llAsin.lsl 251 B

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  1. // Touch the object with this script in it to see the arcsine of random numbers!
  2. default
  3. {
  4. touch_start(integer num)
  5. {
  6. float r = llFrand(2) - 1.0;
  7. llOwnerSay("The arcsine of " + (string)r + " is " + llAsin(r));
  8. }
  9. }