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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.Collections.Generic;
- using System.Runtime.Remoting.Lifetime;
- using System.Threading;
- using OpenSim.Region.ScriptEngine.Common;
- using integer = System.Int32;
- using key = System.String;
- using vector = OpenSim.Region.ScriptEngine.Common.LSL_Types.Vector3;
- using rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion;
- namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSL
- {
- //[Serializable]
- public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript
- {
- private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
- // Object never expires
- public override Object InitializeLifetimeService()
- {
- //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()");
- // return null;
- ILease lease = (ILease) base.InitializeLifetimeService();
- if (lease.CurrentState == LeaseState.Initial)
- {
- lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
- //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
- //lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
- }
- return lease;
- }
- private Executor m_Exec;
- public Executor Exec
- {
- get
- {
- if (m_Exec == null)
- m_Exec = new Executor(this);
- return m_Exec;
- }
- }
- public LSL_BuiltIn_Commands_Interface m_LSL_Functions;
- public string SourceCode = "";
- public LSL_BaseClass()
- {
- }
- public string State()
- {
- return m_LSL_Functions.State();
- }
- public void Start(LSL_BuiltIn_Commands_Interface LSL_Functions)
- {
- m_LSL_Functions = LSL_Functions;
- //m_log.Info("[ScriptEngine]: LSL_BaseClass.Start() called.");
- // Get this AppDomain's settings and display some of them.
- AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation;
- Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}",
- ads.ApplicationName,
- ads.ApplicationBase,
- ads.ConfigurationFile
- );
- // Display the name of the calling AppDomain and the name
- // of the second domain.
- // NOTE: The application's thread has transitioned between
- // AppDomains.
- Console.WriteLine("Calling to '{0}'.",
- Thread.GetDomain().FriendlyName
- );
- return;
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- // They are only forwarders to LSL_BuiltIn_Commands.cs
- //
- public double llSin(double f)
- {
- return m_LSL_Functions.llSin(f);
- }
- public double llCos(double f)
- {
- return m_LSL_Functions.llCos(f);
- }
- public double llTan(double f)
- {
- return m_LSL_Functions.llTan(f);
- }
- public double llAtan2(double x, double y)
- {
- return m_LSL_Functions.llAtan2(x, y);
- }
- public double llSqrt(double f)
- {
- return m_LSL_Functions.llSqrt(f);
- }
- public double llPow(double fbase, double fexponent)
- {
- return m_LSL_Functions.llPow(fbase, fexponent);
- }
- public int llAbs(int i)
- {
- return m_LSL_Functions.llAbs(i);
- }
- public double llFabs(double f)
- {
- return m_LSL_Functions.llFabs(f);
- }
- public double llFrand(double mag)
- {
- return m_LSL_Functions.llFrand(mag);
- }
- public int llFloor(double f)
- {
- return m_LSL_Functions.llFloor(f);
- }
- public int llCeil(double f)
- {
- return m_LSL_Functions.llCeil(f);
- }
- public int llRound(double f)
- {
- return m_LSL_Functions.llRound(f);
- }
- public double llVecMag(vector v)
- {
- return m_LSL_Functions.llVecMag(v);
- }
- public vector llVecNorm(vector v)
- {
- return m_LSL_Functions.llVecNorm(v);
- }
- public double llVecDist(vector a, vector b)
- {
- return m_LSL_Functions.llVecDist(a, b);
- }
- public vector llRot2Euler(rotation r)
- {
- return m_LSL_Functions.llRot2Euler(r);
- }
- public rotation llEuler2Rot(vector v)
- {
- return m_LSL_Functions.llEuler2Rot(v);
- }
- public rotation llAxes2Rot(vector fwd, vector left, vector up)
- {
- return m_LSL_Functions.llAxes2Rot(fwd, left, up);
- }
- public vector llRot2Fwd(rotation r)
- {
- return m_LSL_Functions.llRot2Fwd(r);
- }
- public vector llRot2Left(rotation r)
- {
- return m_LSL_Functions.llRot2Left(r);
- }
- public vector llRot2Up(rotation r)
- {
- return m_LSL_Functions.llRot2Up(r);
- }
- public rotation llRotBetween(vector start, vector end)
- {
- return m_LSL_Functions.llRotBetween(start, end);
- }
- public void llWhisper(int channelID, string text)
- {
- m_LSL_Functions.llWhisper(channelID, text);
- }
- public void llSay(int channelID, string text)
- {
- m_LSL_Functions.llSay(channelID, text);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public void llShout(int channelID, string text)
- {
- m_LSL_Functions.llShout(channelID, text);
- }
- public int llListen(int channelID, string name, string ID, string msg)
- {
- return m_LSL_Functions.llListen(channelID, name, ID, msg);
- }
- public void llListenControl(int number, int active)
- {
- m_LSL_Functions.llListenControl(number, active);
- }
- public void llListenRemove(int number)
- {
- m_LSL_Functions.llListenRemove(number);
- }
- public void llSensor(string name, string id, int type, double range, double arc)
- {
- m_LSL_Functions.llSensor(name, id, type, range, arc);
- }
- public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
- {
- m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate);
- }
- public void llSensorRemove()
- {
- m_LSL_Functions.llSensorRemove();
- }
- public string llDetectedName(int number)
- {
- return m_LSL_Functions.llDetectedName(number);
- }
- public string llDetectedKey(int number)
- {
- return m_LSL_Functions.llDetectedKey(number);
- }
- public string llDetectedOwner(int number)
- {
- return m_LSL_Functions.llDetectedOwner(number);
- }
- public int llDetectedType(int number)
- {
- return m_LSL_Functions.llDetectedType(number);
- }
- public vector llDetectedPos(int number)
- {
- return m_LSL_Functions.llDetectedPos(number);
- }
- public vector llDetectedVel(int number)
- {
- return m_LSL_Functions.llDetectedVel(number);
- }
- public vector llDetectedGrab(int number)
- {
- return m_LSL_Functions.llDetectedGrab(number);
- }
- public rotation llDetectedRot(int number)
- {
- return m_LSL_Functions.llDetectedRot(number);
- }
- public int llDetectedGroup(int number)
- {
- return m_LSL_Functions.llDetectedGroup(number);
- }
- public int llDetectedLinkNumber(int number)
- {
- return m_LSL_Functions.llDetectedLinkNumber(number);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public void llDie()
