UbitUmarov ecf2e0e32e clear start string parameter on other rez cases 2 週間 前
..
Animation 8895577c80 use Random.Shared 2 年 前
Scripting ffb4cd7867 cosmetics 7 ヶ月 前
Serialization cd6efb7553 persist start string parameter (from rezobject) 2 週間 前
Tests af658625ed fix a test 2 年 前
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 年 前
AsyncInventorySender.cs dc225e348d several changes to lludp FetchInventory 4 年 前
AsyncSceneObjectGroupDeleter.cs cf948d56a1 pesty warning 4 年 前
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 年 前
CoalescedSceneObjects.cs b16abc8166 Massive tab and trailing space cleanup 8 年 前
CollisionSounds.cs 61085cc25e add proper way for viewers to request mute of collision sounds by setting flag 0x80 on agent update Flags (const U8 AU_FLAGS_MUTECOLLISIONS = 0x80;). Their current method of comparing sound UUIDS is just BROKEN, even at SL. 2 年 前
EntityBase.cs e894b4cafc update libomv and apply necessary related changes 4 年 前
EntityManager.cs 54b4523da8 let DoubleDictionary... also have a values array 6 年 前
EntityUpdates.cs 79135494d3 cosmetics 2 年 前
EventManager.cs 3bdae01b8f remove some garbage 2 年 前
GodController.cs 6d8bbde5c2 change UI god cancelation on arrival decision code a bit 3 週間 前
KeyframeMotion.cs 52cd923c2e fix typos 3 年 前
LinksetData.cs 723a528b58 refuse some chars on HG url region name 8 ヶ月 前
Prioritizer.cs 2f82203c3b use a dedicated MinHeap for updates priority 4 年 前
PriorityQueue.cs 4229b08741 put back global locking on PriorityQueue 3 年 前
RegionStatsHandler.cs b1bde3c8f1 timezone code changed 2 年 前
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年 前
SOPMaterial.cs 53d7115ee1 uuid does have gethashcode 2 年 前
SOPVehicle.cs fbbcc1edd7 == string.Empty is .Lenght == 0 2 年 前
Scene.Inventory.cs ecf2e0e32e clear start string parameter on other rez cases 2 週間 前
Scene.PacketHandlers.cs 738e7894b1 mantis 9103: update libBulletsim for macs (unversal dylib). Thanks Cuga 1 年間 前
Scene.Permissions.cs 7902a94113 cosmetics 1 年間 前
Scene.cs 1ff28960f1 cosmetics 3 週間 前
SceneBase.cs cf27093ee9 several changes to llIsFriend and related methods 9 ヶ月 前
SceneCommunicationService.cs 12c20b2b89 change scene comms and neighbour 4 年 前
SceneGraph.cs e460444596 cosmetics 9 ヶ月 前
SceneManager.cs e9d2d81880 pesty warnings 7 年 前
SceneObjectGroup.Inventory.cs d5866f4e02 do tell viewers about UI god cancelation on arrival 3 週間 前
SceneObjectGroup.cs a20a5f312d add llGetStartString and limited llRezObjectWithParams for testing 2 週間 前
SceneObjectPart.cs 18ec6d6380 cosmetics 9 ヶ月 前
SceneObjectPartInventory.cs a20a5f312d add llGetStartString and limited llRezObjectWithParams for testing 2 週間 前
ScenePresence.cs 1ff28960f1 cosmetics 3 週間 前
ScenePresenceStateMachine.cs b16abc8166 Massive tab and trailing space cleanup 8 年 前
SimStatsReporter.cs 177fb75317 fix total objects(prims) count on stats, it was not counting meshes..; avoid spurius count increment on unlink 1 年間 前
TerrainChannel.cs ce0d426b99 add helper SimulatorFeaturesModulr OpenSimExtraFeatureContains plus cosmetics 1 年間 前
TerrainCompressor.cs 2e26b8a8bb add LinksetData support. Untested and still does not store in dbs. Not as spec. See mantis 9081 (runprebuild) 10 ヶ月 前
TerrainUtil.cs 53339d2970 terraforming changes: make sliders work, remove some brushs, etc. Feedback needed (run prebuild) 5 年 前
UndoState.cs 3b2ff758b1 minor change to last patch 4 年 前
UuidGatherer.cs 257a9ad398 libomv now knows old opensim material asset type + dotnet8 usless changes 7 ヶ月 前