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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The design of this map service is based on SimianGrid's PHP-based
- * map service. See this URL for the original PHP version:
- * https://github.com/openmetaversefoundation/simiangrid/
- */
- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Drawing.Imaging;
- using System.IO;
- using System.Net;
- using System.Reflection;
- using System.Threading;
- using Nini.Config;
- using log4net;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Services.Interfaces;
- namespace OpenSim.Services.MapImageService
- {
- public class MapImageService : IMapImageService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- #pragma warning disable 414
- private string LogHeader = "[MAP IMAGE SERVICE]";
- #pragma warning restore 414
- private const int ZOOM_LEVELS = 8;
- private const int IMAGE_WIDTH = 256;
- private const int HALF_WIDTH = 128;
- private const int JPEG_QUALITY = 80;
- private static string m_TilesStoragePath = "maptiles";
- private static object m_Sync = new object();
- private static bool m_Initialized = false;
- private static string m_WaterTileFile = string.Empty;
- private static Color m_Watercolor = Color.FromArgb(29, 71, 95);
- private static Bitmap m_WaterBitmap = null;
- private static byte[] m_WaterBytes = null;
- public MapImageService(IConfigSource config)
- {
- if (!m_Initialized)
- {
- m_Initialized = true;
- m_log.Debug("[MAP IMAGE SERVICE]: Starting MapImage service");
- IConfig serviceConfig = config.Configs["MapImageService"];
- if (serviceConfig != null)
- {
- m_TilesStoragePath = serviceConfig.GetString("TilesStoragePath", m_TilesStoragePath);
- if (!Directory.Exists(m_TilesStoragePath))
- Directory.CreateDirectory(m_TilesStoragePath);
- m_WaterTileFile = Path.Combine(m_TilesStoragePath, "water.jpg");
- if (!File.Exists(m_WaterTileFile))
- {
- Bitmap waterTile = new Bitmap(IMAGE_WIDTH, IMAGE_WIDTH);
- FillImage(waterTile, m_Watercolor);
- waterTile.Save(m_WaterTileFile, ImageFormat.Jpeg);
- m_WaterBitmap = waterTile;
- }
- if (File.Exists(m_WaterTileFile))
- {
- m_WaterBitmap = new Bitmap(m_WaterTileFile);
- using (MemoryStream ms = new MemoryStream())
- {
- m_WaterBitmap.Save(ms,ImageFormat.Jpeg);
- ms.Seek(0, SeekOrigin.Begin);
- m_WaterBytes = ms.ToArray();
- }
- }
- }
- }
- }
- #region IMapImageService
- public bool AddMapTile(int x, int y, byte[] imageData, UUID scopeID, out string reason)
- {
- reason = string.Empty;
- string fileName = GetFileName(1, x, y, scopeID);
- lock (m_Sync)
- {
- try
- {
- using (FileStream f = File.Open(fileName, FileMode.OpenOrCreate, FileAccess.Write))
- f.Write(imageData, 0, imageData.Length);
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE]: Unable to save image file {0}: {1}", fileName, e);
- reason = e.Message;
- return false;
- }
- }
- return UpdateMultiResolutionFiles(x, y, scopeID, out reason);
- }
- public bool RemoveMapTile(int x, int y, UUID scopeID, out string reason)
- {
- reason = String.Empty;
- string fileName = GetFileName(1, x, y, scopeID);
- lock (m_Sync)
- {
- try
- {
- File.Delete(fileName);
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE]: Unable to save delete file {0}: {1}", fileName, e);
- reason = e.Message;
- return false;
- }
- }
- return UpdateMultiResolutionFiles(x, y, scopeID, out reason);
- }
- // When large varregions start up, they can send piles of new map tiles. This causes
- // this multi-resolution routine to be called a zillion times an causes much CPU
- // time to be spent creating multi-resolution tiles that will be replaced when
- // the next maptile arrives.
