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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- namespace OpenSim.GUI
- {
- partial class frmConfiguration
- {
- /// <summary>
- /// Required designer variable.
- /// </summary>
- private System.ComponentModel.IContainer components = null;
- /// <summary>
- /// Clean up any resources being used.
- /// </summary>
- /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
- #region Windows Form Designer generated code
- /// <summary>
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- /// </summary>
- private void InitializeComponent()
- {
- System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(frmConfiguration));
- this.textBox1 = new System.Windows.Forms.TextBox();
- this.SuspendLayout();
- //
- // textBox1
- //
- this.textBox1.Location = new System.Drawing.Point(12, 12);
- this.textBox1.Multiline = true;
- this.textBox1.Name = "textBox1";
- this.textBox1.Size = new System.Drawing.Size(570, 190);
- this.textBox1.TabIndex = 0;
- this.textBox1.Text = resources.GetString("textBox1.Text");
- //
- // frmConfiguration
- //
- this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(664, 413);
- this.Controls.Add(this.textBox1);
- this.Name = "frmConfiguration";
- this.Text = "Configuration";
- this.ResumeLayout(false);
- this.PerformLayout();
- }
- #endregion
- private System.Windows.Forms.TextBox textBox1;
- }
- }
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