UbitUmarov 72684592ba Merge branch 'master' into avinationmerge 9 年 前
..
IAgentAssetTransactions.cs 6963b96bd0 If an asset upload transaction doesn't exist for a CreateInventory request, 12 年 前
IAgentStatefulModule.cs 2374c4a4c1 Adding the IAgentStatefulModule interface. It is used in addtion to 9 年 前
IAttachmentsModule.cs 05810e48b0 Merge commit 'c92654fb43f303da8e1623f9fff8a404aad72374' into careminster 11 年 前
IAvatarFactoryModule.cs 5b73b9c4a8 Committing the Avination Scene Presence and related texture code 11 年 前
IBakedTextureModule.cs a11edceb00 seems to compile ( tests comented out) 9 年 前
IBuySellModule.cs 87c6386884 Reapplying the parts of the prior revert that were not derived from the 14 年 前
ICallingCardModule.cs 62b1c807c2 Also add OSS header to interface 12 年 前
ICapabilitiesModule.cs 8c0b9080a4 Fix an issue where the viewer would request the seed cap before 11 年 前
ICloudModule.cs e10d61ea8c One more module converted: CloudModule. 12 年 前
ICommand.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
ICommandableModule.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
ICommander.cs ee205e7e81 Formatting cleanup. 15 年 前
IDialogModule.cs d0742cea3e 80 character-width terminal formatting of IDialogModule interface, removing superfluous whitespace & line-endings. 12 年 前
IDwellModule.cs 64ec14c8c4 Add missing IDwellModule interface 14 年 前
IDynamicFloaterModule.cs 37921c66e5 Avination's Dynamic Floater Module. This works with Singularity viewer only. 10 年 前
IDynamicMenuModule.cs 2332453974 Add RegionManager level and the ability to use literal XML to the dynamic floater module 11 年 前
IDynamicTextureManager.cs 8f02fd926e If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. 12 年 前
IEmailModule.cs 0a82d10fc4 Change the way IRegionModule us referenced by IEmailModule to 14 年 前
IEntityCreator.cs ee205e7e81 Formatting cleanup. 15 年 前
IEntityInventory.cs b4a91f5dde return bbox and offsetHeight to RezObject 10 年 前
IEntityTransferModule.cs 72684592ba Merge branch 'master' into avinationmerge 9 年 前
IEnvironmentModule.cs bc543c1797 Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite 12 年 前
IEstateModule.cs 78015bbbdc Console commands for Estate Mgmt 10 年 前
IEventQueue.cs 9984ecf862 varregion: Add region size to teleport event messages (EnableSimulator, 11 年 前
IExternalCapsModule.cs 1299592405 Experimental comment to eneralize the handling of Linden caps when the 11 年 前
IFriendsModule.cs bce7964ac2 refactor: Move "friends show cache" console command out into separate FriendsCommandsModule. 12 年 前
IGodsModule.cs ee205e7e81 Formatting cleanup. 15 年 前
IGroupsMessagingModule.cs beba20846f When sending group notices through group messaging, allow the agent ID to use for fetching group data to be different from im.fromAgentID 10 年 前
IGroupsModule.cs 7b0b5c9d97 Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that handler from both Groups modules in core, and replaced them with an operation on IGroupsModule. 11 年 前
IHttpRequests.cs a11edceb00 seems to compile ( tests comented out) 9 年 前
IInventoryAccessModule.cs f7b2aa0f49 Fixed a problem with detaching attachments in situations where the user's asset server is not the same as the simulator's asset server. Unfortunately this still continues to be wasteful -- new assets are created every time an attachment is detached, but the process of storing the new asset goes through the InventoryAccess module, which does all sorts of checks regarding the users' inventory. 10 年 前
IInventoryArchiverModule.cs 1e22091193 Modifications to previous IAR commits to bring them more inline with existing OpenSim code conventions. Also include new IAR save switch in console help print out. 10 年 前
IInventoryTransferModule.cs fd23f270c6 refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name 14 年 前
IJ2KDecoder.cs 813f0da00b Add J2K decoder routine that converts directly to an image. 11 年 前
IJsonStoreModule.cs 2e78e89c36 Clean up orphaned json stores. This can happen when an object is 11 年 前
ILightShareModule.cs 37c9700904 moving windlight-sources to correct namespace-named folder (world); add LightShare as Interface 12 年 前
IMapImageUploadModule.cs a11edceb00 seems to compile ( tests comented out) 9 年 前
