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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO
- {
- public partial class LSL_BaseClass
- {
- /*
- * OPCODES
- *
- * These are internal "assembly" commands,
- * basic operators like "ADD", "PUSH" and "POP"
- *
- * It also contains managed stack and keeps track of internal variables, etc.
- *
- */
- public void StoreToLocal(UInt32 index)
- {
- // TODO: How to determine local?
- Common.SendToDebug("::StoreToLocal " + index);
- if (LocalVariables.ContainsKey(index))
- LocalVariables.Remove(index);
- LocalVariables.Add(index, LSLStack.Peek());
- }
- public void StoreToGlobal(UInt32 index)
- {
- Common.SendToDebug("::StoreToGlobal " + index);
- if (GlobalVariables.ContainsKey(index))
- GlobalVariables.Remove(index);
- GlobalVariables.Add(index, LSLStack.Peek());
- }
- public void StoreToStatic(UInt32 index)
- {
- Common.SendToDebug("::StoreToStatic " + index);
- //if (StaticVariables.ContainsKey(index))
- // StaticVariables.Remove(index);
- StaticVariables.Add(index, LSLStack.Peek());
- }
- public void GetFromLocal(UInt32 index)
- {
- // TODO: How to determine local?
- Common.SendToDebug("::GetFromLocal " + index);
- object ret;
- LocalVariables.TryGetValue(index, out ret);
- LSLStack.Push(ret);
- //return ret;
- }
- public void GetFromGlobal(UInt32 index)
- {
- Common.SendToDebug("::GetFromGlobal " + index);
- object ret;
- GlobalVariables.TryGetValue(index, out ret);
- LSLStack.Push(ret);
- //return ret;
- }
- public void GetFromStatic(UInt32 index)
- {
- Common.SendToDebug("::GetFromStatic " + index);
- object ret;
- StaticVariables.TryGetValue(index, out ret);
- Common.SendToDebug("::GetFromStatic - ObjectType: " + ret.GetType().ToString());
- LSLStack.Push(ret);
- //return ret;
- }
- public object POPToStack()
- {
- Common.SendToDebug("::POPToStack");
- //return LSLStack.Pop();
- object p = LSLStack.Pop();
- if (p.GetType() == typeof (UInt32))
- return (UInt32) p;
- if (p.GetType() == typeof (string))
- return (string) p;
- if (p.GetType() == typeof (Int32))
- return (Int32) p;
- if (p.GetType() == typeof (UInt16))
- return (UInt16) p;
- if (p.GetType() == typeof (float))
- return (float) p;
- if (p.GetType() == typeof (LSO_Enums.Vector))
- return (LSO_Enums.Vector) p;
- if (p.GetType() == typeof (LSO_Enums.Rotation))
- return (LSO_Enums.Rotation) p;
- if (p.GetType() == typeof (LSO_Enums.Key))
- return (LSO_Enums.Key) p;
- return p;
- }
- //public object POPToStack(UInt32 count)
- //{
- // // POP NUMBER FROM TOP OF STACK
- // //LSLStack.SetLength(LSLStack.Length - 4);
- // Common.SendToDebug("::POPToStack " + count);
- // if (count < 2)
- // return LSLStack.Pop();
- // Stack<object> s = new Stack<object>();
- // for (int i = 0; i < count; i++)
- // {
- // s.Push(LSLStack.Pop);
- // }
- //}
- public void POP()
- {
- // POP NUMBER FROM TOP OF STACK
- //LSLStack.SetLength(LSLStack.Length - 4);
- Common.SendToDebug("::POP");
- if (LSLStack.Count < 1)
- {
- //TODO: Temporary fix
- Common.SendToDebug("ERROR: TRYING TO POP EMPTY STACK!");
- }
- else
- {
- LSLStack.Pop();
- }
- }
- public void PUSH(object Param)
- {
- if (Param == null)
- {
- Common.SendToDebug("::PUSH: <null>");
- }
- else
- {
- //Common.SendToDebug("::PUSH: " + Param.GetType());
- }
- LSLStack.Push(Param);
- }
- public void ADD(UInt32 Param)
- {
- Common.SendToDebug("::ADD: " + Param);
- object o2 = LSLStack.Pop();
- object o1 = LSLStack.Pop();
- Common.SendToDebug("::ADD: Debug: o1: " + o1.GetType() + " (" + o1.ToString() + "), o2: " + o2.GetType() +
- " (" + o2.ToString() + ")");
- if (o2.GetType() == typeof (string))
- {
- LSLStack.Push((string) o1 + (string) o2);
- return;
- }
