IClientIM.cs 2.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using OpenMetaverse;
  29. namespace OpenSim.Framework.Client
  30. {
  31. public class ClientInstantMessageArgs : EventArgs
  32. {
  33. public IClientCore client;
  34. public string message;
  35. public DateTime time;
  36. public ClientInstantMessageSender sender;
  37. }
  38. public class ClientInstantMessageSender
  39. {
  40. public UUID ID;
  41. public bool online;
  42. public string name;
  43. public Vector3 position;
  44. public UUID regionID;
  45. }
  46. public delegate void ClientInstantMessage(Object sender, ClientInstantMessageArgs e);
  47. public class ClientInstantMessageParms
  48. {
  49. public ClientInstantMessageSender senderInfo;
  50. }
  51. // Porting Guide from old IM
  52. // SendIM(...)
  53. // Loses FromAgentSession - this should be added by implementers manually.
  54. //
  55. public interface IClientIM
  56. {
  57. void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
  58. string fromName, byte dialog, uint timeStamp);
  59. void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
  60. string fromName, byte dialog, uint timeStamp,
  61. UUID transactionID, bool fromGroup,
  62. byte[] binaryBucket);
  63. event ImprovedInstantMessage OnInstantMessage;
  64. }
  65. }