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BasicPhysics
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deb4364f42
remove the use of Vector3 for axis locks on the rest of engines
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9 anni fa |
BulletS
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deb4364f42
remove the use of Vector3 for axis locks on the rest of engines
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9 anni fa |
ConvexDecompositionDotNet
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72684592ba
Merge branch 'master' into avinationmerge
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9 anni fa |
Meshing
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59b63b6406
On to 0.8.3!
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9 anni fa |
Ode
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72684592ba
Merge branch 'master' into avinationmerge
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9 anni fa |
POS
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deb4364f42
remove the use of Vector3 for axis locks on the rest of engines
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9 anni fa |
SharedBase
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7cb6ecb9f5
Make physics engines finish internal representation of loaded prims before starting simulation so it does start for all at same time. Currently only in use by ubOde
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9 anni fa |
ubOde
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55cce6aee0
minor: reset character collision flags, even if without a Body
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9 anni fa |
ubOdeMeshing
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f39e6bc482
bug fix. Some rare meshs reported as having +-infinity dimensions
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9 anni fa |