- private class mapToMultiRez
- {
- public int xx;
- public int yy;
- public UUID scopeID;
- public mapToMultiRez(int pX, int pY, UUID pscopeID)
- {
- xx = pX;
- yy = pY;
- scopeID = pscopeID;
- }
- };
- private Queue<mapToMultiRez> multiRezToBuild = new Queue<mapToMultiRez>();
- private bool UpdateMultiResolutionFiles(int x, int y, UUID scopeID, out string reason)
- {
- reason = String.Empty;
- lock (multiRezToBuild)
- {
- // m_log.DebugFormat("{0} UpdateMultiResolutionFilesAsync: scheduling update for <{1},{2}>", LogHeader, x, y);
- multiRezToBuild.Enqueue(new mapToMultiRez(x, y, scopeID));
- if (multiRezToBuild.Count == 1)
- Util.FireAndForget(
- DoUpdateMultiResolutionFilesAsync);
- }
- return true;
- }
- private void DoUpdateMultiResolutionFilesAsync(object o)
- {
- // let acumulate large region tiles
- Thread.Sleep(60 * 1000); // large regions take time to upload tiles
- while (multiRezToBuild.Count > 0)
- {
- mapToMultiRez toMultiRez = null;
- lock (multiRezToBuild)
- {
- if (multiRezToBuild.Count > 0)
- toMultiRez = multiRezToBuild.Dequeue();
- }
- if (toMultiRez != null)
- {
- int x = toMultiRez.xx;
- int y = toMultiRez.yy;
- UUID scopeID = toMultiRez.scopeID;
- // m_log.DebugFormat("{0} DoUpdateMultiResolutionFilesAsync: doing build for <{1},{2}>", LogHeader, x, y);
- int width = 1;
- // Stitch seven more aggregate tiles together
- for (uint zoomLevel = 2; zoomLevel <= ZOOM_LEVELS; zoomLevel++)
- {
- // Calculate the width (in full resolution tiles) and bottom-left
- // corner of the current zoom level
- width *= 2;
- int x1 = x - (x % width);
- int y1 = y - (y % width);
- lock (m_Sync) // must lock the reading and writing of the maptile files
- {
- if (!CreateTile(zoomLevel, x1, y1, scopeID))
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE]: Unable to create tile for {0},{1} at zoom level {1}", x, y, zoomLevel);
- return;
- }
- }
- }
- }
- }
- return;
- }
- public byte[] GetMapTile(string fileName, UUID scopeID, out string format)
- {
- // m_log.DebugFormat("[MAP IMAGE SERVICE]: Getting map tile {0}", fileName);
- format = ".jpg";
- string fullName = Path.Combine(m_TilesStoragePath, scopeID.ToString());
- fullName = Path.Combine(fullName, fileName);
- if (File.Exists(fullName))
- {
- format = Path.GetExtension(fileName).ToLower();
- //m_log.DebugFormat("[MAP IMAGE SERVICE]: Found file {0}, extension {1}", fileName, format);
- return File.ReadAllBytes(fullName);
- }
- else if (m_WaterBytes != null)
- {
- return (byte[])m_WaterBytes.Clone();
- }
- else
- {
- m_log.DebugFormat("[MAP IMAGE SERVICE]: unable to get file {0}", fileName);
- return new byte[0];
- }
- }
- #endregion
- private string GetFileName(uint zoomLevel, int x, int y, UUID scopeID)
- {
- string extension = "jpg";
- string path = Path.Combine(m_TilesStoragePath, scopeID.ToString());
- Directory.CreateDirectory(path);
- return Path.Combine(path, string.Format("map-{0}-{1}-{2}-objects.{3}", zoomLevel, x, y, extension));
- }
- private Bitmap GetInputTileImage(string fileName)
- {
- try
- {
- if (File.Exists(fileName))
- return new Bitmap(fileName);
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE]: Unable to read image data from {0}: {1}", fileName, e);
- }
- return null;
- }
- private Bitmap GetOutputTileImage(string fileName)
