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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Net;
- using System.Reflection;
- using System.Text;
- using System.Threading;
- using System.Web;
- using log4net;
- using OpenSim.Framework.ServiceAuth;
- namespace OpenSim.Framework
- {
- /// <summary>
- /// Implementation of a generic REST client
- /// </summary>
- /// <remarks>
- /// This class is a generic implementation of a REST (Representational State Transfer) web service. This
- /// class is designed to execute both synchronously and asynchronously.
- ///
- /// Internally the implementation works as a two stage asynchronous web-client.
- /// When the request is initiated, RestClient will query asynchronously for for a web-response,
- /// sleeping until the initial response is returned by the server. Once the initial response is retrieved
- /// the second stage of asynchronous requests will be triggered, in an attempt to read of the response
- /// object into a memorystream as a sequence of asynchronous reads.
- ///
- /// The asynchronisity of RestClient is designed to move as much processing into the back-ground, allowing
- /// other threads to execute, while it waits for a response from the web-service. RestClient itself can be
- /// invoked by the caller in either synchronous mode or asynchronous modes.
- /// </remarks>
- public class RestClient : IDisposable
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- // private string realuri;
- #region member variables
- /// <summary>
- /// The base Uri of the web-service e.g. http://www.google.com
- /// </summary>
- private string _url;
- /// <summary>
- /// Path elements of the query
- /// </summary>
- private List<string> _pathElements = new List<string>();
- /// <summary>
- /// Parameter elements of the query, e.g. min=34
- /// </summary>
- private Dictionary<string, string> _parameterElements = new Dictionary<string, string>();
- /// <summary>
- /// Request method. E.g. GET, POST, PUT or DELETE
- /// </summary>
- private string _method;
- /// <summary>
- /// Temporary buffer used to store bytes temporarily as they come in from the server
- /// </summary>
- private byte[] _readbuf;
- /// <summary>
- /// MemoryStream representing the resulting resource
- /// </summary>
- private Stream _resource;
- /// <summary>
- /// WebRequest object, held as a member variable
- /// </summary>
- private HttpWebRequest _request;
- /// <summary>
- /// WebResponse object, held as a member variable, so we can close it
- /// </summary>
- private HttpWebResponse _response;
- /// <summary>
- /// This flag will help block the main synchroneous method, in case we run in synchroneous mode
- /// </summary>
- //public static ManualResetEvent _allDone = new ManualResetEvent(false);
- /// <summary>
- /// Default time out period
- /// </summary>
- //private const int DefaultTimeout = 10*1000; // 10 seconds timeout
- /// <summary>
- /// Default Buffer size of a block requested from the web-server
- /// </summary>
- private const int BufferSize = 4096; // Read blocks of 4 KB.
- /// <summary>
- /// if an exception occours during async processing, we need to save it, so it can be
- /// rethrown on the primary thread;
- /// </summary>
- private Exception _asyncException;
- #endregion member variables
- #region constructors
- /// <summary>
- /// Instantiate a new RestClient
- /// </summary>
- /// <param name="url">Web-service to query, e.g. http://osgrid.org:8003</param>
- public RestClient(string url)
- {
- _url = url;
- _readbuf = new byte[BufferSize];
- _resource = new MemoryStream();
- _request = null;
- _response = null;
- _lock = new object();
- }
- private object _lock;
- #endregion constructors
- #region Dispose
- private bool disposed = false;
- public void Dispose()
- {
- Dispose(true);
- GC.SuppressFinalize(this);
- }
- protected virtual void Dispose(bool disposing)
- {
- if (disposed)
- return;
- if (disposing)
- {
- _resource.Dispose();
- }
- disposed = true;
- }
- #endregion Dispose
- /// <summary>
- /// Add a path element to the query, e.g. assets
- /// </summary>
- /// <param name="element">path entry</param>
- public void AddResourcePath(string element)
- {
- if (isSlashed(element))
- _pathElements.Add(element.Substring(0, element.Length - 1));
- else
- _pathElements.Add(element);
- }
- /// <summary>
- /// Add a query parameter to the Url
- /// </summary>
- /// <param name="name">Name of the parameter, e.g. min</param>
- /// <param name="value">Value of the parameter, e.g. 42</param>