- {
- m_LSL_Functions.llDie();
- }
- public double llGround(vector offset)
- {
- return m_LSL_Functions.llGround(offset);
- }
- public double llCloud(vector offset)
- {
- return m_LSL_Functions.llCloud(offset);
- }
- public vector llWind(vector offset)
- {
- return m_LSL_Functions.llWind(offset);
- }
- public void llSetStatus(int status, int value)
- {
- m_LSL_Functions.llSetStatus(status, value);
- }
- public int llGetStatus(int status)
- {
- return m_LSL_Functions.llGetStatus(status);
- }
- public void llSetScale(vector scale)
- {
- m_LSL_Functions.llSetScale(scale);
- }
- public vector llGetScale()
- {
- return m_LSL_Functions.llGetScale();
- }
- public void llSetColor(vector color, int face)
- {
- m_LSL_Functions.llSetColor(color, face);
- }
- public double llGetAlpha(int face)
- {
- return m_LSL_Functions.llGetAlpha(face);
- }
- public void llSetAlpha(double alpha, int face)
- {
- m_LSL_Functions.llSetAlpha(alpha, face);
- }
- public vector llGetColor(int face)
- {
- return m_LSL_Functions.llGetColor(face);
- }
- public void llSetTexture(string texture, int face)
- {
- m_LSL_Functions.llSetTexture(texture, face);
- }
- public void llScaleTexture(double u, double v, int face)
- {
- m_LSL_Functions.llScaleTexture(u, v, face);
- }
- public void llOffsetTexture(double u, double v, int face)
- {
- m_LSL_Functions.llOffsetTexture(u, v, face);
- }
- public void llRotateTexture(double rotation, int face)
- {
- m_LSL_Functions.llRotateTexture(rotation, face);
- }
- public string llGetTexture(int face)
- {
- return m_LSL_Functions.llGetTexture(face);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public void llSetPos(vector pos)
- {
- m_LSL_Functions.llSetPos(pos);
- }
- public vector llGetPos()
- {
- return m_LSL_Functions.llGetPos();
- }
- public vector llGetLocalPos()
- {
- return m_LSL_Functions.llGetLocalPos();
- }
- public void llSetRot(rotation rot)
- {
- m_LSL_Functions.llSetRot(rot);
- }
- public rotation llGetRot()
- {
- return m_LSL_Functions.llGetRot();
- }
- public rotation llGetLocalRot()
- {
- return m_LSL_Functions.llGetLocalRot();
- }
- public void llSetForce(vector force, int local)
- {
- m_LSL_Functions.llSetForce(force, local);
- }
- public vector llGetForce()
- {
- return m_LSL_Functions.llGetForce();
- }
- public int llTarget(vector position, double range)
- {
- return m_LSL_Functions.llTarget(position, range);
- }
- public void llTargetRemove(int number)
- {
- m_LSL_Functions.llTargetRemove(number);
- }
- public int llRotTarget(rotation rot, double error)
- {
- return m_LSL_Functions.llRotTarget(rot, error);
- }
- public void llRotTargetRemove(int number)
- {
- m_LSL_Functions.llRotTargetRemove(number);
- }
- public void llMoveToTarget(vector target, double tau)
- {
- m_LSL_Functions.llMoveToTarget(target, tau);
- }
- public void llStopMoveToTarget()
- {
- m_LSL_Functions.llStopMoveToTarget();
- }
- public void llApplyImpulse(vector force, int local)
- {
- m_LSL_Functions.llApplyImpulse(force, local);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public void llApplyRotationalImpulse(vector force, int local)
- {
- m_LSL_Functions.llApplyRotationalImpulse(force, local);
- }
- public void llSetTorque(vector torque, int local)
- {
- m_LSL_Functions.llSetTorque(torque, local);
- }
- public vector llGetTorque()
- {
- return m_LSL_Functions.llGetTorque();
- }
- public void llSetForceAndTorque(vector force, vector torque, int local)
- {
- m_LSL_Functions.llSetForceAndTorque(force, torque, local);
- }
- public vector llGetVel()
- {
- return m_LSL_Functions.llGetVel();
- }
- public vector llGetAccel()
- {
- return m_LSL_Functions.llGetAccel();
- }
- public vector llGetOmega()
- {
- return m_LSL_Functions.llGetOmega();
- }
- public double llGetTimeOfDay()
- {
- return m_LSL_Functions.llGetTimeOfDay();
- }
- public double llGetWallclock()
- {
- return m_LSL_Functions.llGetWallclock();
- }
- public double llGetTime()
- {
- return m_LSL_Functions.llGetTime();
- }
- public void llResetTime()
- {
- m_LSL_Functions.llResetTime();
- }
- public double llGetAndResetTime()
- {
- return m_LSL_Functions.llGetAndResetTime();
- }
- public void llSound()
- {
- m_LSL_Functions.llSound();
- }
- public void llPlaySound(string sound, double volume)
- {
- m_LSL_Functions.llPlaySound(sound, volume);
- }
- public void llLoopSound(string sound, double volume)
- {
- m_LSL_Functions.llLoopSound(sound, volume);
- }
- public void llLoopSoundMaster(string sound, double volume)
- {
- m_LSL_Functions.llLoopSoundMaster(sound, volume);
- }
- public void llLoopSoundSlave(string sound, double volume)
- {
- m_LSL_Functions.llLoopSoundSlave(sound, volume);
- }
- public void llPlaySoundSlave(string sound, double volume)
- {
- m_LSL_Functions.llPlaySoundSlave(sound, volume);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public void llTriggerSound(string sound, double volume)
- {
- m_LSL_Functions.llTriggerSound(sound, volume);
- }
- public void llStopSound()
- {
- m_LSL_Functions.llStopSound();
- }
- public void llPreloadSound(string sound)
- {
- m_LSL_Functions.llPreloadSound(sound);
- }
- public string llGetSubString(string src, int start, int end)
- {
- return m_LSL_Functions.llGetSubString(src, start, end);
- }
- public string llDeleteSubString(string src, int start, int end)
- {
- return m_LSL_Functions.llDeleteSubString(src, start, end);
- }
- public string llInsertString(string dst, int position, string src)
- {
- return m_LSL_Functions.llInsertString(dst, position, src);
- }
- public string llToUpper(string source)
- {
- return m_LSL_Functions.llToUpper(source);
- }
- public string llToLower(string source)
- {
- return m_LSL_Functions.llToLower(source);
- }
- public int llGiveMoney(string destination, int amount)
- {
- return m_LSL_Functions.llGiveMoney(destination, amount);
- }
- public void llMakeExplosion()
- {
- m_LSL_Functions.llMakeExplosion();
- }
- public void llMakeFountain()
- {
- m_LSL_Functions.llMakeFountain();
- }
- public void llMakeSmoke()
- {
- m_LSL_Functions.llMakeSmoke();
- }
- public void llMakeFire()
- {
- m_LSL_Functions.llMakeFire();
- }
- public void llRezObject(string inventory, vector pos, rotation rot, int param)
- {
