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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.Net;
- using System.Net.Sockets;
- using libsecondlife;
- namespace OpenSim.Framework
- {
- [Serializable]
- public class SearializableRegionInfo
- {
- /// <summary>
- /// This is a serializable version of RegionInfo
- /// </summary>
- public SearializableRegionInfo()
- {
- }
- public SearializableRegionInfo(RegionInfo ConvertFrom)
- {
- m_regionLocX = ConvertFrom.RegionLocX;
- m_regionLocY = ConvertFrom.RegionLocY;
- m_internalEndPoint = ConvertFrom.InternalEndPoint;
- m_externalHostName = ConvertFrom.ExternalHostName;
- m_remotingPort = ConvertFrom.RemotingPort;
- RemotingAddress = ConvertFrom.RemotingAddress;
- }
- public SearializableRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri)
- {
- m_regionLocX = regionLocX;
- m_regionLocY = regionLocY;
- m_internalEndPoint = internalEndPoint;
- m_externalHostName = externalUri;
- }
- public SearializableRegionInfo(uint regionLocX, uint regionLocY, string externalUri, uint port)
- {
- m_regionLocX = regionLocX;
- m_regionLocY = regionLocY;
- m_externalHostName = externalUri;
- m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int) port);
- }
- public Guid RegionID = LLUUID.Zero.UUID;
- public uint m_remotingPort;
- public uint RemotingPort
- {
- get { return m_remotingPort; }
- set { m_remotingPort = value; }
- }
- public string RemotingAddress;
- public IPEndPoint ExternalEndPoint
- {
- get
- {
- // Old one defaults to IPv6
- //return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port );
- IPAddress ia = null;
- // If it is already an IP, don't resolve it - just return directly
- if (IPAddress.TryParse(m_externalHostName, out ia))
- return new IPEndPoint(ia, m_internalEndPoint.Port);
- // Reset for next check
- ia = null;
- // New method favors IPv4
- foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName))
- {
- if (ia == null)
- ia = Adr;
- if (Adr.AddressFamily == AddressFamily.InterNetwork)
- {
- ia = Adr;
- break;
- }
- }
- return new IPEndPoint(ia, m_internalEndPoint.Port);
- }
- set { m_externalHostName = value.ToString(); }
- }
- protected string m_externalHostName;
- public string ExternalHostName
- {
- get { return m_externalHostName; }
- set { m_externalHostName = value; }
- }
- protected IPEndPoint m_internalEndPoint;
- public IPEndPoint InternalEndPoint
- {
- get { return m_internalEndPoint; }
- set { m_internalEndPoint = value; }
- }
- protected uint? m_regionLocX;
- public uint RegionLocX
- {
- get { return m_regionLocX.Value; }
- set { m_regionLocX = value; }
- }
- protected uint? m_regionLocY;
- public uint RegionLocY
- {
- get { return m_regionLocY.Value; }
- set { m_regionLocY = value; }
- }
- public ulong RegionHandle
- {
- get { return Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); }
- }
- }
- }
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