- public void AddQueryParameter(string name, string value)
- {
- try
- {
- _parameterElements.Add(HttpUtility.UrlEncode(name), HttpUtility.UrlEncode(value));
- }
- catch (ArgumentException)
- {
- m_log.Error("[REST]: Query parameter " + name + " is already added.");
- }
- catch (Exception e)
- {
- m_log.Error("[REST]: An exception was raised adding query parameter to dictionary. Exception: {0}",e);
- }
- }
- /// <summary>
- /// Add a query parameter to the Url
- /// </summary>
- /// <param name="name">Name of the parameter, e.g. min</param>
- public void AddQueryParameter(string name)
- {
- try
- {
- _parameterElements.Add(HttpUtility.UrlEncode(name), null);
- }
- catch (ArgumentException)
- {
- m_log.Error("[REST]: Query parameter " + name + " is already added.");
- }
- catch (Exception e)
- {
- m_log.Error("[REST]: An exception was raised adding query parameter to dictionary. Exception: {0}",e);
- }
- }
- /// <summary>
- /// Web-Request method, e.g. GET, PUT, POST, DELETE
- /// </summary>
- public string RequestMethod
- {
- get { return _method; }
- set { _method = value; }
- }
- /// <summary>
- /// True if string contains a trailing slash '/'
- /// </summary>
- /// <param name="s">string to be examined</param>
- /// <returns>true if slash is present</returns>
- private static bool isSlashed(string s)
- {
- return s.Substring(s.Length - 1, 1) == "/";
- }
- /// <summary>
- /// Build a Uri based on the initial Url, path elements and parameters
- /// </summary>
- /// <returns>fully constructed Uri</returns>
- private Uri buildUri()
- {
- StringBuilder sb = new StringBuilder();
- sb.Append(_url);
- foreach (string e in _pathElements)
- {
- sb.Append("/");
- sb.Append(e);
- }
- bool firstElement = true;
- foreach (KeyValuePair<string, string> kv in _parameterElements)
- {
- if (firstElement)
- {
- sb.Append("?");
- firstElement = false;
- }
- else
- sb.Append("&");
- sb.Append(kv.Key);
- if (!string.IsNullOrEmpty(kv.Value))
- {
- sb.Append("=");
- sb.Append(kv.Value);
- }
- }
- // realuri = sb.ToString();
- //m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
- return new Uri(sb.ToString());
- }
- #region Async communications with server
- /// <summary>
- /// Async method, invoked when a block of data has been received from the service
- /// </summary>
- /// <param name="ar"></param>
- private void StreamIsReadyDelegate(IAsyncResult ar)
- {
- try
- {
- Stream s = (Stream) ar.AsyncState;
- int read = s.EndRead(ar);
- if (read > 0)
- {
- _resource.Write(_readbuf, 0, read);
- // IAsyncResult asynchronousResult =
- // s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
- s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
- // TODO! Implement timeout, without killing the server
- //ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
- }
- else
- {
- s.Close();
- //_allDone.Set();
- }
- }
- catch (Exception e)
- {
- //_allDone.Set();
- _asyncException = e;
- }
- }
- #endregion Async communications with server
- /// <summary>
- /// Perform a synchronous request
- /// </summary>
- public Stream Request()
- {
- return Request(null);
- }
- /// <summary>
- /// Perform a synchronous request
- /// </summary>
- public Stream Request(IServiceAuth auth)
- {
- lock (_lock)
- {
- _request = (HttpWebRequest) WebRequest.Create(buildUri());
- _request.KeepAlive = false;
- _request.ContentType = "application/xml";
- _request.Timeout = 200000;
- _request.Method = RequestMethod;
- _asyncException = null;
- if (auth != null)
- auth.AddAuthorization(_request.Headers);
- int reqnum = WebUtil.RequestNumber++;
- if (WebUtil.DebugLevel >= 3)
- m_log.DebugFormat("[LOGHTTP]: HTTP OUT {0} REST {1} to {2}", reqnum, _request.Method, _request.RequestUri);
- // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
- try
- {
- using (_response = (HttpWebResponse) _request.GetResponse())
- {
- using (Stream src = _response.GetResponseStream())
- {
- int length = src.Read(_readbuf, 0, BufferSize);
- while (length > 0)
- {
- _resource.Write(_readbuf, 0, length);
- length = src.Read(_readbuf, 0, BufferSize);
- }
- // TODO! Implement timeout, without killing the server
- // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
- //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
- // _allDone.WaitOne();
- }
- }
- }
- catch (WebException e)
- {
- using (HttpWebResponse errorResponse = e.Response as HttpWebResponse)
- {
- if (null != errorResponse && HttpStatusCode.NotFound == errorResponse.StatusCode)
- {
- // This is often benign. E.g., requesting a missing asset will return 404.
