.. |
AssetLoader
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59b63b6406
On to 0.8.3!
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9 年 前 |
Client
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c13a99dc5c
Fix script error messages not showing up in viewer 3 and associated viewers.
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12 年 前 |
Console
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759789bc45
change console main help to match master
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9 年 前 |
Monitoring
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59b63b6406
On to 0.8.3!
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9 年 前 |
Serialization
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59b63b6406
On to 0.8.3!
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9 年 前 |
Servers
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72684592ba
Merge branch 'master' into avinationmerge
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9 年 前 |
ServiceAuth
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5b31bb9cb9
Don't log http auth details by default.
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9 年 前 |
Tests
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5f18f2ce6a
More EntityTransferContext plumbing
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9 年 前 |
AgentCircuitData.cs
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5f18f2ce6a
More EntityTransferContext plumbing
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9 年 前 |
AgentCircuitManager.cs
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ced820bd5e
Improve locking in AgentCircuitManager
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13 年 前 |
AgentUpdateArgs.cs
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88d2adc93c
add an agent position field to AgentUpdateArgs for use by some non-LL clients
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15 年 前 |
Animation.cs
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998d7009a6
Eliminated many warnings
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10 年 前 |
AnimationSet.cs
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93fa3777d2
Merge branch 'ubitworkmaster'
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10 年 前 |
AssemblyInfo.cs
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da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
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9 年 前 |
AssetBase.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年 前 |
AssetLandmark.cs
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e33cedfd42
HG Landmarks now working.
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13 年 前 |
AssetPermissions.cs
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f931c0a868
Minor: may avoid crashes of sims that still don't have this configuration section.
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12 年 前 |
AssetRequestToClient.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
AuthenticateResponse.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
AvatarAppearance.cs
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b2592ab132
Fix a merge conflict
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9 年 前 |
AvatarAttachment.cs
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5c1fa968ab
Stop NPCs losing attachments when the source avatar takes them off.
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13 年 前 |
AvatarPickerAvatar.cs
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0a85d1d767
minor:comments
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15 年 前 |
AvatarPickerReplyAgentDataArgs.cs
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0a85d1d767
minor:comments
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15 年 前 |
AvatarPickerReplyDataArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年 前 |
AvatarWearable.cs
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69585a4824
More plumbing of the EntityTransferContext (not yet complete)
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9 年 前 |
AvatarWearingArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年 前 |
BasicDOSProtector.cs
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75f63ecfcd
* Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service.
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11 年 前 |
BlockingQueue.cs
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371c9dd2af
bad merge?
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9 年 前 |
Cache.cs
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970727e57e
Tighten up OpenSim.Framework.Cache locking to avoid race conditions.
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12 年 前 |
CachedTextureEventArg.cs
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33aaa40bee
Adds an event and a method so that handling of the CachedTexture
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11 年 前 |
CapsUtil.cs
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3e79842312
Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll
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13 年 前 |
ChatTypeEnum.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年 前 |
ChildAgentDataUpdate.cs
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5f18f2ce6a
More EntityTransferContext plumbing
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9 年 前 |
CircularBuffer.cs
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f76cc6036e
* Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler
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11 年 前 |
ClientInfo.cs
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d33964222a
Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
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10 年 前 |
ClientManager.cs
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c75d415648
* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode
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15 年 前 |
CnmMemoryCache.cs
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ee205e7e81
Formatting cleanup.
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15 年 前 |
CnmSynchronizedCache.cs
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ee205e7e81
Formatting cleanup.
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15 年 前 |
ColliderData.cs
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a6b27a7aa4
Add a link number field to ColliderArgs
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10 年 前 |
ConfigSettings.cs
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39de7614ec
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
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11 年 前 |
ConfigurationMember.cs
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b265e35d7c
missing file
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9 年 前 |
ConfigurationOption.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
Constants.cs
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9984ecf862
varregion: Add region size to teleport event messages (EnableSimulator,
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11 年 前 |
Culture.cs
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00800c59d3
Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522
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15 年 前 |
CustomTypes.cs
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80f3e8edbc
Fix stupid stuff.