- m_LSL_Functions.llRezObject(inventory, pos, rot, param);
- }
- public void llLookAt(vector target, double strength, double damping)
- {
- m_LSL_Functions.llLookAt(target, strength, damping);
- }
- public void llStopLookAt()
- {
- m_LSL_Functions.llStopLookAt();
- }
- public void llSetTimerEvent(double sec)
- {
- m_LSL_Functions.llSetTimerEvent(sec);
- }
- public void llSleep(double sec)
- {
- m_LSL_Functions.llSleep(sec);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public double llGetMass()
- {
- return m_LSL_Functions.llGetMass();
- }
- public void llCollisionFilter(string name, string id, int accept)
- {
- m_LSL_Functions.llCollisionFilter(name, id, accept);
- }
- public void llTakeControls(int controls, int accept, int pass_on)
- {
- m_LSL_Functions.llTakeControls(controls, accept, pass_on);
- }
- public void llReleaseControls()
- {
- m_LSL_Functions.llReleaseControls();
- }
- public void llAttachToAvatar(int attachment)
- {
- m_LSL_Functions.llAttachToAvatar(attachment);
- }
- public void llDetachFromAvatar()
- {
- m_LSL_Functions.llDetachFromAvatar();
- }
- public void llTakeCamera()
- {
- m_LSL_Functions.llTakeCamera();
- }
- public void llReleaseCamera()
- {
- m_LSL_Functions.llReleaseCamera();
- }
- public string llGetOwner()
- {
- return m_LSL_Functions.llGetOwner();
- }
- public void llInstantMessage(string user, string message)
- {
- m_LSL_Functions.llInstantMessage(user, message);
- }
- public void llEmail(string address, string subject, string message)
- {
- m_LSL_Functions.llEmail(address, subject, message);
- }
- public void llGetNextEmail(string address, string subject)
- {
- m_LSL_Functions.llGetNextEmail(address, subject);
- }
- public string llGetKey()
- {
- return m_LSL_Functions.llGetKey();
- }
- public void llSetBuoyancy(double buoyancy)
- {
- m_LSL_Functions.llSetBuoyancy(buoyancy);
- }
- public void llSetHoverHeight(double height, int water, double tau)
- {
- m_LSL_Functions.llSetHoverHeight(height, water, tau);
- }
- public void llStopHover()
- {
- m_LSL_Functions.llStopHover();
- }
- public void llMinEventDelay(double delay)
- {
- m_LSL_Functions.llMinEventDelay(delay);
- }
- public void llSoundPreload()
- {
- m_LSL_Functions.llSoundPreload();
- }
- public void llRotLookAt(rotation target, double strength, double damping)
- {
- m_LSL_Functions.llRotLookAt(target, strength, damping);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public int llStringLength(string str)
- {
- return m_LSL_Functions.llStringLength(str);
- }
- public void llStartAnimation(string anim)
- {
- m_LSL_Functions.llStartAnimation(anim);
- }
- public void llStopAnimation(string anim)
- {
- m_LSL_Functions.llStopAnimation(anim);
- }
- public void llPointAt()
- {
- m_LSL_Functions.llPointAt();
- }
- public void llStopPointAt()
- {
- m_LSL_Functions.llStopPointAt();
- }
- public void llTargetOmega(vector axis, double spinrate, double gain)
- {
- m_LSL_Functions.llTargetOmega(axis, spinrate, gain);
- }
- public int llGetStartParameter()
- {
- return m_LSL_Functions.llGetStartParameter();
- }
- public void llGodLikeRezObject(string inventory, vector pos)
- {
- m_LSL_Functions.llGodLikeRezObject(inventory, pos);
- }
- public void llRequestPermissions(string agent, int perm)
- {
- m_LSL_Functions.llRequestPermissions(agent, perm);
- }
- public string llGetPermissionsKey()
- {
- return m_LSL_Functions.llGetPermissionsKey();
- }
- public int llGetPermissions()
- {
- return m_LSL_Functions.llGetPermissions();
- }
- public int llGetLinkNumber()
- {
- return m_LSL_Functions.llGetLinkNumber();
- }
- public void llSetLinkColor(int linknumber, vector color, int face)
- {
- m_LSL_Functions.llSetLinkColor(linknumber, color, face);
- }
- public void llCreateLink(string target, int parent)
- {
- m_LSL_Functions.llCreateLink(target, parent);
- }
- public void llBreakLink(int linknum)
- {
- m_LSL_Functions.llBreakLink(linknum);
- }
- public void llBreakAllLinks()
- {
- m_LSL_Functions.llBreakAllLinks();
- }
- public string llGetLinkKey(int linknum)
- {
- return m_LSL_Functions.llGetLinkKey(linknum);
- }
- public void llGetLinkName(int linknum)
- {
- m_LSL_Functions.llGetLinkName(linknum);
- }
- public int llGetInventoryNumber(int type)
- {
- return m_LSL_Functions.llGetInventoryNumber(type);
- }
- public string llGetInventoryName(int type, int number)
- {
- return m_LSL_Functions.llGetInventoryName(type, number);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public void llSetScriptState(string name, int run)
- {
- m_LSL_Functions.llSetScriptState(name, run);
- }
- public double llGetEnergy()
- {
- return m_LSL_Functions.llGetEnergy();
- }
- public void llGiveInventory(string destination, string inventory)
- {
- m_LSL_Functions.llGiveInventory(destination, inventory);
- }
- public void llRemoveInventory(string item)
- {
- m_LSL_Functions.llRemoveInventory(item);
- }
- public void llSetText(string text, vector color, double alpha)
- {
- m_LSL_Functions.llSetText(text, color, alpha);
- }
- public double llWater(vector offset)
- {
- return m_LSL_Functions.llWater(offset);
- }
- public void llPassTouches(int pass)
- {
- m_LSL_Functions.llPassTouches(pass);
- }
- public string llRequestAgentData(string id, int data)
- {
- return m_LSL_Functions.llRequestAgentData(id, data);
- }
- public string llRequestInventoryData(string name)
- {
- return m_LSL_Functions.llRequestInventoryData(name);
- }
- public void llSetDamage(double damage)
- {
- m_LSL_Functions.llSetDamage(damage);
- }
- public void llTeleportAgentHome(string agent)
- {
- m_LSL_Functions.llTeleportAgentHome(agent);
- }
- public void llModifyLand(int action, int brush)
- {
- m_LSL_Functions.llModifyLand(action, brush);
- }
- public void llCollisionSound(string impact_sound, double impact_volume)
- {
- m_LSL_Functions.llCollisionSound(impact_sound, impact_volume);
- }
- public void llCollisionSprite(string impact_sprite)
- {
- m_LSL_Functions.llCollisionSprite(impact_sprite);
- }
- public string llGetAnimation(string id)
- {
- return m_LSL_Functions.llGetAnimation(id);
- }
- public void llResetScript()
- {
- m_LSL_Functions.llResetScript();
- }
- public void llMessageLinked(int linknum, int num, string str, string id)
- {
- m_LSL_Functions.llMessageLinked(linknum, num, str, id);