- m_log.DebugFormat("[REST CLIENT] Resource not found (404): {0}", _request.Address.ToString());
- }
- else
- {
- m_log.Error(string.Format("[REST CLIENT] Error fetching resource from server: {0} ", _request.Address.ToString()), e);
- }
- }
- return null;
- }
- if (_asyncException != null)
- throw _asyncException;
- if (_resource != null)
- {
- _resource.Flush();
- _resource.Seek(0, SeekOrigin.Begin);
- }
- if (WebUtil.DebugLevel >= 5)
- WebUtil.LogResponseDetail(reqnum, _resource);
- return _resource;
- }
- }
- public Stream Request(Stream src, IServiceAuth auth)
- {
- _request = (HttpWebRequest) WebRequest.Create(buildUri());
- _request.KeepAlive = false;
- _request.ContentType = "application/xml";
- _request.Timeout = 90000;
- _request.Method = RequestMethod;
- _asyncException = null;
- _request.ContentLength = src.Length;
- if (auth != null)
- auth.AddAuthorization(_request.Headers);
- src.Seek(0, SeekOrigin.Begin);
- int reqnum = WebUtil.RequestNumber++;
- if (WebUtil.DebugLevel >= 3)
- m_log.DebugFormat("[LOGHTTP]: HTTP OUT {0} REST {1} to {2}", reqnum, _request.Method, _request.RequestUri);
- if (WebUtil.DebugLevel >= 5)
- WebUtil.LogOutgoingDetail(string.Format("SEND {0}: ", reqnum), src);
- using (Stream dst = _request.GetRequestStream())
- {
- m_log.Info("[REST]: GetRequestStream is ok");
- byte[] buf = new byte[1024];
- int length = src.Read(buf, 0, 1024);
- m_log.Info("[REST]: First Read is ok");
- while (length > 0)
- {
- dst.Write(buf, 0, length);
- length = src.Read(buf, 0, 1024);
- }
- }
- try
- {
- _response = (HttpWebResponse)_request.GetResponse();
- }
- catch (WebException e)
- {
- m_log.WarnFormat("[REST]: Request {0} {1} failed with status {2} and message {3}",
- RequestMethod, _request.RequestUri, e.Status, e.Message);
- return null;
- }
- catch (Exception e)
- {
- m_log.WarnFormat(
- "[REST]: Request {0} {1} failed with exception {2} {3}",
- RequestMethod, _request.RequestUri, e.Message, e.StackTrace);
- return null;
- }
- if (WebUtil.DebugLevel >= 5)
- {
- using (Stream responseStream = _response.GetResponseStream())
- {
- using (StreamReader reader = new StreamReader(responseStream))
- {
- string responseStr = reader.ReadToEnd();
- WebUtil.LogResponseDetail(reqnum, responseStr);
- }
- }
- }
- if (_response != null)
- _response.Close();
- // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
- // TODO! Implement timeout, without killing the server
- // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
- //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
- return null;
- }
- #region Async Invocation
- public IAsyncResult BeginRequest(AsyncCallback callback, object state)
- {
- /// <summary>
- /// In case, we are invoked asynchroneously this object will keep track of the state
- /// </summary>
- AsyncResult<Stream> ar = new AsyncResult<Stream>(callback, state);
- Util.FireAndForget(RequestHelper, ar, "RestClient.BeginRequest");
- return ar;
- }
- public Stream EndRequest(IAsyncResult asyncResult)
- {
- AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult;
- // Wait for operation to complete, then return result or
- // throw exception
- return ar.EndInvoke();
- }
- private void RequestHelper(Object asyncResult)
- {
- // We know that it's really an AsyncResult<DateTime> object
- AsyncResult<Stream> ar = (AsyncResult<Stream>) asyncResult;
- try
- {
- // Perform the operation; if sucessful set the result
- Stream s = Request(null);
- ar.SetAsCompleted(s, false);
- }
- catch (Exception e)
- {
- // If operation fails, set the exception
- ar.HandleException(e, false);
- }
- }
- #endregion Async Invocation
- }
- internal class SimpleAsyncResult : IAsyncResult
- {
- private readonly AsyncCallback m_callback;
- /// <summary>
- /// Is process completed?