- if (o2.GetType() == typeof (UInt32))
- {
- LSLStack.Push((UInt32) o1 + (UInt32) o2);
- return;
- }
- }
- public void SUB(UInt32 Param)
- {
- Common.SendToDebug("::SUB: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- LSLStack.Push((UInt32) (i1 - i2));
- }
- public void MUL(UInt32 Param)
- {
- Common.SendToDebug("::SUB: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- LSLStack.Push((UInt32) (i1*i2));
- }
- public void DIV(UInt32 Param)
- {
- Common.SendToDebug("::DIV: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- LSLStack.Push((UInt32) (i1/i2));
- }
- public void MOD(UInt32 Param)
- {
- Common.SendToDebug("::MOD: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- LSLStack.Push((UInt32) (i1%i2));
- }
- public void EQ(UInt32 Param)
- {
- Common.SendToDebug("::EQ: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- if (i1 == i2)
- {
- LSLStack.Push((UInt32) 1);
- }
- else
- {
- LSLStack.Push((UInt32) 0);
- }
- }
- public void NEQ(UInt32 Param)
- {
- Common.SendToDebug("::NEQ: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- if (i1 != i2)
- {
- LSLStack.Push((UInt32) 1);
- }
- else
- {
- LSLStack.Push((UInt32) 0);
- }
- }
- public void LEQ(UInt32 Param)
- {
- Common.SendToDebug("::LEQ: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- if (i1 <= i2)
- {
- LSLStack.Push((UInt32) 1);
- }
- else
- {
- LSLStack.Push((UInt32) 0);
- }
- }
- public void GEQ(UInt32 Param)
- {
- Common.SendToDebug("::GEQ: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- if (i1 >= i2)
- {
- LSLStack.Push((UInt32) 1);
- }
- else
- {
- LSLStack.Push((UInt32) 0);
- }
- }
- public void LESS(UInt32 Param)
- {
- Common.SendToDebug("::LESS: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- if (i1 < i2)
- {
- LSLStack.Push((UInt32) 1);
- }
- else
- {
- LSLStack.Push((UInt32) 0);
- }
- }
- public void GREATER(UInt32 Param)
- {
- Common.SendToDebug("::GREATER: " + Param);
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- if (i1 > i2)
- {
- LSLStack.Push((UInt32) 1);
- }
- else
- {
- LSLStack.Push((UInt32) 0);
- }
- }
- public void BITAND()
- {
- Common.SendToDebug("::BITAND");
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- LSLStack.Push((UInt32) (i1 & i2));
- }
- public void BITOR()
- {
- Common.SendToDebug("::BITOR");
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- LSLStack.Push((UInt32) (i1 | i2));
- }
- public void BITXOR()
- {
- Common.SendToDebug("::BITXOR");
- UInt32 i2 = (UInt32) LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- LSLStack.Push((UInt32) (i1 ^ i2));
- }
- public void BOOLAND()
- {
- Common.SendToDebug("::BOOLAND");
- bool b2 = bool.Parse((string) LSLStack.Pop());
- bool b1 = bool.Parse((string) LSLStack.Pop());
- if (b1 && b2)
- {
- LSLStack.Push((UInt32) 1);
- }
- else
- {
- LSLStack.Push((UInt32) 0);
- }
- }
- public void BOOLOR()
- {
- Common.SendToDebug("::BOOLOR");
- bool b2 = bool.Parse((string) LSLStack.Pop());
- bool b1 = bool.Parse((string) LSLStack.Pop());
- if (b1 || b2)
- {
- LSLStack.Push((UInt32) 1);
- }
- else
- {
- LSLStack.Push((UInt32) 0);
- }
- }
- public void NEG(UInt32 Param)
- {
- Common.SendToDebug("::NEG: " + Param);
- //UInt32 i2 = (UInt32)LSLStack.Pop();
- UInt32 i1 = (UInt32) LSLStack.Pop();
- LSLStack.Push((UInt32) (i1*-1));
- }
- public void BITNOT()
- {
- //Common.SendToDebug("::BITNOT");
- //UInt32 i2 = (UInt32)LSLStack.Pop();
- //UInt32 i1 = (UInt32)LSLStack.Pop();
- //LSLStack.Push((UInt32)(i1 / i2));
- }
- public void BOOLNOT()
- {
- //Common.SendToDebug("::BOOLNOT");
- ////UInt32 i2 = (UInt32)LSLStack.Pop();
- //UInt32 i1 = (UInt32)LSLStack.Pop();
- //LSLStack.Push((UInt32)(i1));
- }
- }
- }
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