- }
- public void llPushObject(string target, vector impulse, vector ang_impulse, int local)
- {
- m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local);
- }
- public void llPassCollisions(int pass)
- {
- m_LSL_Functions.llPassCollisions(pass);
- }
- public string llGetScriptName()
- {
- return m_LSL_Functions.llGetScriptName();
- }
- public int llGetNumberOfSides()
- {
- return m_LSL_Functions.llGetNumberOfSides();
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public rotation llAxisAngle2Rot(vector axis, double angle)
- {
- return m_LSL_Functions.llAxisAngle2Rot(axis, angle);
- }
- public vector llRot2Axis(rotation rot)
- {
- return m_LSL_Functions.llRot2Axis(rot);
- }
- public void llRot2Angle()
- {
- m_LSL_Functions.llRot2Angle();
- }
- public double llAcos(double val)
- {
- return m_LSL_Functions.llAcos(val);
- }
- public double llAsin(double val)
- {
- return m_LSL_Functions.llAsin(val);
- }
- public double llAngleBetween(rotation a, rotation b)
- {
- return m_LSL_Functions.llAngleBetween(a, b);
- }
- public string llGetInventoryKey(string name)
- {
- return m_LSL_Functions.llGetInventoryKey(name);
- }
- public void llAllowInventoryDrop(int add)
- {
- m_LSL_Functions.llAllowInventoryDrop(add);
- }
- public vector llGetSunDirection()
- {
- return m_LSL_Functions.llGetSunDirection();
- }
- public vector llGetTextureOffset(int face)
- {
- return m_LSL_Functions.llGetTextureOffset(face);
- }
- public vector llGetTextureScale(int side)
- {
- return m_LSL_Functions.llGetTextureScale(side);
- }
- public double llGetTextureRot(int side)
- {
- return m_LSL_Functions.llGetTextureRot(side);
- }
- public int llSubStringIndex(string source, string pattern)
- {
- return m_LSL_Functions.llSubStringIndex(source, pattern);
- }
- public string llGetOwnerKey(string id)
- {
- return m_LSL_Functions.llGetOwnerKey(id);
- }
- public vector llGetCenterOfMass()
- {
- return m_LSL_Functions.llGetCenterOfMass();
- }
- public List<string> llListSort(List<string> src, int stride, int ascending)
- {
- return m_LSL_Functions.llListSort(src, stride, ascending);
- }
- public int llGetListLength(List<string> src)
- {
- return m_LSL_Functions.llGetListLength(src);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public int llList2Integer(List<string> src, int index)
- {
- return m_LSL_Functions.llList2Integer(src, index);
- }
- public double llList2double(List<string> src, int index)
- {
- return m_LSL_Functions.llList2double(src, index);
- }
- public string llList2String(List<string> src, int index)
- {
- return m_LSL_Functions.llList2String(src, index);
- }
- public string llList2Key(List<string> src, int index)
- {
- return m_LSL_Functions.llList2Key(src, index);
- }
- public vector llList2Vector(List<string> src, int index)
- {
- return m_LSL_Functions.llList2Vector(src, index);
- }
- public rotation llList2Rot(List<string> src, int index)
- {
- return m_LSL_Functions.llList2Rot(src, index);
- }
- public List<string> llList2List(List<string> src, int start, int end)
- {
- return m_LSL_Functions.llList2List(src, start, end);
- }
- public List<string> llDeleteSubList(List<string> src, int start, int end)
- {
- return m_LSL_Functions.llDeleteSubList(src, start, end);
- }
- public int llGetListEntryType(List<string> src, int index)
- {
- return m_LSL_Functions.llGetListEntryType(src, index);
- }
- public string llList2CSV(List<string> src)
- {
- return m_LSL_Functions.llList2CSV(src);
- }
- public List<string> llCSV2List(string src)
- {
- return m_LSL_Functions.llCSV2List(src);
- }
- public List<string> llListRandomize(List<string> src, int stride)
- {
- return m_LSL_Functions.llListRandomize(src, stride);
- }
- public List<string> llList2ListStrided(List<string> src, int start, int end, int stride)
- {
- return m_LSL_Functions.llList2ListStrided(src, start, end, stride);
- }
- public vector llGetRegionCorner()
- {
- return m_LSL_Functions.llGetRegionCorner();
- }
- public List<string> llListInsertList(List<string> dest, List<string> src, int start)
- {
- return m_LSL_Functions.llListInsertList(dest, src, start);
- }
- public int llListFindList(List<string> src, List<string> test)
- {
- return m_LSL_Functions.llListFindList(src, test);
- }
- public string llGetObjectName()
- {
- return m_LSL_Functions.llGetObjectName();
- }
- public void llSetObjectName(string name)
- {
- m_LSL_Functions.llSetObjectName(name);
- }
- public string llGetDate()
- {
- return m_LSL_Functions.llGetDate();
- }
- public int llEdgeOfWorld(vector pos, vector dir)
- {
- return m_LSL_Functions.llEdgeOfWorld(pos, dir);
- }
- public int llGetAgentInfo(string id)
- {
- return m_LSL_Functions.llGetAgentInfo(id);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public void llAdjustSoundVolume(double volume)
- {
- m_LSL_Functions.llAdjustSoundVolume(volume);
- }
- public void llSetSoundQueueing(int queue)
- {
- m_LSL_Functions.llSetSoundQueueing(queue);
- }
- public void llSetSoundRadius(double radius)
- {
- m_LSL_Functions.llSetSoundRadius(radius);
- }
- public string llKey2Name(string id)
- {
- return m_LSL_Functions.llKey2Name(id);
- }
- public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
- {
- m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate);
- }
- public void llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west)
- {
- m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west);
- }
- public void llEjectFromLand(string pest)
- {
- m_LSL_Functions.llEjectFromLand(pest);
- }
- public void llParseString2List()
- {
- m_LSL_Functions.llParseString2List();
- }
- public int llOverMyLand(string id)
- {
- return m_LSL_Functions.llOverMyLand(id);
- }
- public string llGetLandOwnerAt(vector pos)
- {
- return m_LSL_Functions.llGetLandOwnerAt(pos);
- }
- public string llGetNotecardLine(string name, int line)
- {
- return m_LSL_Functions.llGetNotecardLine(name, line);
- }
- public vector llGetAgentSize(string id)
- {
- return m_LSL_Functions.llGetAgentSize(id);
- }
- public int llSameGroup(string agent)
- {
- return m_LSL_Functions.llSameGroup(agent);
- }
- public void llUnSit(string id)
- {
- m_LSL_Functions.llUnSit(id);
- }
- public vector llGroundSlope(vector offset)
- {
- return m_LSL_Functions.llGroundSlope(offset);