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10 年 前 |
DAMap.cs
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eccec4f8f6
minor: remove now unused migration-hack bool from DAMap
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11 年 前 |
DOMap.cs
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f7d09b898a
Make the concept of namespaces explicit in dynamic attributes
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11 年 前 |
DoubleDictionaryThreadAbortSafe.cs
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0568c76a88
Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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12 年 前 |
EntityTransferContext.cs
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51e5204a67
Add forgotten file
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9 年 前 |
EstateBan.cs
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2ff9ea3f80
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
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10 年 前 |
EstateSettings.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年 前 |
EventData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
ExtraPhysicsData.cs
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e5beb480ea
Partial port of Avination's support for the new physics parameters.
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11 年 前 |
FriendListItem.cs
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5908b8ed7c
Change a member of the friendslist module to better reflect the client side
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15 年 前 |
GcNotify.cs
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54a8a5baba
If "debug scene updates true" then print out to log when a garbage collection occurs.
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12 年 前 |
GridInstantMessage.cs
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69975763d2
Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
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11 年 前 |
GroupData.cs
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87fe96ae2c
replace recent IModule.GetGroup() with better GetGroupRecord(string name)
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14 年 前 |
IAssetLoader.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
IClientAPI.cs
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6821ace3c6
add basic SendFindAgent() to lludp. Future use may require a list of pairs (X,Y). For now one pair is good enough.
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9 年 前 |
ICnmCache.cs
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ee205e7e81
Formatting cleanup.
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15 年 前 |
ICommandConsole.cs
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a26d1ffc66
minor: add method doc to ICommands.HasCommand()
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10 年 前 |
IConsole.cs
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5c48d7a378
factor out common HandleShow code for "show uptime"
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12 年 前 |
IGenericConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
IImprovedAssetCache.cs
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d381da81d6
minor: Add method doc to IImproveAssetCache
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11 年 前 |
ILandChannel.cs
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a5e9429f2b
MESS: changes in MakeRootAgent and CompleteMovement reordering things.
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10 年 前 |
ILandObject.cs
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371c9dd2af
bad merge?
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9 年 前 |
IMoneyModule.cs
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62c277ff9f
Add a result param to te money module interface
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11 年 前 |
IPeople.cs
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0ea6977013
solving HG IM, HGFriends issues based on falsified GridUser data
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9 年 前 |
IPlugin.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
IPrimCounts.cs
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8b16f7d976
(re)implement selected prim count.
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13 年 前 |
IRegionCreator.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年 前 |
IRegistryCore.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年 前 |
IScene.cs
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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11 年 前 |
ISceneAgent.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年 前 |
ISceneEntity.cs
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f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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13 年 前 |
ISceneObject.cs
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2b9f0647de
Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.
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10 年 前 |
InventoryCollection.cs
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c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
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9 年 前 |
InventoryFolderBase.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 年 前 |
InventoryFolderImpl.cs
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f0895028e9
Remove manually permissions settings on all current library items so that they use the defaults instead.
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13 年 前 |
InventoryItemBase.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 年 前 |
InventoryNodeBase.cs
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ee205e7e81
Formatting cleanup.
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15 年 前 |
LandData.cs
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dfa9780c8c
Send new parcel permissions to activate viewer options - done right this time
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10 年 前 |
LandStatReportItem.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
LandUpdateArgs.cs
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0c2537bb24
Try to plumb the other half
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10 年 前 |
Lazy.cs
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20cd1da6bf
Add copyright headers.
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14 年 前 |
Location.cs
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7b9a50721d
* Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
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11 年 前 |
LocklessQueue.cs
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582cb89beb
Add a way to put things at the front of the queue for any throttle group.
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12 年 前 |
LogWriter.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 年 前 |
Login.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
MainConsole.cs
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8a0a78cbcc
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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13 年 前 |
MapAndArray.cs
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2501372d3b
Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman
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14 年 前 |
MapBlockData.cs
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49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
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10 年 前 |
MapItemReplyStruct.cs
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49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
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10 年 前 |
MetricsCollector.cs
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a3bed1fbcb
Report "Script Execution Time" as the time spent executing the script in the last 30 seconds. Use a sliding window to calculate this.
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9 年 前 |
MinHeap.cs
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7d16d0664e
Commiting Avination's memleak fix-a-thon, installment #1
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12 年 前 |
MultipartForm.cs
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e0dd38f672
Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().
