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LLSDEnvironmentSettings.cs 2.6 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using OpenMetaverse;
  30. namespace OpenSim.Framework.Capabilities
  31. {
  32. [OSDMap]
  33. public class LLSDEnvironmentRequest
  34. {
  35. public UUID messageID;
  36. public UUID regionID;
  37. }
  38. [OSDMap]
  39. public class LLSDEnvironmentSetResponse
  40. {
  41. public UUID regionID;
  42. public UUID messageID;
  43. public Boolean success;
  44. public String fail_reason;
  45. }
  46. public class EnvironmentSettings
  47. {
  48. /// <summary>
  49. /// generates a empty llsd settings response for viewer
  50. /// </summary>
  51. /// <param name="messageID">the message UUID</param>
  52. /// <param name="regionID">the region UUID</param>
  53. public static string EmptySettings(UUID messageID, UUID regionID)
  54. {
  55. OSDArray arr = new OSDArray();
  56. LLSDEnvironmentRequest msg = new LLSDEnvironmentRequest();
  57. msg.messageID = messageID;
  58. msg.regionID = regionID;
  59. arr.Array.Add(msg);
  60. return LLSDHelpers.SerialiseLLSDReply(arr);
  61. }
  62. }
  63. }