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Application
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7102ac7769
"threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
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17 lat temu |
ClientStack
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9b675a6888
* Converted the last of the events to the private delegate instance method to avoid race conditions.
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16 lat temu |
Communications
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9b675a6888
* Converted the last of the events to the private delegate instance method to avoid race conditions.
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16 lat temu |
Environment
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9b675a6888
* Converted the last of the events to the private delegate instance method to avoid race conditions.
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16 lat temu |
Examples
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a8cfbbe963
Minor cleanup.
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17 lat temu |
ExtensionsScriptModule
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a8cfbbe963
Minor cleanup.
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17 lat temu |
Physics
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640ad259d4
* A few additional null checks in the Physics Scene and PhysicsActor so we don't try to enumerate dead null ODECharacter objects when things get *really* slow.
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17 lat temu |
ScriptEngine
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46cfc475aa
ScriptEngine works again (startup-nully-error gone)
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16 lat temu |
Storage
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a8cfbbe963
Minor cleanup.
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17 lat temu |
Terrain.BasicTerrain
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a8cfbbe963
Minor cleanup.
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17 lat temu |