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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.Collections.Generic;
- using System.Data;
- using System.IO;
- using System.Net;
- using System.Net.Sockets;
- using System.Security.Cryptography;
- using System.Text;
- using libsecondlife;
- using Nini.Config;
- namespace OpenSim.Framework
- {
- public class Util
- {
- private static Random randomClass = new Random();
- private static uint nextXferID = 5000;
- private static object XferLock = new object();
- private static Dictionary<LLUUID, string> capsURLS = new Dictionary<LLUUID, string>();
- #region Vector Equasions
- /// <summary>
- /// Get the distance between two 3d vectors
- /// </summary>
- /// <param name="a">A 3d vector</param>
- /// <param name="b">A 3d vector</param>
- /// <returns>The distance between the two vectors</returns>
- public static double GetDistanceTo(LLVector3 a, LLVector3 b)
- {
- float dx = a.X - b.X;
- float dy = a.Y - b.Y;
- float dz = a.Z - b.Z;
- return Math.Sqrt(dx*dx + dy*dy + dz*dz);
- }
- /// <summary>
- /// Get the magnitude of a 3d vector
- /// </summary>
- /// <param name="a">A 3d vector</param>
- /// <returns>The magnitude of the vector</returns>
- public static double GetMagnitude(LLVector3 a) {
- return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
- }
- /// <summary>
- /// Get a normalized form of a 3d vector
- /// </summary>
- /// <param name="a">A 3d vector</param>
- /// <returns>A new vector which is normalized form of the vector</returns>
- /// <remarks>The vector paramater cannot be <0,0,0></remarks>
- public static LLVector3 GetNormalizedVector(LLVector3 a)
- {
- if (IsZeroVector(a))
- throw new ArgumentException("Vector paramater cannot be a zero vector.");
- float Mag = (float)GetMagnitude(a);
- return new LLVector3(a.X / Mag, a.Y / Mag, a.Z / Mag);
- }
- /// <summary>
- /// Returns if a vector is a zero vector (has all zero components)
- /// </summary>
- /// <returns></returns>
- public static bool IsZeroVector( LLVector3 v )
- {
- if( v.X == 0 && v.Y == 0 && v.Z == 0)
- {
- return true;
- }
-
- return false;
- }
- # endregion
- public static ulong UIntsToLong(uint X, uint Y)
- {
- return Helpers.UIntsToLong(X, Y);
- }
- public static Random RandomClass
- {
- get { return randomClass; }
- }
- public static uint GetNextXferID()
- {
- uint id = 0;
- lock (XferLock)
- {
- id = nextXferID;
- nextXferID++;
- }
- return id;
- }
- public Util()
- {
- }
- public static string GetFileName(string file)
- {
- // Return just the filename on UNIX platforms
- // TODO: this should be customisable with a prefix, but that's something to do later.
- if (Environment.OSVersion.Platform == PlatformID.Unix)
- {
- return file;
- }
- // Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA
- // TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData
- if (Environment.OSVersion.Platform == PlatformID.Win32NT)
- {
- if (!Directory.Exists("%APPDATA%\\OpenSim\\"))
- {
- Directory.CreateDirectory("%APPDATA%\\OpenSim");
- }
- return "%APPDATA%\\OpenSim\\" + file;
- }
- // Catch all - covers older windows versions
- // (but those probably wont work anyway)
- return file;
- }
- public static bool IsEnvironmentSupported(ref string reason)
- {
- // Must have .NET 2.0 (Generics / libsl)
- if (Environment.Version.Major < 2)
- {
- reason = ".NET 1.0/1.1 lacks components that is used by OpenSim";
- return false;
- }
- // Windows 95/98/ME are unsupported
- if (Environment.OSVersion.Platform == PlatformID.Win32Windows &&
- Environment.OSVersion.Platform != PlatformID.Win32NT)
- {
- reason = "Windows 95/98/ME will not run OpenSim";
- return false;
- }
- // Windows 2000 / Pre-SP2 XP
- if (Environment.OSVersion.Version.Major == 5 && (
- Environment.OSVersion.Version.Minor == 0))
- {
- reason = "Please update to Windows XP Service Pack 2 or Server2003";
- return false;
- }
- return true;
- }
- public static int UnixTimeSinceEpoch()
- {
- TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
- int timestamp = (int) t.TotalSeconds;
- return timestamp;
- }
- public static string Md5Hash(string pass)
- {
- MD5 md5 = MD5CryptoServiceProvider.Create();
- byte[] dataMd5 = md5.ComputeHash(Encoding.Default.GetBytes(pass));
- StringBuilder sb = new StringBuilder();
- for (int i = 0; i < dataMd5.Length; i++)
- sb.AppendFormat("{0:x2}", dataMd5[i]);
- return sb.ToString();
- }
- public static string GetRandomCapsPath()
- {
- LLUUID caps = LLUUID.Random();
- string capsPath = caps.ToString();
- capsPath = capsPath.Remove(capsPath.Length - 4, 4);
- return capsPath;
- }
- public static int fast_distance2d(int x, int y)
- {
- x = Math.Abs(x);
- y = Math.Abs(y);
- int min = Math.Min(x, y);
- return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
- }
- public static string FieldToString(byte[] bytes)
- {
- return FieldToString(bytes, String.Empty);
- }
- /// <summary>
- /// Convert a variable length field (byte array) to a string, with a
- /// field name prepended to each line of the output
- /// </summary>
- /// <remarks>If the byte array has unprintable characters in it, a
- /// hex dump will be put in the string instead</remarks>
- /// <param name="bytes">The byte array to convert to a string</param>
- /// <param name="fieldName">A field name to prepend to each line of output</param>
- /// <returns>An ASCII string or a string containing a hex dump, minus
- /// the null terminator</returns>
- public static string FieldToString(byte[] bytes, string fieldName)
- {
- // Check for a common case
- if (bytes.Length == 0) return String.Empty;
- StringBuilder output = new StringBuilder();
- bool printable = true;
- for (int i = 0; i < bytes.Length; ++i)
- {
- // Check if there are any unprintable characters in the array
- if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
- && bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
- {
- printable = false;
- break;
- }
- }
- if (printable)
- {
- if (fieldName.Length > 0)
- {
- output.Append(fieldName);
- output.Append(": ");
- }
- output.Append(CleanString(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1)));
- }
- else
- {
- for (int i = 0; i < bytes.Length; i += 16)
- {
- if (i != 0)
- output.Append(Environment.NewLine);
- if (fieldName.Length > 0)
- {
- output.Append(fieldName);
- output.Append(": ");
- }
- for (int j = 0; j < 16; j++)
- {
- if ((i + j) < bytes.Length)
- output.Append(String.Format("{0:X2} ", bytes[i + j]));
- else
- output.Append(" ");
- }
- for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
- {
- if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
- output.Append((char) bytes[i + j]);
- else
- output.Append(".");
- }
- }
- }
- return output.ToString();
- }
- /// <summary>
- /// Returns a IP address from a specified DNS, favouring IPv4 addresses.
