UbitUmarov cfc1170ea4 bullet low level seems to ignore MaxCollisionsPerFrame, in soem cases. Thanks Beq Janus 1 an în urmă
..
BasicPhysics 6d701b6759 add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones 2 ani în urmă
BulletS cfc1170ea4 bullet low level seems to ignore MaxCollisionsPerFrame, in soem cases. Thanks Beq Janus 1 an în urmă
ConvexDecompositionDotNet 13dbbc2683 Remove tabs, indent code properly 2 ani în urmă
Meshing da928d6099 != UUID.Zero is slow 2 ani în urmă
Ode d0a7a4fd0e for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono 2 ani în urmă
POS 6d701b6759 add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones 2 ani în urmă
SharedBase d37bed10c9 ubode things 2 ani în urmă
ubOde 4ec3fce8f1 ode modules: rename native api classes 2 ani în urmă
ubOdeMeshing 5c0bd1c279 ubOdeMeshmerizer: try log a bit more information in case of fail to decode a mesh asset header 2 ani în urmă