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BasicPhysics
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6d701b6759
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
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2 ani în urmă |
BulletS
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cfc1170ea4
bullet low level seems to ignore MaxCollisionsPerFrame, in soem cases. Thanks Beq Janus
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1 an în urmă |
ConvexDecompositionDotNet
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13dbbc2683
Remove tabs, indent code properly
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2 ani în urmă |
Meshing
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da928d6099
!= UUID.Zero is slow
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2 ani în urmă |
Ode
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d0a7a4fd0e
for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono
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2 ani în urmă |
POS
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6d701b6759
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
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2 ani în urmă |
SharedBase
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d37bed10c9
ubode things
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2 ani în urmă |
ubOde
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4ec3fce8f1
ode modules: rename native api classes
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2 ani în urmă |
ubOdeMeshing
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5c0bd1c279
ubOdeMeshmerizer: try log a bit more information in case of fail to decode a mesh asset header
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2 ani în urmă |