IMessageTransferModule.cs 484aa72ff8 minor: Add some method doc to IMessageTransferModule 10 年 前
IMoapModule.cs f1f0bc23f4 Formatting cleanup. 14 年 前
INPCModule.cs feb78b2910 add several options for NPC creation so abusive use can be reduced (restrictive by default) UNTESTED 9 年 前
INonSharedRegionModule.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IPermissionsModule.cs 7f318277f1 When creating an OAR, optionally exclude objects according to their permissions 13 年 前
IPresenceModule.cs eebddcd5e6 Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells. 15 年 前
IPrimCountModule.cs 6ae04448f7 Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule. 13 年 前
IProfileModule.cs d40ec1c346 Move some interfaces to a more apropriate place 13 年 前
IRegionArchiverModule.cs a11edceb00 seems to compile ( tests comented out) 9 年 前
IRegionCombinerModule.cs 877bdcdce1 Rewrite of mega-region code to use new form of border checking. 10 年 前
IRegionConsole.cs 0a959343a5 Make the console output from the reigon console hookable 12 年 前
IRegionModuleBase.cs 5cf6a6f830 WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT. 10 年 前
IRegionModulesController.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IRegionReadyModule.cs 528004d349 Perform other region ready actions even if simulator is configured to leave logins disabled on startup. 12 年 前
IRegionSerialiserModule.cs 1499607215 Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>. 14 年 前
IRestartModule.cs e93308072e Make the "delay restart" button delay restart for 1 hour rather than aborting 12 年 前
ISceneCommandsModule.cs a16ae5d7e3 Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings 12 年 前
IScenePresence.cs 0d9afad3fe Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits. 12 年 前
IScriptModule.cs b8a7c8b26f Add regression test for llRequestUrl() 11 年 前
IScriptModuleComms.cs f391d028de Add a method to query all registered script constants to allow non-XEngine 12 年 前
ISearchModule.cs b5f5400e06 Add Refresh() Method to ISerachModule to allow forcing a sim to resend it's 12 年 前
IServiceRequest.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IServiceThrottleModule.cs 9432f3c94d Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once. 11 年 前
ISharedRegionModule.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
ISimulationDataService.cs bedafb8fae varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData 9 年 前
ISimulationDataStore.cs bedafb8fae varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData 9 年 前
ISimulatorFeaturesModule.cs ef662fc959 Add an event and some logic to allow customizing Simulator Features by avatar 11 年 前
ISnmpModule.cs f24414c063 Remove the last proprietary copyright headers, insert BSD ones. 9 年 前
ISoundModule.cs c3b5a6c2ab change how sounds work. May be bad.. needs testing 10 年 前
ISunModule.cs 7dfd1468cc Converted the SunModule to the new region module interface. (39 to go...) 12 年 前
ITerrain.cs d45276b3f6 Add and plumb the usetex URL parameter to worldview. Required but not yet 14 年 前
ITerrainChannel.cs 9c97fb8e12 Implement terrain merging in TerrainChannel. 10 年 前
ITerrainEffect.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
ITerrainModule.cs a11edceb00 seems to compile ( tests comented out) 9 年 前
IUrlModule.cs 3d736d575f This partially implements the LSL function to set the response 12 年 前
IUserAccountCacheModule.cs f24414c063 Remove the last proprietary copyright headers, insert BSD ones. 9 年 前
IVegetationModule.cs ee205e7e81 Formatting cleanup. 15 年 前
IVoiceModule.cs 4f3975f04e addition of a new script function osSetParcelSIPAddress(string SIPAddress), now including iVoiceModule 15 年 前
IWindModelPlugin.cs 5cf6a6f830 WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT. 10 年 前
IWindModule.cs 19aab3e6fe Converted the WindModule to the new region module interface (38 to go). Also added both the WindModule and the SunModule to the Plugin manifest. 12 年 前
IWorldComm.cs 1af6ac4bfc remove unused method parameter master also removed 9 年 前
IWorldMapModule.cs 87ad573ec2 MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing 9 年 前
IXMLRPC.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IXfer.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
IXmlRpcRouter.cs ac65085cc3 XmlRpcGridRouter 12 年 前