- {
- try
- {
- if (File.Exists(fileName))
- return new Bitmap(fileName);
- else
- {
- // Create a new output tile with a transparent background
- Bitmap bm = new Bitmap(IMAGE_WIDTH, IMAGE_WIDTH, PixelFormat.Format24bppRgb);
- //bm.MakeTransparent(); // 24bpp does not have transparency, this whould make it 32bpp
- return bm;
- }
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE]: Unable to read image data from {0}: {1}", fileName, e);
- }
- return null;
- }
- private bool CreateTile(uint zoomLevel, int x, int y, UUID scopeID)
- {
- // m_log.DebugFormat("[MAP IMAGE SERVICE]: Create tile for {0} {1}, zoom {2}", x, y, zoomLevel);
- int prevWidth = (int)Math.Pow(2, (double)zoomLevel - 2);
- int thisWidth = (int)Math.Pow(2, (double)zoomLevel - 1);
- // Convert x and y to the bottom left tile for this zoom level
- int xIn = x - (x % prevWidth);
- int yIn = y - (y % prevWidth);
- // Convert x and y to the bottom left tile for the next zoom level
- int xOut = x - (x % thisWidth);
- int yOut = y - (y % thisWidth);
- // Try to open the four input tiles from the previous zoom level
- Bitmap inputBL = GetInputTileImage(GetFileName(zoomLevel - 1, xIn, yIn, scopeID));
- Bitmap inputBR = GetInputTileImage(GetFileName(zoomLevel - 1, xIn + prevWidth, yIn, scopeID));
- Bitmap inputTL = GetInputTileImage(GetFileName(zoomLevel - 1, xIn, yIn + prevWidth, scopeID));
- Bitmap inputTR = GetInputTileImage(GetFileName(zoomLevel - 1, xIn + prevWidth, yIn + prevWidth, scopeID));
- // Open the output tile (current zoom level)
- string outputFile = GetFileName(zoomLevel, xOut, yOut, scopeID);
- int ntiles = 0;
- Bitmap output = (Bitmap)m_WaterBitmap.Clone();
- if (inputBL != null)
- {
- ImageCopyResampled(output, inputBL, 0, HALF_WIDTH, 0, 0);
- inputBL.Dispose();
- ntiles++;
- }
- if (inputBR != null)
- {
- ImageCopyResampled(output, inputBR, HALF_WIDTH, HALF_WIDTH, 0, 0);
- inputBR.Dispose();
- ntiles++;
- }
- if (inputTL != null)
- {
- ImageCopyResampled(output, inputTL, 0, 0, 0, 0);
- inputTL.Dispose();
- ntiles++;
- }
- if (inputTR != null)
- {
- ImageCopyResampled(output, inputTR, HALF_WIDTH, 0, 0, 0);
- inputTR.Dispose();
- ntiles++;
- }
- // Write the modified output
- if (ntiles == 0)
- File.Delete(outputFile);
- else
- {
- try
- {
- output.Save(outputFile, ImageFormat.Jpeg);
- }
- catch (Exception e)
- {
- m_log.WarnFormat("[MAP IMAGE SERVICE]: Oops on saving {0} {1}", outputFile, e);
- }
- } // Save also as png?
- output.Dispose();
- return true;
- }
- #region Image utilities
- private void FillImage(Bitmap bm, Color c)
- {
- for (int x = 0; x < bm.Width; x++)
- for (int y = 0; y < bm.Height; y++)
- bm.SetPixel(x, y, c);
- }
- private void ImageCopyResampled(Bitmap output, Bitmap input, int destX, int destY, int srcX, int srcY)
- {
- int resamplingRateX = 2; // (input.Width - srcX) / (output.Width - destX);
- int resamplingRateY = 2; // (input.Height - srcY) / (output.Height - destY);
- for (int x = destX; x < destX + HALF_WIDTH; x++)
- for (int y = destY; y < destY + HALF_WIDTH; y++)
- {
- Color p = input.GetPixel(srcX + (x - destX) * resamplingRateX, srcY + (y - destY) * resamplingRateY);
- output.SetPixel(x, y, p);
- }
- }
- #endregion
- }
- }
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