UbitUmarov 092d4fb9ff fix typo in table name, thx tglion 8 年之前
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MySQL 71bd3ce49f add load baked terrain methods 8 年之前
Null 71bd3ce49f add load baked terrain methods 8 年之前
PGSQL 71bd3ce49f add load baked terrain methods 8 年之前
Properties ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 8 年之前
Resources 6afa55d446 Removed a few obsolete mono addin references. Mantis #4854 14 年之前
SQLite 092d4fb9ff fix typo in table name, thx tglion 8 年之前
Tests 04351cc1c2 asset tests that still need UploadAttempts 8 年之前
AssetDataBase.cs 371c9dd2af bad merge? 9 年之前
DBGuids.cs f1f0bc23f4 Formatting cleanup. 14 年之前
IAgentPreferencesData.cs 0fa94f222d Refactor AgentPreferences so that database operations happen centrally. the opensim way. 9 年之前
IAssetData.cs 371c9dd2af bad merge? 9 年之前
IAuthenticationData.cs ac40c7a74c Fully implement unencrypted auth token operations 15 年之前
IAvatarData.cs 6e8d94685d AvatarStore. Untested, but complete 15 年之前
IEstateDataStore.cs 0eede1467f Moved these two estate-related interfaces to the projects where they belong. 10 年之前
IFSAssetData.cs f3f748ed11 Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets 9 年之前
IFriendsData.cs 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 13 年之前
IGridUserData.cs e984bfb4c6 This should have a strong effect on the Unknown User issue mantis #6625 11 年之前
IGroupsData.cs 9380d01976 First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll. 11 年之前
IHGTravelingData.cs b0140383da Cleanup old hg sessions (older than 2 days) 11 年之前
IInventoryData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
IOfflineIMData.cs 46c2791fe2 In the offline message table, store the sender. 11 年之前
IPresenceData.cs 8efae93b51 Restrict IPresenceData.VerifyAgent 12 年之前
IProfilesData.cs a11edceb00 seems to compile ( tests comented out) 9 年之前
IRegionData.cs aa8b44c001 Add code to GridService to check for overlapping of varregions 10 年之前
IUserAccountData.cs ee9aca9c52 Add the ability for gods to impersonate users. For this, bit 6 needs to be 14 年之前
IXAssetDataPlugin.cs d1c3f8eef5 Added assets service method AssetsExist(), which returns whether the given list of assets exist. 10 年之前
IXGroupData.cs 71918eeab4 Add regression test for sending group notices via xmlrpc groups connector. 10 年之前
IXInventoryData.cs 61b816ebba minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder. 12 年之前
IniConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Migration.cs bc9f793a92 Formatting cleanup. 14 年之前