- /// </summary>
- /// <remarks>Should really be boolean, but VolatileRead has no boolean method</remarks>
- private byte m_completed;
- /// <summary>
- /// Did process complete synchronously?
- /// </summary>
- /// <remarks>I have a hard time imagining a scenario where this is the case, again, same issue about
- /// booleans and VolatileRead as m_completed
- /// </remarks>
- private byte m_completedSynchronously;
- private readonly object m_asyncState;
- private ManualResetEvent m_waitHandle;
- private Exception m_exception;
- internal SimpleAsyncResult(AsyncCallback cb, object state)
- {
- m_callback = cb;
- m_asyncState = state;
- m_completed = 0;
- m_completedSynchronously = 1;
- }
- #region IAsyncResult Members
- public object AsyncState
- {
- get { return m_asyncState; }
- }
- public WaitHandle AsyncWaitHandle
- {
- get
- {
- if (m_waitHandle == null)
- {
- bool done = IsCompleted;
- ManualResetEvent mre = new ManualResetEvent(done);
- if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null)
- {
- mre.Close();
- }
- else
- {
- if (!done && IsCompleted)
- {
- m_waitHandle.Set();
- }
- }
- }
- return m_waitHandle;
- }
- }
- public bool CompletedSynchronously
- {
- get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; }
- }
- public bool IsCompleted
- {
- get { return Thread.VolatileRead(ref m_completed) == 1; }
- }
- #endregion
- #region class Methods
- internal void SetAsCompleted(bool completedSynchronously)
- {
- m_completed = 1;
- if (completedSynchronously)
- m_completedSynchronously = 1;
- else
- m_completedSynchronously = 0;
- SignalCompletion();
- }
- internal void HandleException(Exception e, bool completedSynchronously)
- {
- m_completed = 1;
- if (completedSynchronously)
- m_completedSynchronously = 1;
- else
- m_completedSynchronously = 0;
- m_exception = e;
- SignalCompletion();
- }
- private void SignalCompletion()
- {
- if (m_waitHandle != null) m_waitHandle.Set();
- if (m_callback != null) m_callback(this);
- }
- public void EndInvoke()
- {
- // This method assumes that only 1 thread calls EndInvoke
- if (!IsCompleted)
- {
- // If the operation isn't done, wait for it
- AsyncWaitHandle.WaitOne();
- AsyncWaitHandle.Close();
- m_waitHandle.Close();
- m_waitHandle = null; // Allow early GC
- }
- // Operation is done: if an exception occured, throw it
- if (m_exception != null) throw m_exception;
- }
- #endregion
- }
- internal class AsyncResult<T> : SimpleAsyncResult
- {
- private T m_result = default(T);
- public AsyncResult(AsyncCallback asyncCallback, Object state) :
- base(asyncCallback, state)
- {
- }
- public void SetAsCompleted(T result, bool completedSynchronously)
- {
- // Save the asynchronous operation's result
- m_result = result;
- // Tell the base class that the operation completed
- // sucessfully (no exception)
- base.SetAsCompleted(completedSynchronously);
- }
- public new T EndInvoke()
- {
- base.EndInvoke();
- return m_result;
- }
- }
- }
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