d(string=hai) anos
IClientNetworkServer.cs 8c71954e08 * Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class %!s(int64=16) %!d(string=hai) anos
RegionApplicationBase.cs 3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks %!s(int64=16) %!d(string=hai) anos
ThrottleSettings.cs 743e336bf3 * Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output) %!s(int64=16) %!d(string=hai) anos