IMoneyModule.cs 2.5 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using OpenMetaverse;
  28. namespace OpenSim.Framework
  29. {
  30. public delegate void ObjectPaid(UUID objectID, UUID agentID, int amount);
  31. public interface IMoneyModule
  32. {
  33. bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID,
  34. int amount, UUID txn, out string reason);
  35. int GetBalance(UUID agentID);
  36. bool UploadCovered(UUID agentID, int amount);
  37. bool AmountCovered(UUID agentID, int amount);
  38. void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type);
  39. void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type, string extraData);
  40. void ApplyUploadCharge(UUID agentID, int amount, string text);
  41. void MoveMoney(UUID fromUser, UUID toUser, int amount, string text);
  42. int UploadCharge { get; }
  43. int GroupCreationCharge { get; }
  44. event ObjectPaid OnObjectPaid;
  45. }
  46. }