- }
- public vector llGroundNormal(vector offset)
- {
- return m_LSL_Functions.llGroundNormal(offset);
- }
- public vector llGroundContour(vector offset)
- {
- return m_LSL_Functions.llGroundContour(offset);
- }
- public int llGetAttached()
- {
- return m_LSL_Functions.llGetAttached();
- }
- public int llGetFreeMemory()
- {
- return m_LSL_Functions.llGetFreeMemory();
- }
- public string llGetRegionName()
- {
- return m_LSL_Functions.llGetRegionName();
- }
- public double llGetRegionTimeDilation()
- {
- return m_LSL_Functions.llGetRegionTimeDilation();
- }
- public double llGetRegionFPS()
- {
- return m_LSL_Functions.llGetRegionFPS();
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public void llParticleSystem(List<Object> rules)
- {
- m_LSL_Functions.llParticleSystem(rules);
- }
- public void llGroundRepel(double height, int water, double tau)
- {
- m_LSL_Functions.llGroundRepel(height, water, tau);
- }
- public void llGiveInventoryList()
- {
- m_LSL_Functions.llGiveInventoryList();
- }
- public void llSetVehicleType(int type)
- {
- m_LSL_Functions.llSetVehicleType(type);
- }
- public void llSetVehicledoubleParam(int param, double value)
- {
- m_LSL_Functions.llSetVehicledoubleParam(param, value);
- }
- public void llSetVehicleVectorParam(int param, vector vec)
- {
- m_LSL_Functions.llSetVehicleVectorParam(param, vec);
- }
- public void llSetVehicleRotationParam(int param, rotation rot)
- {
- m_LSL_Functions.llSetVehicleRotationParam(param, rot);
- }
- public void llSetVehicleFlags(int flags)
- {
- m_LSL_Functions.llSetVehicleFlags(flags);
- }
- public void llRemoveVehicleFlags(int flags)
- {
- m_LSL_Functions.llRemoveVehicleFlags(flags);
- }
- public void llSitTarget(vector offset, rotation rot)
- {
- m_LSL_Functions.llSitTarget(offset, rot);
- }
- public string llAvatarOnSitTarget()
- {
- return m_LSL_Functions.llAvatarOnSitTarget();
- }
- public void llAddToLandPassList(string avatar, double hours)
- {
- m_LSL_Functions.llAddToLandPassList(avatar, hours);
- }
- public void llSetTouchText(string text)
- {
- m_LSL_Functions.llSetTouchText(text);
- }
- public void llSetSitText(string text)
- {
- m_LSL_Functions.llSetSitText(text);
- }
- public void llSetCameraEyeOffset(vector offset)
- {
- m_LSL_Functions.llSetCameraEyeOffset(offset);
- }
- public void llSetCameraAtOffset(vector offset)
- {
- m_LSL_Functions.llSetCameraAtOffset(offset);
- }
- public void llDumpList2String()
- {
- m_LSL_Functions.llDumpList2String();
- }
- public void llScriptDanger(vector pos)
- {
- m_LSL_Functions.llScriptDanger(pos);
- }
- public void llDialog(string avatar, string message, List<string> buttons, int chat_channel)
- {
- m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
- }
- public void llVolumeDetect(int detect)
- {
- m_LSL_Functions.llVolumeDetect(detect);
- }
- public void llResetOtherScript(string name)
- {
- m_LSL_Functions.llResetOtherScript(name);
- }
- public int llGetScriptState(string name)
- {
- return m_LSL_Functions.llGetScriptState(name);
- }
- public void llRemoteLoadScript()
- {
- m_LSL_Functions.llRemoteLoadScript();
- }
- public void llSetRemoteScriptAccessPin(int pin)
- {
- m_LSL_Functions.llSetRemoteScriptAccessPin(pin);
- }
- public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
- {
- m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public void llOpenRemoteDataChannel()
- {
- m_LSL_Functions.llOpenRemoteDataChannel();
- }
- public string llSendRemoteData(string channel, string dest, int idata, string sdata)
- {
- return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata);
- }
- public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
- {
- m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata);
- }
- public void llCloseRemoteDataChannel(string channel)
- {
- m_LSL_Functions.llCloseRemoteDataChannel(channel);
- }
- public string llMD5String(string src, int nonce)
- {
- return m_LSL_Functions.llMD5String(src, nonce);
- }
- public void llSetPrimitiveParams(List<string> rules)
- {
- m_LSL_Functions.llSetPrimitiveParams(rules);
- }
- public string llStringToBase64(string str)
- {
- return m_LSL_Functions.llStringToBase64(str);
- }
- public string llBase64ToString(string str)
- {
- return m_LSL_Functions.llBase64ToString(str);
- }
- public void llXorBase64Strings()
- {
- m_LSL_Functions.llXorBase64Strings();
- }
- public void llRemoteDataSetRegion()
- {
- m_LSL_Functions.llRemoteDataSetRegion();
- }
- public double llLog10(double val)
- {
- return m_LSL_Functions.llLog10(val);
- }
- public double llLog(double val)
- {
- return m_LSL_Functions.llLog(val);
- }
- public List<string> llGetAnimationList(string id)
- {
- return m_LSL_Functions.llGetAnimationList(id);
- }
- public void llSetParcelMusicURL(string url)
- {
- m_LSL_Functions.llSetParcelMusicURL(url);
- }
- public vector llGetRootPosition()
- {
- return m_LSL_Functions.llGetRootPosition();
- }
- public rotation llGetRootRotation()
- {
- return m_LSL_Functions.llGetRootRotation();
- }
- public string llGetObjectDesc()
- {
- return m_LSL_Functions.llGetObjectDesc();
- }
- public void llSetObjectDesc(string desc)
- {
- m_LSL_Functions.llSetObjectDesc(desc);
- }
- public string llGetCreator()
- {
- return m_LSL_Functions.llGetCreator();
- }
- public string llGetTimestamp()
- {
- return m_LSL_Functions.llGetTimestamp();
- }
- public void llSetLinkAlpha(int linknumber, double alpha, int face)
- {
- m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face);
- }
- public int llGetNumberOfPrims()
- {
- return m_LSL_Functions.llGetNumberOfPrims();
- }
- public string llGetNumberOfNotecardLines(string name)
- {
- return m_LSL_Functions.llGetNumberOfNotecardLines(name);
- }
- public List<string> llGetBoundingBox(string obj)
- {
- return m_LSL_Functions.llGetBoundingBox(obj);
- }
- public vector llGetGeometricCenter()
- {
- return m_LSL_Functions.llGetGeometricCenter();
- }
- public void llGetPrimitiveParams()
- {
- m_LSL_Functions.llGetPrimitiveParams();
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public string llIntegerToBase64(int number)
- {
- return m_LSL_Functions.llIntegerToBase64(number);
- }
- public int llBase64ToInteger(string str)
- {
- return m_LSL_Functions.llBase64ToInteger(str);
- }