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12 年 前 |
NetworkServersInfo.cs
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5c661baf6c
Allow opening a https port using only http so that nginx can be used for ssl
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10 年 前 |
NetworkUtil.cs
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a39ea07158
Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general.
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14 年 前 |
OSChatMessage.cs
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c87f0ac226
Fix llRegionSayTo the right way
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12 年 前 |
ObjectChangeData.cs
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ebcd4910a2
Refactor, move OjectChangeData into it's own file and rename
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12 年 前 |
OutboundUrlFilter.cs
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d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
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9 年 前 |
ParcelMediaCommandEnum.cs
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3d5d44279b
ANother stab at LSL compatibility
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14 年 前 |
PermissionsUtil.cs
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6eca2475d4
dont assume that all zero folded perms are to ignore ( coerence with old
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10 年 前 |
PluginLoader.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年 前 |
PluginManager.cs
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39a0928052
minor: Remove some mono compiler warnings in OpenSim.Framework.dll
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11 年 前 |
Pool.cs
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4578ff74fe
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool.
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12 年 前 |
PresenceType.cs
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c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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13 年 前 |
PrimeNumberHelper.cs
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a7fcacf8f3
Formatting cleanup. Ignore some generated files.
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15 年 前 |
PrimitiveBaseShape.cs
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75c68fa29e
Merge branch 'master' into careminster
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11 年 前 |
PriorityQueue.cs
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63d1916f51
Remove entities from updates queues on kill. Do it sync so enqueues after
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10 年 前 |
RegionFlags.cs
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4cbadc3c49
Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
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11 年 前 |
RegionHandshakeArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年 前 |
RegionInfo.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年 前 |
RegionInfoForEstateMenuArgs.cs
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de85aabcbe
Plumb the region type through to the ProductName field in estate messages
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14 年 前 |
RegionSettings.cs
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c6e9db5866
Merge branch 'master' into careminster
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10 年 前 |
RegistryCore.cs
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808e4a847a
Update svn properties, add copyright headers, minor formatting cleanup.
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15 年 前 |
RequestAssetArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年 前 |
RestClient.cs
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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9 年 前 |
SLUtil.cs
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959872315f
WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
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9 年 前 |
SimStats.cs
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0ddcc55166
let extra stats travel side by side with viewers ones... try to fix damm array indexes all over the place
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9 年 前 |
SurfaceTouchEventArgs.cs
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cf0a14bec9
* Added IClientIM to IClientCore interfaces
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16 年 前 |
TaskInventoryDictionary.cs
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640f3f3074
A stab at brute force fixing the locking - one, make m_itemLock volatile, two,
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10 年 前 |
TaskInventoryItem.cs
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3589acdab1
Merge branch 'master' into careminster
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11 年 前 |
TerrainData.cs
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c7f148ee64
minor clear. Use isTainted in is read clear form
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9 年 前 |
TextureRequestArgs.cs
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515bf6d7dc
* Patch from RemedyTomm Mantis 3440
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15 年 前 |
ThreadSafeRandom.cs
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0c8f3dddd8
Use thread-safe version of .NET Random as the SDK class is not thread-safe.
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10 年 前 |
ThrottleOutPacketType.cs
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582cb89beb
Add a way to put things at the front of the queue for any throttle group.
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12 年 前 |
UpdateShapeArgs.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
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16 年 前 |
UserAgentData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年 前 |
UserProfileData.cs
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a11edceb00
seems to compile ( tests comented out)
|
9 年 前 |
UserProfiles.cs
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a11edceb00
seems to compile ( tests comented out)
|
9 年 前 |
Util.cs
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ae9d40c7d0
add a StringToBytes variant that takes Maximum lenght as argument.
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9 年 前 |
VersionInfo.cs
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dc6d9eadf3
Testing stage of the new versioning system. Use at own risk. May not
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9 年 前 |
ViewerEffectEventHandlerArg.cs
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bbb8d6fc51
Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup.
|
16 年 前 |
WearableCacheItem.cs
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736490dcb6
dont send baked textures assets, but send cache information
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10 年 前 |
WebUtil.cs
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b93412972e
revert SynchronousRestObjectRequester timeout to miliseconds, and fix where it was wrong set in seconds
|
9 年 前 |