UbitUmarov b5e7816b77 try to reduce the amount of assets created editing materials 8 年之前
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Agent d5f376a4b1 send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request 8 年之前
Asset f76dceb90b Get "save oar" and "save iar" to tell you in a more friendly manner if the filename to save already exists, rather than exception throwing. 12 年之前
Avatar 95970d7788 use known name a group ejetee if its local client 8 年之前
DataSnapshot 23578635df more changes relative to incorrect use of activegroupid 8 年之前
Example 89c1ac4cff Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number doesn't need to match the release version number, but I think it's a very good idea that they do. 10 年之前
Framework 0d2fd0d914 Make general server stats available on the robust console as well as the simulator console 11 年之前
Materials b5e7816b77 try to reduce the amount of assets created editing materials 8 年之前
PhysicsParameters ce2c67876e More namespace and dll name changes. Still no functional changes. 9 年之前
PrimLimitsModule a11edceb00 seems to compile ( tests comented out) 9 年之前
Properties ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 年之前
Scripting e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
ServiceConnectorsIn 0d15a6a01f Remove any mention of IRegionModule from region names and comments to aid 12 年之前
UserStatistics 133fce98e7 change ODEs topcolliders code ( still bad), plus a few memory leaks 8 年之前
ViewerSupport 57aac3d77e remove OptionalModules\ViewerSupport\SimulatorFeaturesHelper ShouldSend() since it cannot be used 8 年之前
World d5f376a4b1 send selected objects Proprieties udp part outside update queues and as a physics single caps message per selection request 8 年之前
README 0867302e09 reformatting README (just noticed that that line was a bit on the long 15 年之前

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules

we will keep these modules in-tree.