- public double llGetGMTclock()
- {
- return m_LSL_Functions.llGetGMTclock();
- }
- public string llGetSimulatorHostname()
- {
- return m_LSL_Functions.llGetSimulatorHostname();
- }
- public void llSetLocalRot(rotation rot)
- {
- m_LSL_Functions.llSetLocalRot(rot);
- }
- public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers)
- {
- return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers);
- }
- public void llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, int param)
- {
- m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param);
- }
- public int llGetObjectPermMask(int mask)
- {
- return m_LSL_Functions.llGetObjectPermMask(mask);
- }
- public void llSetObjectPermMask(int mask, int value)
- {
- m_LSL_Functions.llSetObjectPermMask(mask, value);
- }
- public void llGetInventoryPermMask(string item, int mask)
- {
- m_LSL_Functions.llGetInventoryPermMask(item, mask);
- }
- public void llSetInventoryPermMask(string item, int mask, int value)
- {
- m_LSL_Functions.llSetInventoryPermMask(item, mask, value);
- }
- public string llGetInventoryCreator(string item)
- {
- return m_LSL_Functions.llGetInventoryCreator(item);
- }
- public void llOwnerSay(string msg)
- {
- m_LSL_Functions.llOwnerSay(msg);
- }
- public void llRequestSimulatorData(string simulator, int data)
- {
- m_LSL_Functions.llRequestSimulatorData(simulator, data);
- }
- public void llForceMouselook(int mouselook)
- {
- m_LSL_Functions.llForceMouselook(mouselook);
- }
- public double llGetObjectMass(string id)
- {
- return m_LSL_Functions.llGetObjectMass(id);
- }
- public void llListReplaceList()
- {
- m_LSL_Functions.llListReplaceList();
- }
- public void llLoadURL(string avatar_id, string message, string url)
- {
- m_LSL_Functions.llLoadURL(avatar_id, message, url);
- }
- public void llParcelMediaCommandList(List<string> commandList)
- {
- m_LSL_Functions.llParcelMediaCommandList(commandList);
- }
- public void llParcelMediaQuery()
- {
- m_LSL_Functions.llParcelMediaQuery();
- }
- public int llModPow(int a, int b, int c)
- {
- return m_LSL_Functions.llModPow(a, b, c);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public int llGetInventoryType(string name)
- {
- return m_LSL_Functions.llGetInventoryType(name);
- }
- public void llSetPayPrice(int price, List<string> quick_pay_buttons)
- {
- m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons);
- }
- public vector llGetCameraPos()
- {
- return m_LSL_Functions.llGetCameraPos();
- }
- public rotation llGetCameraRot()
- {
- return m_LSL_Functions.llGetCameraRot();
- }
- public void llSetPrimURL()
- {
- m_LSL_Functions.llSetPrimURL();
- }
- public void llRefreshPrimURL()
- {
- m_LSL_Functions.llRefreshPrimURL();
- }
- public string llEscapeURL(string url)
- {
- return m_LSL_Functions.llEscapeURL(url);
- }
- public string llUnescapeURL(string url)
- {
- return m_LSL_Functions.llUnescapeURL(url);
- }
- public void llMapDestination(string simname, vector pos, vector look_at)
- {
- m_LSL_Functions.llMapDestination(simname, pos, look_at);
- }
- public void llAddToLandBanList(string avatar, double hours)
- {
- m_LSL_Functions.llAddToLandBanList(avatar, hours);
- }
- public void llRemoveFromLandPassList(string avatar)
- {
- m_LSL_Functions.llRemoveFromLandPassList(avatar);
- }
- public void llRemoveFromLandBanList(string avatar)
- {
- m_LSL_Functions.llRemoveFromLandBanList(avatar);
- }
- public void llSetCameraParams(List<string> rules)
- {
- m_LSL_Functions.llSetCameraParams(rules);
- }
- public void llClearCameraParams()
- {
- m_LSL_Functions.llClearCameraParams();
- }
- public double llListStatistics(int operation, List<string> src)
- {
- return m_LSL_Functions.llListStatistics(operation, src);
- }
- public int llGetUnixTime()
- {
- return m_LSL_Functions.llGetUnixTime();
- }
- public int llGetParcelFlags(vector pos)
- {
- return m_LSL_Functions.llGetParcelFlags(pos);
- }
- public int llGetRegionFlags()
- {
- return m_LSL_Functions.llGetRegionFlags();
- }
- public string llXorBase64StringsCorrect(string str1, string str2)
- {
- return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2);
- }
- public void llHTTPRequest(string url, List<string> parameters, string body)
- {
- m_LSL_Functions.llHTTPRequest(url, parameters, body);
- }
- public void llResetLandBanList()
- {
- m_LSL_Functions.llResetLandBanList();
- }
- public void llResetLandPassList()
- {
- m_LSL_Functions.llResetLandPassList();
- }
- public int llGetParcelPrimCount(vector pos, int category, int sim_wide)
- {
- return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide);
- }
- public List<string> llGetParcelPrimOwners(vector pos)
- {
- return m_LSL_Functions.llGetParcelPrimOwners(pos);
- }
- public int llGetObjectPrimCount(string object_id)
- {
- return m_LSL_Functions.llGetObjectPrimCount(object_id);
- }
- //
- // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
- //
- public int llGetParcelMaxPrims(vector pos, int sim_wide)
- {
- return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
- }
- public List<string> llGetParcelDetails(vector pos, List<string> param)
- {
- return m_LSL_Functions.llGetParcelDetails(pos, param);
- }
- //
- // OpenSim Functions
- //
- public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
- int timer)
- {
- return m_LSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
- }
- // LSL CONSTANTS
- public const int TRUE = 1;
- public const int FALSE = 0;
- public const int STATUS_PHYSICS = 1;
- public const int STATUS_ROTATE_X = 2;
- public const int STATUS_ROTATE_Y = 4;
- public const int STATUS_ROTATE_Z = 8;
- public const int STATUS_PHANTOM = 16;
- public const int STATUS_SANDBOX = 32;
- public const int STATUS_BLOCK_GRAB = 64;
- public const int STATUS_DIE_AT_EDGE = 128;
- public const int STATUS_RETURN_AT_EDGE = 256;
- public const int AGENT = 1;
- public const int ACTIVE = 2;
- public const int PASSIVE = 4;
- public const int SCRIPTED = 8;
- public const int CONTROL_FWD = 1;
- public const int CONTROL_BACK = 2;
- public const int CONTROL_LEFT = 4;
- public const int CONTROL_RIGHT = 8;
- public const int CONTROL_UP = 16;
- public const int CONTROL_DOWN = 32;
- public const int CONTROL_ROT_LEFT = 256;
- public const int CONTROL_ROT_RIGHT = 512;