- /// </summary>
- /// <param name="dnsAddress">DNS Hostname</param>
- /// <returns>An IP address, or null</returns>
- public static IPAddress GetHostFromDNS(string dnsAddress)
- {
- // Is it already a valid IP? No need to look it up.
- IPAddress ipa;
- if (IPAddress.TryParse(dnsAddress, out ipa))
- return ipa;
- // Not an IP, lookup required
- IPAddress[] hosts = Dns.GetHostEntry(dnsAddress).AddressList;
- foreach (IPAddress host in hosts)
- {
- if (host.AddressFamily == AddressFamily.InterNetwork)
- {
- return host;
- }
- }
- if (hosts.Length > 0)
- return hosts[0];
- return null;
- }
- public static IPAddress GetLocalHost()
- {
- string dnsAddress = "localhost";
- IPAddress[] hosts = Dns.GetHostEntry(dnsAddress).AddressList;
- foreach (IPAddress host in hosts)
- {
- if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
- {
- return host;
- }
- }
- if (hosts.Length > 0)
- return hosts[0];
- return null;
- }
- //
- // directory locations
- //
- public static string homeDir()
- {
- string temp;
- // string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal));
- // temp = Path.Combine(personal,".OpenSim");
- temp = ".";
- return temp;
- }
-
- public static string assetsDir()
- {
- return Path.Combine(configDir(), "assets");
- }
- public static string inventoryDir()
- {
- return Path.Combine(configDir(), "inventory");
- }
- public static string configDir()
- {
- string temp;
- temp = ".";
- return temp;
- }
- public static string dataDir()
- {
- string temp;
- temp = ".";
- return temp;
- }
- public static string logDir()
- {
- string temp;
- temp = ".";
- return temp;
- }
- public static string GetCapsURL(LLUUID userID)
- {
- if (capsURLS.ContainsKey(userID))
- {
- return capsURLS[userID];
- }
- return String.Empty;
- }
- public static void SetCapsURL(LLUUID userID, string url)
- {
- if (capsURLS.ContainsKey(userID))
- {
- capsURLS[userID] = url;
- }
- else
- {
- capsURLS.Add(userID, url);
- }
- }
- // Nini (config) related Methods
- public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName)
- {
- if (!File.Exists(fileName))
- {
- //create new file
- }
- XmlConfigSource config = new XmlConfigSource(fileName);
- AddDataRowToConfig(config, row);
- config.Save();
- return config;
- }
- public static void AddDataRowToConfig(IConfigSource config, DataRow row)
- {
- config.Configs.Add((string) row[0]);
- for (int i = 0; i < row.Table.Columns.Count; i++)
- {
- config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]);
- }
- }
- public static float Clip(float x, float min, float max)
- {
- return Math.Min(Math.Max(x, min), max);
- }
- public static int Clip(int x, int min, int max)
- {
- return Math.Min(Math.Max(x, min), max);
- }
- /// <summary>
- /// Convert an LLUUID to a raw uuid string. Right now this is a string without hyphens.
- /// </summary>
- /// <param name="lluuid"></param>
- /// <returns></returns>
- public static String ToRawUuidString(LLUUID lluuid)
- {
- return lluuid.UUID.ToString("n");
- }
- public static string CleanString(string input)
- {
- if(input.Length == 0)
- return input;
- int clip=input.Length;
- // Test for ++ string terminator
- int pos=input.IndexOf("\0");
- if(pos != -1 && pos < clip)
- clip=pos;
- // Test for CR
- pos=input.IndexOf("\r");
- if(pos != -1 && pos < clip)
- clip=pos;
- // Test for LF
- pos=input.IndexOf("\n");
- if(pos != -1 && pos < clip)
- clip=pos;
- // Truncate string before first end-of-line character found
- return input.Substring(0, clip);
- }
- /// <summary>
- /// returns the contents of /etc/issue on Unix Systems
- /// Use this for where it's absolutely necessary to implement platform specific stuff
- /// ( like the ODE library :P
- /// </summary>
- /// <returns></returns>
- public static string ReadEtcIssue()
- {
- try
- {
- StreamReader sr = new StreamReader("/etc/issue.net");
- string issue = sr.ReadToEnd();
- sr.Close();
- return issue;
- }
- catch (System.Exception)
- {
- return "";
- }
- }
- }
- }
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