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BSCharacter.cs
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e7ad6ed3a3
BulletSim: pass collision subscription information to the C++ code so collisions on objects that don't care are not reported up.
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%!s(int64=12) %!d(string=hai) anos |
BSConstraint.cs
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c51ef38e2d
BulletSim: fix problem where resizing a primary shape (cube or sphere) would not rebuild the physics mesh. Update the DLLs and SOs to latest version.
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%!s(int64=12) %!d(string=hai) anos |
BSConstraintCollection.cs
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50dbb9ffe4
BulletSim: add parameters and API calls for setting ERP and CFM.
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%!s(int64=12) %!d(string=hai) anos |
BSDynamics.cs
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ca3b6b1f90
BulletSim: more detail logging for vehicle and general physics debugging.
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%!s(int64=12) %!d(string=hai) anos |
BSLinkset.cs
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50dbb9ffe4
BulletSim: add parameters and API calls for setting ERP and CFM.
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%!s(int64=12) %!d(string=hai) anos |
BSPlugin.cs
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e4a6611865
Clean up collision reporting code so they are properly passed to
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%!s(int64=12) %!d(string=hai) anos |
BSPrim.cs
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e7ad6ed3a3
BulletSim: pass collision subscription information to the C++ code so collisions on objects that don't care are not reported up.
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%!s(int64=12) %!d(string=hai) anos |
BSScene.cs
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8b04e8a297
BulletSim: Debugging log statements added. Reduced size of updata buffer trying to find a corrupted memory problem. Update DLL and SO.
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%!s(int64=12) %!d(string=hai) anos |
BulletSimAPI.cs
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e7ad6ed3a3
BulletSim: pass collision subscription information to the C++ code so collisions on objects that don't care are not reported up.
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%!s(int64=12) %!d(string=hai) anos |