- public const int CONTROL_LBUTTON = 268435456;
- public const int CONTROL_ML_LBUTTON = 1073741824;
- public const int PERMISSION_DEBIT = 2;
- public const int PERMISSION_TAKE_CONTROLS = 4;
- public const int PERMISSION_REMAP_CONTROLS = 8;
- public const int PERMISSION_TRIGGER_ANIMATION = 16;
- public const int PERMISSION_ATTACH = 32;
- public const int PERMISSION_RELEASE_OWNERSHIP = 64;
- public const int PERMISSION_CHANGE_LINKS = 128;
- public const int PERMISSION_CHANGE_JOINTS = 256;
- public const int PERMISSION_CHANGE_PERMISSIONS = 512;
- public const int PERMISSION_TRACK_CAMERA = 1024;
- public const int AGENT_FLYING = 1;
- public const int AGENT_ATTACHMENTS = 2;
- public const int AGENT_SCRIPTED = 4;
- public const int AGENT_MOUSELOOK = 8;
- public const int AGENT_SITTING = 16;
- public const int AGENT_ON_OBJECT = 32;
- public const int AGENT_AWAY = 64;
- public const int AGENT_WALKING = 128;
- public const int AGENT_IN_AIR = 256;
- public const int AGENT_TYPING = 512;
- public const int AGENT_CROUCHING = 1024;
- public const int AGENT_BUSY = 2048;
- public const int AGENT_ALWAYS_RUN = 4096;
- public const int PSYS_PART_INTERP_COLOR_MASK = 1;
- public const int PSYS_PART_INTERP_SCALE_MASK = 2;
- public const int PSYS_PART_BOUNCE_MASK = 4;
- public const int PSYS_PART_WIND_MASK = 8;
- public const int PSYS_PART_FOLLOW_SRC_MASK = 16;
- public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32;
- public const int PSYS_PART_TARGET_POS_MASK = 64;
- public const int PSYS_PART_TARGET_LINEAR_MASK = 128;
- public const int PSYS_PART_EMISSIVE_MASK = 256;
- public const int PSYS_PART_FLAGS = 0;
- public const int PSYS_PART_START_COLOR = 1;
- public const int PSYS_PART_START_ALPHA = 2;
- public const int PSYS_PART_END_COLOR = 3;
- public const int PSYS_PART_END_ALPHA = 4;
- public const int PSYS_PART_START_SCALE = 5;
- public const int PSYS_PART_END_SCALE = 6;
- public const int PSYS_PART_MAX_AGE = 7;
- public const int PSYS_SRC_ACCEL = 8;
- public const int PSYS_SRC_PATTERN = 9;
- public const int PSYS_SRC_INNERANGLE = 10;
- public const int PSYS_SRC_OUTERANGLE = 11;
- public const int PSYS_SRC_TEXTURE = 12;
- public const int PSYS_SRC_BURST_RATE = 13;
- public const int PSYS_SRC_BURST_PART_COUNT = 15;
- public const int PSYS_SRC_BURST_RADIUS = 16;
- public const int PSYS_SRC_BURST_SPEED_MIN = 17;
- public const int PSYS_SRC_BURST_SPEED_MAX = 18;
- public const int PSYS_SRC_MAX_AGE = 19;
- public const int PSYS_SRC_TARGET_KEY = 20;
- public const int PSYS_SRC_OMEGA = 21;
- public const int PSYS_SRC_ANGLE_BEGIN = 22;
- public const int PSYS_SRC_ANGLE_END = 23;
- public const int PSYS_SRC_PATTERN_DROP = 1;
- public const int PSYS_SRC_PATTERN_EXPLODE = 2;
- public const int PSYS_SRC_PATTERN_ANGLE = 4;
- public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8;
- public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16;
- public const int VEHICLE_TYPE_NONE = 0;
- public const int VEHICLE_TYPE_SLED = 1;
- public const int VEHICLE_TYPE_CAR = 2;
- public const int VEHICLE_TYPE_BOAT = 3;
- public const int VEHICLE_TYPE_AIRPLANE = 4;
- public const int VEHICLE_TYPE_BALLOON = 5;
- public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16;
- public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17;
- public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18;
- public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20;
- public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19;
- public const int VEHICLE_HOVER_HEIGHT = 24;
- public const int VEHICLE_HOVER_EFFICIENCY = 25;
- public const int VEHICLE_HOVER_TIMESCALE = 26;
- public const int VEHICLE_BUOYANCY = 27;
- public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28;
- public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29;
- public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30;
- public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31;
- public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32;
- public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33;
- public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34;
- public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35;
- public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36;
- public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37;
- public const int VEHICLE_BANKING_EFFICIENCY = 38;
- public const int VEHICLE_BANKING_MIX = 39;
- public const int VEHICLE_BANKING_TIMESCALE = 40;
- public const int VEHICLE_REFERENCE_FRAME = 44;
- public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1;
- public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2;
- public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4;
- public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8;
- public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16;
- public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32;
- public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64;
- public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128;
- public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256;
- public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512;
- public const int INVENTORY_ALL = -1;
- public const int INVENTORY_NONE = -1;
- public const int INVENTORY_TEXTURE = 0;
- public const int INVENTORY_SOUND = 1;
- public const int INVENTORY_LANDMARK = 3;
- public const int INVENTORY_CLOTHING = 5;
- public const int INVENTORY_OBJECT = 6;
- public const int INVENTORY_NOTECARD = 7;
- public const int INVENTORY_SCRIPT = 10;
- public const int INVENTORY_BODYPART = 13;
- public const int INVENTORY_ANIMATION = 20;
- public const int INVENTORY_GESTURE = 21;
- public const int ATTACH_CHEST = 1;
- public const int ATTACH_HEAD = 2;
- public const int ATTACH_LSHOULDER = 3;
- public const int ATTACH_RSHOULDER = 4;
- public const int ATTACH_LHAND = 5;
- public const int ATTACH_RHAND = 6;
- public const int ATTACH_LFOOT = 7;
- public const int ATTACH_RFOOT = 8;
- public const int ATTACH_BACK = 9;
- public const int ATTACH_PELVIS = 10;
- public const int ATTACH_MOUTH = 11;
- public const int ATTACH_CHIN = 12;
- public const int ATTACH_LEAR = 13;
- public const int ATTACH_REAR = 14;
- public const int ATTACH_LEYE = 15;
- public const int ATTACH_REYE = 16;
- public const int ATTACH_NOSE = 17;
- public const int ATTACH_RUARM = 18;
- public const int ATTACH_RLARM = 19;
- public const int ATTACH_LUARM = 20;
- public const int ATTACH_LLARM = 21;
- public const int ATTACH_RHIP = 22;
- public const int ATTACH_RULEG = 23;
- public const int ATTACH_RLLEG = 24;
- public const int ATTACH_LHIP = 25;
- public const int ATTACH_LULEG = 26;
- public const int ATTACH_LLLEG = 27;
- public const int ATTACH_BELLY = 28;
- public const int ATTACH_RPEC = 29;
- public const int ATTACH_LPEC = 30;
- public const int LAND_LEVEL = 0;
- public const int LAND_RAISE = 1;
- public const int LAND_LOWER = 2;
- public const int LAND_SMOOTH = 3;
- public const int LAND_NOISE = 4;
- public const int LAND_REVERT = 5;
- public const int LAND_SMALL_BRUSH = 1;
- public const int LAND_MEDIUM_BRUSH = 2;
- public const int LAND_LARGE_BRUSH = 3;
- public const int DATA_ONLINE = 1;
- public const int DATA_NAME = 2;
- public const int DATA_BORN = 3;
- public const int DATA_RATING = 4;
- public const int DATA_SIM_POS = 5;
- public const int DATA_SIM_STATUS = 6;
- public const int DATA_SIM_RATING = 7;
- public const int ANIM_ON = 1;
- public const int LOOP = 2;
- public const int REVERSE = 4;
- public const int PING_PONG = 8;
- public const int SMOOTH = 16;
- public const int ROTATE = 32;
- public const int SCALE = 64;
- public const int ALL_SIDES = -1;
- public const int LINK_SET = -1;
- public const int LINK_ROOT = 1;
- public const int LINK_ALL_OTHERS = -2;
- public const int LINK_ALL_CHILDREN = -3;
- public const int LINK_THIS = -4;
- public const int CHANGED_INVENTORY = 1;
- public const int CHANGED_COLOR = 2;
- public const int CHANGED_SHAPE = 4;
- public const int CHANGED_SCALE = 8;
- public const int CHANGED_TEXTURE = 16;
- public const int CHANGED_LINK = 32;
- public const int CHANGED_ALLOWED_DROP = 64;
- public const int CHANGED_OWNER = 128;
- public const int TYPE_INVALID = 0;
- public const int TYPE_INTEGER = 1;
- public const int TYPE_double = 2;
- public const int TYPE_STRING = 3;
- public const int TYPE_KEY = 4;
- public const int TYPE_VECTOR = 5;
- public const int TYPE_ROTATION = 6;
- public const int REMOTE_DATA_CHANNEL = 1;
- public const int REMOTE_DATA_REQUEST = 2;
- public const int REMOTE_DATA_REPLY = 3;
- //public const int PRIM_TYPE = 1;
- public const int PRIM_MATERIAL = 2;
- public const int PRIM_PHYSICS = 3;
- public const int PRIM_TEMP_ON_REZ = 4;
- public const int PRIM_PHANTOM = 5;
- public const int PRIM_POSITION = 6;
- public const int PRIM_SIZE = 7;
- public const int PRIM_ROTATION = 8;
- public const int PRIM_TYPE = 9;
- public const int PRIM_TEXTURE = 17;
- public const int PRIM_COLOR = 18;
- public const int PRIM_BUMP_SHINY = 19;
- public const int PRIM_FULLBRIGHT = 20;
- public const int PRIM_FLEXIBLE = 21;
- public const int PRIM_TEXGEN = 22;
- public const int PRIM_TEXGEN_DEFAULT = 0;
- public const int PRIM_TEXGEN_PLANAR = 1;
- public const int PRIM_TYPE_BOX = 0;
- public const int PRIM_TYPE_CYLINDER = 1;
- public const int PRIM_TYPE_PRISM = 2;
- public const int PRIM_TYPE_SPHERE = 3;
- public const int PRIM_TYPE_TORUS = 4;
- public const int PRIM_TYPE_TUBE = 5;
- public const int PRIM_TYPE_RING = 6;
- public const int PRIM_HOLE_DEFAULT = 0;
- public const int PRIM_HOLE_CIRCLE = 16;
- public const int PRIM_HOLE_SQUARE = 32;
- public const int PRIM_HOLE_TRIANGLE = 48;
- public const int PRIM_MATERIAL_STONE = 0;
- public const int PRIM_MATERIAL_METAL = 1;
- public const int PRIM_MATERIAL_GLASS = 2;
- public const int PRIM_MATERIAL_WOOD = 3;
- public const int PRIM_MATERIAL_FLESH = 4;
- public const int PRIM_MATERIAL_PLASTIC = 5;
- public const int PRIM_MATERIAL_RUBBER = 6;
- public const int PRIM_MATERIAL_LIGHT = 7;
- public const int PRIM_SHINY_NONE = 0;
- public const int PRIM_SHINY_LOW = 1;
- public const int PRIM_SHINY_MEDIUM = 2;
- public const int PRIM_SHINY_HIGH = 3;
- public const int PRIM_BUMP_NONE = 0;
- public const int PRIM_BUMP_BRIGHT = 1;
- public const int PRIM_BUMP_DARK = 2;
- public const int PRIM_BUMP_WOOD = 3;
- public const int PRIM_BUMP_BARK = 4;
- public const int PRIM_BUMP_BRICKS = 5;
- public const int PRIM_BUMP_CHECKER = 6;
- public const int PRIM_BUMP_CONCRETE = 7;
- public const int PRIM_BUMP_TILE = 8;
- public const int PRIM_BUMP_STONE = 9;
- public const int PRIM_BUMP_DISKS = 10;
- public const int PRIM_BUMP_GRAVEL = 11;
- public const int PRIM_BUMP_BLOBS = 12;
- public const int PRIM_BUMP_SIDING = 13;
- public const int PRIM_BUMP_LARGETILE = 14;
- public const int PRIM_BUMP_STUCCO = 15;
- public const int PRIM_BUMP_SUCTION = 16;
- public const int PRIM_BUMP_WEAVE = 17;
- public const int MASK_BASE = 0;
- public const int MASK_OWNER = 1;
- public const int MASK_GROUP = 2;
- public const int MASK_EVERYONE = 3;
- public const int MASK_NEXT = 4;
- public const int PERM_TRANSFER = 8192;
- public const int PERM_MODIFY = 16384;
- public const int PERM_COPY = 32768;
- public const int PERM_MOVE = 524288;
- public const int PERM_ALL = 2147483647;
- public const int PARCEL_MEDIA_COMMAND_STOP = 0;
- public const int PARCEL_MEDIA_COMMAND_PAUSE = 1;
- public const int PARCEL_MEDIA_COMMAND_PLAY = 2;
- public const int PARCEL_MEDIA_COMMAND_LOOP = 3;
- public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4;
- public const int PARCEL_MEDIA_COMMAND_URL = 5;
- public const int PARCEL_MEDIA_COMMAND_TIME = 6;
- public const int PARCEL_MEDIA_COMMAND_AGENT = 7;
- public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
- public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
- public const int PAY_HIDE = -1;
- public const int PAY_DEFAULT = -2;
- public const string NULL_KEY = "00000000-0000-0000-0000-000000000000";
- public const string EOF = "\n\n\n";
- public const double PI = 3.14159274f;
- public const double TWO_PI = 6.28318548f;
- public const double PI_BY_TWO = 1.57079637f;
- public const double DEG_TO_RAD = 0.01745329238f;
- public const double RAD_TO_DEG = 57.29578f;
- public const double SQRT2 = 1.414213538f;
- // Can not be public const?
- public vector ZERO_VECTOR = new vector(0, 0, 0);
- public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0);
- }
- }
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